Karmath Neros the level 3 Bloodruned Adventurer by Morgareth_the_Mad

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceBloodruned
ClassAdventurer
Level / Exp3 / 31%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 21)
Dexterity14 (base 12)
Constitution22.367474418976 (base 12)
Magic16 (base 12)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Life202/202
Stamina111/111
Vim24/24
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage15
Accuracy8
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance9%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense2
Ranged Defense2
Fatigue6
Physical Save15
Spell Save9
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Corruption / Torture1.00
2/5
0/5
0/5
0/5
Corruption / Brutality1.00
4/5
0/5
0/5
0/5

Generic Talents

Race / Bloodruned1.00
1/5
0/5
0/5
0/5
Corruption / Blood magic1.00
3/5
0/5
0/5
0/5
Corruption / Sickness1.00
1/5
0/5
0/5
0/5
Corruption / Blood spear1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

On hands
Light source
Main armor
In main hand

Inventory

Achievements

Log

Investigator is not stunned anymore.

Investigator is on fire!

Karmath Neros hits Investigator for 15 physical, 7 fire, 29 fire (52 total damage).
Karmath Neros killed Investigator!

You pickup 0.95 gold pieces.

You pickup 0.95 gold pieces.

Talent Incinerating Blows is ready to use.

Resting starts...

Karmath Neros starts regenerating health quickly.

Karmath Neros stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


There is a portal to the next level here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a portal to the previous level here (press '' or right click to use).
Ran for 31 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a portal to the next level here (press '' or right click to use).
Ran for 30 turns (stop reason: at exit).


Karmath Neros deactivates Blood Spear.