Eralasia the level 1 Doomelf Sun Paladin by Woon.Struck

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceDoomelf
ClassSun Paladin
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 17)
Dexterity11 (base 10)
Constitution11 (base 10)
Magic18 (base 15)
Willpower12 (base 10)
Cunning10 (base 10)

Resources

Life114/114
Positive50/50
Stamina105/105
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage22
Accuracy19
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower18
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.118138619369 (56.297102139833%)
Defense2
Ranged Defense2
Fatigue20
Physical Save9
Spell Save10
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.00
2/5
0/5
0/5
0/5
Celestial / Sun1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Doomelf1.00
0/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Human sun-paladin is asphyxiating!

Eralasia picks up (a.):
balanced stralite greatmaul of vileness (167% power, 3 apr).

Human guard is asphyxiating!


Elven sun-mage is asphyxiating!


Human guard is asphyxiating!


Ran for 7 turns (stop reason: didn't move).


Elven archer is asphyxiating!


Human guard is asphyxiating!


Eralasia picks up (a.):
regeneration infusion (heal 324; 12 cd).

You have no more inscription slots.

You have no more inscription slots.

You are now inscribed with Infusion: Regeneration.


Ran for 5 turns (stop reason: interesting character).


Talent Infusion: Regeneration is ready to use.

For a brief moment you can smell pumpkins and then it vanishes.. strange..
Sold:
iron greatsword (114% power, 1 apr) for 0.25 gold.
Ran for 6 turns (stop reason: interesting character).