Rumia the level 5 Dark Faerie Cursed by VMLowell

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
QuickTome: Arena Skip 1.3.1
QuickTome: Resource Tweaks 1.3.1
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceDark Faerie
ClassCursed
Level / Exp5 / 53%
Sizetiny
Lifes / Deaths

Primary Stats

Strength24 (base 27)
Dexterity25 (base 10)
Constitution7 (base 10)
Magic28 (base 10)
Willpower15 (base 17)
Cunning11 (base 10)

Resources

Life151/151
Hate26/100
Healing Factor0.60286126233305
Regeneration0.15071531558326

Speed

Mental+15.711956143159%
Attack0%
Movement0%
Spell+31.423912286318%
Global+100%

Vision

Sight10
Lite6
See Stealth10

Offense: Mainhand

Damage18
Accuracy32
Crit Chance14%
APR10
Speed0.86

Offense: Spell

Spellpower39
Crit Chance3%
Speed0.7608965389962

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Offense: Damage Bonus

All+9%

Defense: Base

Armour (hardiness)10.335093952971 (48.103448275862%)
Defense10
Ranged Defense10
Fatigue14
Physical Save19
Spell Save16
Mental Save10

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance21%
Pinning Resistance23%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Cursed / Strife1.30
3/5
1/5
0/5
0/5
Cursed / Slaughter1.30
1/5
1/5
0/5
0/5
Cursed / Endless hunt1.30
2/5
0/5
0/5
0/5
Cursed / Gloom1.30
1/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
1/5
0/5
0/5
0/5
Race / Dark-faerie1.00
3/5
0/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect

Quests

done
active

Equipment

Tool
On fingers
On fingers
On feet
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

Rested for 1 turns (stop reason: taken damage).
Bleeding from Horrifying large white snake hits
Rumia for 3 physical damage.

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Bleeding from Horrifying large white snake hits
Rumia for 3 physical damage.

Resting starts...

Rumia stops bleeding.

Rested for 47 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 62 turns (stop reason: at exit).


Rumia wears:
psychic's iron gauntlets of dexterity (+2) (0 def, 1 armour).

You gain 0.10 gold from the transmogrification of
pouch of iron shots (16/16, 14-16.8 power, 1 apr).
You gain 1.52 gold from the transmogrification of
horrifying mossy mindstar of the jelly (Nightmares) (2.5-2.75 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron greatsword (Nightmares) (14-22.4 power, 1 apr).
You gain 1.23 gold from the transmogrification of
flaming iron battleaxe of massacre (Shrouds) (19.5-29.25 power, 1 apr).
You gain 4.37 gold from the transmogrification of
balanced iron battleaxe of phasing (Shrouds) (14.5-21.75 power, 10 apr).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel very confident walking into this place.
Rumia deactivates Gloom.

Rumia deactivates Stalk.