Arcane Johnson the level 25 Higher Adventurer by That Guy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceHigher
ClassAdventurer (High Thaumaturgist)
Level / Exp25 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 24)
Dexterity28 (base 16)
Constitution20 (base 18)
Magic68 (base 55)
Willpower25 (base 20)
Cunning28 (base 14)

Resources

Mana166/166
Psi105/105
Life520/520
Stamina170/170
Soul12/12
Healing Factor1.1423684662265
Regeneration4.2956702540306

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight11
Lite9
Infravision1
See Invisible3

Offense: Mainhand

Damage36
Accuracy38
Crit Chance13%
APR7
Speed1.00

Offense: Spell

Spellpower59
Crit Chance22%
Speed1

Offense: Mind

Mindpower25
Crit Chance7%
Speed1

Offense: Damage Bonus

Acid+20%
Blight+14%
Arcane+91%
Mind+8%
All+2%
Darkness+5%
Light+14%
Temporal+5%
Physical+19%
Lightning+5%
Fire+13%
Nature+6%

Offense: Damage Penetration

Acid+10%
Light+5%
Physical+25%
Arcane+15%
Cold+5%
Fire+5%

Defense: Base

Armour (hardiness)33 (76.155997060385%)
Defense56
Ranged Defense56
Fatigue0
Physical Save38
Spell Save45
Mental Save18

Defense: Resistances

Acid+ 41%( 70%)
Arcane+ 53%( 70%)
Mind+ 17%( 70%)
All+ 12%( 70%)
Lightning+ 20%( 70%)
Light+ 15%( 70%)
Temporal+ 15%( 70%)
Physical+ 30%( 70%)
Fire+ 37%( 70%)
Nature+ 17%( 70%)

Defense: Immunities

Pinning Resistance21%
Instadeath Resistance100%
Blind Resistance15%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Spell / Animus1.30
1/5
1/5
1/5
1/5
Psionic / Absorption1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Thaumaturgy1.30
1/5
1/5
1/5
1/5
Spell / Arcane1.30
4/5
1/5
1/5
2/5
Technique / Magical combat1.30
4/5
1/5
1/5
1/5
Spell / Aether1.30
1/5
1/5
1/5
0/5
Spell / Enhancement1.30
1/5
1/5
1/5
3/5
Spell / Meta1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
0/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
1/5
3/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
3/5
1/5
0/5
0/5
Race / Higher1.00
1/5
1/5
5/5
1/5
Spell / Aegis1.30
2/5
5/5
3/5
0/5

Prodigies

1/1

Effects

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Quests

done
active
done
done
done
done
active
active
done
active
active
done
done

Equipment

Psionic focus
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
On hands
Around waist
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Arcane Johnson the Higher Adventurer level 18
15th Haze 122nd year of Ascendancy at 14:55
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By Arcane Johnson the Higher Adventurer level 25
66th Haze 122nd year of Ascendancy at 23:52
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Arcane Johnson the Higher Adventurer level 10
67th Dusk 122nd year of Ascendancy at 18:04
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Arcane Johnson the Higher Adventurer level 20
33rd Haze 122nd year of Ascendancy at 13:59
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Arcane Johnson the Higher Adventurer level 15
79th Dusk 122nd year of Ascendancy at 11:51
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Arcane Johnson the Higher Adventurer level 6
34th Dusk 122nd year of Ascendancy at 16:29
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Arcane Johnson the Higher Adventurer level 22
41st Haze 122nd year of Ascendancy at 00:42
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By Arcane Johnson the Higher Adventurer level 25
67th Haze 122nd year of Ascendancy at 07:10
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Arcane Johnson the Higher Adventurer level 16
1st Time of Equilibrium 122nd year of Ascendancy at 08:48
see stats

Log

Burning from Poruwyn the faeros hits Arcane Johnson for 21 fire damage.

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Arcane Johnson's regains its senses.

Talent Orb of Thaumaturgy is ready to use.
Burning from Poruwyn the faeros hits
Arcane Johnson for 21 fire damage.

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Arcane Johnson is silenced!

Arcane Johnson's aether beam hits
Arcane Johnson for 57 arcane damage.
Arcane Johnson stops burning.

Talent Arcane Vortex is ready to use.

Resting starts...

Talent Telekinetic Grasp is ready to use.
Arcane Johnson is not silenced anymore.

Talent Inner Power is ready to use.
Talent Consume Soul is ready to use.
Talent Arcane Reconstruction is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Aether Beam is ready to use.
Talent Temporal Shield is ready to use.
Talent Elemental Array Burst is ready to use.
Talent Disruption Shield is ready to use.
Arcane Johnson activates
Disruption Shield.
Your Slipstream regenerates to full!
Rested for 20 turns (stop reason: all resources and life at maximum).