












Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Opt-in Adventurers Parties 1.7.0Presents a dialog when you attack or are attacked by an adventurers party or hostile ziguranth patrol on the world map, prompting you to either evade or fight. The behavior of this dialog can be controlled by the "Adventurers party response strategy" options under Game Options in the <Esc> menu, allowing you to specify "always evade" or "never evade" as the default behavior. Also available as part of the ZOmnibus Addon Pack. Passive Cooldowns 1.7.0A tweak to the Minimalist UI to show the effect cooldowns of various passive talents and prodigies with triggered effects in the buffs area. Affected talents in the base module:
Affected talents from the Embers of Rage DLC:
Affected talents from the Ashes of Urh'Rok DLC:
Affected talents from the Forbidden Cults DLC:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Experience Controller 1.7.4
Experience Controller is an addon that lets you change the amount of experience you receive upon killing foes. You can enable/disable it realtime and it will work from the next kill onward. It also works for arena and infinite dungeon alike. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.
How to enable/disable or configure this addon:
Modes functionality:
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Update v4.0.1 * Fixed a few typos and minor logging issues
Update v4.0 * Compatible with TOME v1.7.4 * Added multiple customization possibilities in-game and reworked functionality of all the addon No Ruined Dungeon Puzzle 1.7.4Changes the Ruined Dungeon sealed door to open upon killing all six Guardians in lieu of the sequential orb interaction puzzle. Merchant on the Map 1.7.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Prodigious Progress 1.7.0Include information in certain prodigies' requirement descriptions about how much progress you've made thereto. Also available as part of the ZOmnibus Addon Pack. Softcore Death 1.6.0Allows you to move to a more forgiving permadeath setting when you die. If you are in Roguelike, you can switch to Adventure and carry on from the Eidolon plane. When you switch to Adventure, you have the same amount of bonus lives you would have had if you had been playing Adventure the whole time (minus the one you just lost). New in 1.2.0 - If you are a donator, you can give yourself more adventure mode lives. You will only earn Exploration achievements from then on, but enemies will recover when you die, letting you retry fights as many times as you want. Every time you use this addon, DarkGod cries a single tear Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Arcanum Class Pack 1.7.3Primary Features: Arcanist Features: Elementist Features: Enchanter Features: Archmage Features: Alchemist Features: Lumberjack on the Map 1.7.0Places the Cursed Village event on the map as a lumberjack NPC rather than an undetectable encounter. A companion piece to Melinda on the Map and Merchant on the Map; they can be used together or separately. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Items Vault 1.7.6Donators/Buyers bonus! Doctornull's Class Pack 1.5.10This pack compiles several classes, with an emphasis on hybrid design. Not all classes are complete: the ones which I'm not satisfied with are marked as either INCOMPLETE or "in BETA". The classes included in this pack are: (BETA) Shield Hero is an Adventurer who starts with heavy armor and a shield. Not very exciting unless you were annoyed about not being able to equip your Adventurer's shield right away. (INCOMPLETE) The Flux Marauder is a Paradox thug, stealing time from his enemies. x (Removed): The human-only Embers of Gerlyk are fire-using magical martial artists. Removed pending new content / 1.6 features. Exponential Leveling 1.7.4Exponential Leveling is an addon that changes the amount of points (stats, class, ..) and optionally resources (hp/stamina/mana/regen..) you gain upon EACH level up. Being fully configurable, it can also be used to make the game easier as you wish to. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS. How to use this addon: - Download and install, of course. Check if the addon is ACTIVATED. If you have another addon that superload/overload player.lua, it might conflict. - Start a New Game. - Under Options > Gameplay, you can enable or disable the addon. This will work from the next levelup. It cannot be used retroactively. - You can also change mode of operating (Default is balanced) and optional modes of operation (Also increase resources, life, etc on levelup) or be left as is. Operating Modes: - Balanced -> Gives extra points in a fair way depending on your difficulty (Nightmare, Insane and Madness) - Extra Points -> Gives many more points than vanilla in any difficulty - Cheatish -> Gives way more points than you'll ever need - Only Life -> Does NOT change how many points you gain on levelup, but provide some extra MAX HP on levelup. How much per level can be configured under the options. Optional Modes (These work alongside Operating Modes): - None -> Nothing else than what chosen under Operating Modes - All Resources -> Increase stamina, mana, hate, vim, etc (MAX and regen) upon levelup. How much per level can be configured under the options. - MAX HP -> Increase only MAX HP and not all resources upon levelup. How much per level can be configured under the options. Stacks with Only Life if you want to. POINTS COMPARISON (Example: Cornac Rogue at lv50): STATS | TALENTS | GENERIC | CATEGORY | PRODIGIES | MAX HP | STAMINA VANILLA | 160 | 70 | 49 | 4 | 2 | 958 | 247 BALANCED NIGHTMARE | 181 | 127 | 101 | 9 | 5 | 958 | 247 BALANCED INSANE | 217 | 145 | 119 | 12 | 8 | 958 | 247 BALANCED MADNESS | 269 | 166 | 140 | 20 | 17 | 958 | 247 EXTRA POINTS | 212 | 171 | 150 | 14 | 17 | 958 | 247 CHEATISH | 1140 | 560 | 539 | 102 | 202 | 958 | 247 ONLY LIFE | 160 | 70 | 49 | 4 | 2 | 1252+ | 247 + ALL RESOURCES | - | - | - | - | - | 1252+ | 396+ All resources ALSO gives, by a small amount, resources regeneration like: mana, stamina, vim, positive/negative, hate (per kill, not passively generated), psi and reduces equilibrium (by a small amount) every turn even in combat. Update v4.0.3
Restart Sustains 1.7.0Mark sustained talents for easy reactivation after being disrupted by an enemy attack. From the Restart Sustains dialog (bound to <alt-shift-s> by default), you can select sustains to be restarted, arranging them in tree order as needed to ensure that certain sustains are activated before others. In addition, if any of these selected sustains is forcibly deactivated by an attacker, you will be notified with a log message and a noticeable particle effect. Also available as part of the ZOmnibus Addon Pack Frequently Asked Questions: Midnight 1.6.7Adds two new shadowy Celestial classes. Now with a new starting zone: Save the Sunwall crops from a worm infestation. Currently there are nine new categories. It also grants Sun and Glyphs to Sun Paladin at 1.3 mastery. Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Modified Item Descriptions 1.7.6这是基于 Cleaner Item Descriptions 制作的插件,为中文玩家进行了汉化。 Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Go to Landmark 1.7.4Adds a new game menu option "Show known Landmarks", which presents a list of landmarks (up/down stairs, golden chests, zone entrances and the like) that you've seen on the current level and allows you to go to them or view them on the map. You can also set your own landmarks for later reference by right-clicking on the map and choosing "Set landmark". Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Improved Enemy UI 1.7.41. improve the default shockbolt of enemy, making them brighter and easier to find. Deathknight 1.7.4Adds the Deathknight class. See forum thread for details. Necromancy+ 1.7.2Features: Spell/Charnel - class category available to Necromancer only. Tweaked Categories: Spell/Advanced Necrotic Minions Spell/Necrotic Minions Spell/Necrosis Spell/Shades Tweaked the talent levels granted by Blighted Summoning. Also adds in a new class called the Spiritmancer: The dead do not always rest easy, even free from fell influences. Categories: Karma Life Giver Ghosts Dawn Justice Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Grey Out Unusable Items 1.7.2This addon shows inventory items in dark grey if they have a power source incompatible with your character. Arcane items are greyed out for antimagic characters, and arcane disrupting items are greyed out for characters with arcane abilities. Never accidentally break your spells again! Verdant Class Pack 1.7.2Content is modular and various sections can be disabled via the options. Primary Features Druid Info Zigur: Categories: Werebeast Info Categories: Woodsman Info Categories: Summoner Info Two new summonable critters and revised summoning categories. New Categories: Wyrmic Info New Categories: Talent changes: |
Campaign | Infinite |
Mode | Madness Roguelike |
Sex | Female |
Race | Cornac |
Class | Adventurer |
Level / Exp | 22 / 75% |
Size | 中等 |
Lifes / Deaths | Killed by Ben Cruthdar, the Cursed at level 22 on the 7 辉耀月 122 year of Ascendancy at 03:21 / 1 |
Primary Stats
Strength | 73 (base 51) |
Dexterity | 28 (base 12) |
Constitution | 19 (base 12) |
Magic | 68 (base 51) |
Willpower | 33 (base 12) |
Cunning | 39 (base 16) |
Resources
Mana | 251/502 |
Vim | 285/356 |
Life | -134/898 |
Stamina | 292/362 |
Soul | 12/12 |
Healing Factor | 1.3291723257556 |
Regeneration | 19.56116328368 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 1 |
Infravision | 1 |
Offense: Mainhand
Damage | 84 |
Accuracy | 47 |
Crit Chance | 51% |
APR | 9 |
Speed | 1.00 |
Offense: Offhand
Damage | 20 |
Accuracy | 47 |
Crit Chance | 51% |
APR | 11 |
Speed | 1.00 |
Offense: Spell
Spellpower | 63 |
Crit Chance | 10% |
Speed | 1 |
Offense: Mind
Mindpower | 32 |
Crit Chance | 10% |
Speed | 1 |
Offense: Damage Bonus
暗影 | +20% |
精神 | +6% |
闪电 | 0% |
奥术 | +15% |
寒冷 | +15% |
All | 0% |
火焰 | +5% |
Offense: Damage Penetration
物理 | +5% |
Defense: Base
Armour (hardiness) | 25 (30%) |
Defense | 28 |
Ranged Defense | 28 |
Fatigue | 3 |
Physical Save | 26 |
Spell Save | 27 |
Mental Save | 25 |
Defense: Resistances
暗影 | + 36%( 70%) |
火焰 | + 25%( 70%) |
枯萎 | + 54%( 70%) |
寒冷 | + 30%( 70%) |
光系 | + 3%( 70%) |
自然 | + 27%( 70%) |
All | + 9%( 70%) |
Defense: Immunities
Disarm Resistance | 21% |
Confusion Resistance | 21% |
Instadeath Resistance | 100% |
Poison Resistance | 100% |
Silence Resistance | 10% |
Inscriptions (3/3)
Infusions | 有效技能等级:1.0 纹身:回复使用模式:主动技能 使用范围:近战/单体 冷却时间:10 飞行速度:瞬间 使用速度:标准(100%回合) 是:自然力量 介绍:激活纹身治疗你自己 100 生命值,持续 5 回合。 |
Infusions | 有效技能等级:1.0 纹身:狂暴使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身解除你随机一个 物理 效果并减少所有伤害 14% 持续 4 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 |
Infusions | 有效技能等级:1.0 纹身:治疗使用模式:主动技能 使用范围:近战/单体 冷却时间:12 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身立即治疗你 50 生命值,然后去除一个流血、毒素和疾病效果。 |
Class Talents
觉醒技 / 魔法 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
法术 / 魂魄 | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
觉醒技 / 灵巧 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
格斗 / 嗜血 | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
觉醒技 / 敏捷 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
法术 / 石 | 1.00 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
觉醒技 / 力量 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
觉醒技 / 意志 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
觉醒技 / 体质 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
法术 / 附魔 | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
格斗 / 魔法格斗 | 1.00 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
诅咒 / 猎杀 | 1.00 |
| 5/5 |
| 1/5 |
| 5/5 |
| 1/5 |
Generic Talents
堕落 / 邪恶生命 | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
法术 / 防护 | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
格斗 / 战斗训练 | 1.00 |
| 0/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 1/5 |
| 0/5 |
堕落 / 恶魔之力 | 1.00 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
灵巧 / 致命攻击 | 1.00 |
| 5/5 |
| 1/5 |
| 3/5 |
| 0/5 |
Effects
Quests
你进入了无限地下城。你已不能再走回头路了。 无尽地下城深入地下城去战斗吧,胜利或者为荣耀而死! | 正在进行 |
杀死这一层的所有敌人。 无尽地下城挑战 (楼层 4): 屠夫You completed the challenge and received: +1 通用技能点 | 结束 |
杀死这一层的所有敌人。 无尽地下城挑战 (楼层 6): 屠夫You completed the challenge and received: +1 觉醒点 | 结束 |
在不杀死任何怪物的情况下离开这一层(到达下一层)。你将得到两份 奖励。 无尽地下城挑战 (楼层 9): 和平主义者 | 失败 |
Equipment
在手上 | ![]() 1.0 级1 手部 护甲 [史诗级物品] Nature 装备时: 属性 +2 灵巧 +3 意志 dps ---------- Mind.pwr +2 (+1 eff.) Dmg.mod +5%火焰 ----- def ----- 护甲值 +2 Resists +10%火焰 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 火焰喷射: Level 3.0 Pwr.cost 8,总计24/24. Range 10 Travel.spd 瞬间 Is 自然力量 介绍:吐出一枚火球造成 42.91 火焰伤害。 伤害受精神强度加成。 这副手套似乎是由里奇的甲壳组成。它们摸上去非常热。 |
在头上 | ![]() 3.0 级1 头部 护甲 Reqs 重甲训练 [Rare] Master 装备时: 属性 +3 敏捷 dps ---------- Phys.pwr +5 (+1 eff.) ----- def ----- 护甲值 +3 疲劳值 +5% Resists +3%光系 +12%火焰 Heal.mod +10% 一顶巨大的头盔可以保护你的整个头部。不过,空气流通和较差的视野是一个问题。 |
主护甲 | ![]() 6.0 级4 木乃伊 护甲 [史诗级物品] Arcane 能与其匹敌的只有永夜无上的荣耀。 装备时: 属性 +5 意志 +5 魔力 dps ---------- Dmg.mod +15%寒冷 +15%奥术 +20%暗影 Melee Ret 10暗影 ----- def ----- 护甲值 +12 闪避 +12 (+6 eff.) Resists +30%枯萎 -10%火焰 +30%暗影 -10%光系 HP.reg +1.00 Poison- +100% Disease- +100% ---------- misc Light -1 装备者将被视为不死族。 这根由亡灵能量编织成的绷带,给任何它们接触到的东西带来死亡。任何穿上它们的人会发现他处于生死的边缘。 |
弹药袋 | ![]() 3.0 级2 子弹 弹药 [史诗级物品] Arcane/Master Power 20.0 - 24.0 物理 Uses 50%灵巧, 70%敏捷 Acc+ +0.2% 基础伤害(最大20%) Apr +15 Crit +5.0% Capacity 20 Ranged+ +15crumble (Crumble is Arcane damage, disarms weapons and gets +50% damage versus petrified targets.) Exceptionally hard shots, designed for breaking weapons. |
在手指上 | ![]() 0.1 级1 戒指 首饰 [Ego+] Master 装备时: 属性 +5 力量 +5 体质 dps ---------- Phys.pwr +6 (+1 eff.) 戒指让你的手指更加美丽! |
在手指上 | ![]() 0.1 级1 戒指 首饰 [Ego+] 灵能系 装备时: 属性 +4 灵巧 +4 意志 dps ---------- Mind.pwr +5 (+3 eff.) ----- def ----- Mind.save +6 (+3 eff.) Confus- +21% 戒指让你的手指更加美丽! |
在腰间 | ![]() 1.0 级2 腰带 护甲 [史诗级物品] Nature 装备时: 属性 +3 意志 ----- def ----- Resists +20%枯萎 +20%寒冷 +20%自然 Heal.mod +15% 传说这条腰带曾被孔克雷夫的治疗师们佩戴。 |
在脚上 | ![]() 3.0 级1 脚部 护甲 Reqs 重甲训练 [Rare] Master 装备时: dps ---------- Phys.crit +3.0% ----- def ----- 护甲值 +8 闪避 +5 (+2 eff.) 疲劳值 +2% Die.at -20.00 life ---------- misc Infravis +1 重靴,用金属覆盖着脚趾、脚后跟和其他重要部位,保护穿戴者的足部免受伤害。 |
在主手 | ![]() 3.0 级3 战斧 武器 [Rare] 灵能系 Power 21.5 - 30.1 物理 Uses 100%力量 掌握 武器掌握 Acc+ +0.2% 暴击率(最大25%) Apr +4 Crit +4.5% Atk.spd 100% Melee+ +8精神 On Hit.r1 +16物理 On Hit: * 10%几率降低22闪避和豁免 装备时: 属性 +3 灵巧 +2 意志 dps ---------- Phys.pwr +20 (+4 eff.) Apr +1 On Hit (Melee): * 20%几率降低39%护甲 ---------- misc 法力回复 +0.12 Max.mana +20.00 单手战斧。 |
工具 | ![]() 3.0 级1 鹤嘴锄 工具 [Rare] Master 装备时: 属性 +4 力量 +1 敏捷 dps ---------- Res.pen +5%物理 Melee Ret 2酸性 ----- def ----- 疲劳值 -4% 当携带时: ---------- misc Talents +1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
在脖子上 | ![]() 0.1 级1 项链 首饰 [Ego] Nature 装备时: 属性 +2 灵巧 项链让你的脖子更加美丽! |
斗篷 | ![]() 2.0 级1 斗篷 护甲 [Ego] Nature/Master 装备时: 属性 +1 力量 +2 体质 ----- def ----- 闪避 +1 (+0 eff.) Max.HP +33.00 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
在副手 | ![]() 1.0 级2 匕首 武器 [Rare] Master Power 12.0 - 15.6 物理 Uses 50%灵巧, 50%敏捷 Acc+ +0.2% 暴击率(最大25%) Apr +6 Crit +5.0% Atk.spd 100% Melee+ +4精神 装备时: dps ---------- Acc +6 (+2 eff.) ----- def ----- 闪避 +6 (+3 eff.) Resists +3%寒冷 Max.HP +20.00 HP.reg +4.00 Silence- +10% Disarm- +21% 锋利、短而致命。 |
光源 | ![]() 2.0 级1 光照 [Ego] Arcane/灵能系 装备时: 属性 +4 意志 dps ---------- Dmg.mod +6%精神 Melee Ret 12火焰 ----- def ----- Resists +6%火焰 ---------- misc Light +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
![]() 0.1 纹身 卷轴 [Ego] Nature 当铭刻在你的皮肤上时: Level 0.0 Use mode 主动技能 范围 近战/单体 Cooldown 14 Travel.spd 瞬间 Usage Speed 瞬间(0%回合) Is 自然力量 介绍:激活纹身立即治疗你 186 生命值,然后去除一个流血、毒素和疾病效果。 效果随你的力量属性提升。 纹刻到你的身上. 自然纹身可以印在你的身上,给予你必要的技能。 |
![]() 0.1 级2 项链 首饰 [随机史诗级物品] Nature/Master 装备时: 属性 +7 幸运 dps ---------- Acc +7 (+3 eff.) On Hit (Melee): * 20%几率降低18%伤害 ----- def ----- 闪避 +7 (+3 eff.) 疲劳值 -4% Resists +11%光系 +10%暗影 Unseen.red 11% HP.reg +2.00 Blind- +24% 项链让你的脖子更加美丽! |
![]() 0.1 级4 戒指 首饰 [Rare] Master 装备时: 属性 +1 体质 dps ---------- Phys.pwr +5 (+1 eff.) Res.pen +15%精神 Apr +1 ----- def ----- Phys.save +6 (+3 eff.) Spell.save +6 (+3 eff.) Mind.save +6 (+3 eff.) 戒指让你的手指更加美丽! |
![]() 0.1 级1 戒指 首饰 [Ego] Nature/灵能系 装备时: 属性 +3 意志 dps ---------- Dmg.mod +11%闪电 ----- def ----- Resists +22%闪电 Mind.save +6 (+3 eff.) 戒指让你的手指更加美丽! |
![]() 0.1 级2 戒指 首饰 [随机史诗级物品] Arcane/灵能系 装备时: 属性 +4 魔力 dps ---------- Phys.crit +1.0% Phys.pwr +10 (+2 eff.) Melee+ 13光系 Ranged+ 10光系 Dmg.mod +12%光系 +12%精神 Apr +3 ----- def ----- Resists +12%精神 Spell.save +4 (+2 eff.) 戒指让你的手指更加美丽! |
![]() 1.0 级1 匕首 武器 [Normal] Power 10.0 - 13.0 物理 Uses 50%灵巧, 50%敏捷 Acc+ +0.2% 暴击率(最大25%) Apr +5 Crit +4.0% Atk.spd 100% 锋利、短而致命。 |
![]() 1.0 级2 匕首 武器 [Ego] Nature/灵能系 Power 13.0 - 16.9 物理 Uses 50%灵巧, 50%敏捷 Acc+ +0.2% 暴击率(最大25%) Apr +6 Crit +5.0% Atk.spd 100% Melee+ +5精神 +5自然 On Hit: * 10%几率降低22闪避和豁免 装备时: 属性 +2 灵巧 +2 意志 锋利、短而致命。 |
![]() 1.0 级2 匕首 武器 [Ego] Disrupt/Master Power 13.0 - 16.9 物理 Uses 50%灵巧, 50%敏捷 Acc+ +0.2% 暴击率(最大25%) Apr +6 Crit +5.0% Atk.spd 100% Against +10% Unnatural 装备时: 属性 +2 意志 dps ---------- Acc +6 (+2 eff.) ----- def ----- 闪避 +5 (+2 eff.) Disarm- +20% 锋利、短而致命。 |
![]() 1.0 级5 匕首 武器 Reqs Dex 48 [Rare] Master Power 37.5 - 48.8 物理 Uses 50%灵巧, 50%敏捷 Acc+ +0.2% 暴击率(最大25%) Apr +9 Crit +11.0% Atk.spd 100% 装备时: 属性 +3 灵巧 dps ---------- Phys.crit +3.0% Dmg.mod +3%物理 Acc +6 (+2 eff.) ----- def ----- 闪避 +7 (+3 eff.) Disarm- +20% ---------- misc See.Invis +6 锋利、短而致命。 |
![]() 3.0 级2 大剑 武器 [Ego] Master Power 35.0 - 56.0 物理 Uses 120%力量 掌握 武器掌握 Acc+ +0.4% 暴击伤害(最大40%) Apr +2 Crit +3.0% Atk.spd 100% 装备时: dps ---------- Acc +10 (+4 eff.) ----- def ----- 闪避 +7 (+3 eff.) Disarm- +36% 沉重的双手大剑。 |
![]() 3.0 级1 长剑 武器 [Normal] Power 13.0 - 18.2 物理 Uses 100%力量 掌握 武器掌握 Acc+ +0.4% 暴击伤害(最大40%) Apr +2 Crit +2.5% Atk.spd 100% 锋利,长而致命。 |
![]() 3.0 级2 长剑 武器 [Ego+] 灵能系 Power 14.5 - 20.3 物理 Uses 100%力量 掌握 武器掌握 Acc+ +0.4% 暴击伤害(最大40%) Apr +3 Crit +3.0% Atk.spd 100% On Hit: * 50%几率将一个技能打入3回合冷却(需通过混乱免疫) 锋利,长而致命。 |
![]() 3.0 级2 长剑 武器 [Ego] Master Power 23.0 - 32.2 物理 Uses 100%力量 掌握 武器掌握 Acc+ +0.4% 暴击伤害(最大40%) Apr +3 Crit +3.0% Atk.spd 100% 锋利,长而致命。 |
![]() 3.0 级3 长剑 武器 [Rare] Master Power 22.0 - 30.8 物理 Uses 100%力量 掌握 武器掌握 Acc+ +0.4% 暴击伤害(最大40%) Apr +4 Crit +3.5% Atk.spd 100% Melee+ +8闪电 On Hit.r1 +20奥术 On Crit.r2 +4奥术 装备时: dps ---------- Dmg.mod +9%闪电 Res.pen +5%光系 +5%物理 Acc +11 (+4 eff.) Apr +8 锋利,长而致命。 |
![]() 3.0 级1 锤子 武器 [Rare] Master Power 17.5 - 24.5 物理 Uses 100%力量 掌握 武器掌握 Acc+ +0.2% 基础伤害(最大20%) Apr +2 Crit +0.5% Atk.spd 100% 装备时: dps ---------- Dmg.mod +3%自然 +3%暗影 Res.pen +10%自然 钝而致命。 |
![]() 3.0 级2 灵晶 武器 [Ego] Nature/灵能系 Power 5.0 - 5.5 自然 Uses 50%意志, 30%灵巧 Acc+ +0.2% 暴击率(最大25%) Acc uses Wil Apr +18 Crit +3.0% Atk.spd 100% 装备时: 属性 +3 灵巧 dps ---------- Mind.crit +2% Crit.mult +5.00% Mind.pwr +4 (+2 eff.) ---------- misc Talents +1 灵晶调谐 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
iron ritual blade '恶意家乡' (9-12 伤害, 5 护甲穿透) iron ritual blade '恶意家乡' (9-12 伤害, 5 护甲穿透)1.0 级1 ritual blade 武器 [Rare] Master Power 9.0 - 11.7 物理 Uses 45%魔力, 45%敏捷 Acc+ +0.5% 护甲穿透 (最大 50%) Apr +5 Crit +2.0% Atk.spd 100% On Crit: * cripple the target 装备时: dps ---------- Phys.crit +4.0% Spell.crit +2% ----- def ----- Resists +3%精神 Pinning- +20% Sharp, short and deadly. |
![]() 5.0 级2 法杖 武器 [Ego] Arcane Power 15.0 - 18.0 物理 Uses 80%魔力 Acc+ +2.0% 触发伤害(最大200%) Apr +3 Crit +3.0% Atk.spd 100% 装备时: dps ---------- Spell.crit +2% Spell.pwr +6 (+2 eff.) Dmg.mod +15%时空 ---------- misc 法力回复 +0.10 Max.mana +30.00 Talents +1 法杖掌控 法杖经过精细的加工,被法师所使用。 |
![]() 3.0 级1 战斧 武器 [Rare] Master Power 18.5 - 25.9 物理 Uses 100%力量 掌握 武器掌握 Acc+ +0.2% 暴击率(最大25%) Apr +2 Crit +3.5% Atk.spd 100% 装备时: ----- def ----- Resists +3%自然 Die.at -80.00 life Disease- +20% 单手战斧。 |
![]() 2.0 级1 斗篷 护甲 [Normal] 装备时: ----- def ----- 闪避 +1 (+0 eff.) 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
![]() 2.0 级2 长袍 护甲 [Ego] Arcane 装备时: dps ---------- Spell.crit +2% Spell.pwr +3 (+1 eff.) ----- def ----- Resists +9%all Spell.save +17 (+9 eff.) 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
![]() 2.0 级5 脚部 护甲 [Ego] Arcane 装备时: dps ---------- Spell.pwr +3 (+1 eff.) Mov.spd +25% ----- def ----- 护甲值 +5 一双用皮做的靴子。 |
![]() 1.5 级1 手部 护甲 Reqs 重甲训练 [Normal] 装备时: ----- def ----- 护甲值 +1 疲劳值 +1% 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 臂铠保护你的手至前臂的中间部分。 |
![]() 1.0 级1 手部 护甲 [Ego] Arcane/Master 装备时: 属性 +2 敏捷 dps ---------- Melee+ 5光系 Dmg.mod +3%光系 Acc +10 (+4 eff.) ----- def ----- 护甲值 +1 Resists +5%光系 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
![]() 2.0 级1 头部 护甲 [Rare] Nature 装备时: dps ---------- Dmg.mod +6%酸性 Melee Ret 4酸性 ----- def ----- 护甲值 +1 疲劳值 +1% Resists +6%闪电 +5%时空 +3%精神 +3%酸性 一顶皮帽。 |
![]() 14.0 级1 重甲 护甲 Reqs 重甲训练 [Ego] Nature 装备时: ----- def ----- 护甲值 +4 闪避 +2 (+1 eff.) 疲劳值 +12% HP.reg +2.30 ---------- misc Stam/turn +0.50 一套由金属环扣做成的锁甲。 |
![]() 14.0 级2 重甲 护甲 Reqs 重甲训练 [Ego] Master 装备时: ----- def ----- 护甲值 +6 闪避 +2 (+1 eff.) 疲劳值 +12% Resists +15%寒冷 一套由金属环扣做成的锁甲。 |
![]() 14.0 级2 重甲 护甲 Reqs 重甲训练 [Ego+] Master 装备时: 属性 +5 力量 ----- def ----- 护甲值 +6 闪避 +2 (+1 eff.) 疲劳值 +12% Resists +11%暗影 +6%物理 ---------- misc Light +1 追踪: Puts all charms on 30 cooldown Level 2.0 Pwr.cost 30,总计30/30. 范围 近战/单体 Travel.spd 瞬间 介绍:感知范围 16 内的敌人,持续 5 回合。 范围随灵巧提升而提升。 一套由金属环扣做成的锁甲。 |
![]() 14.0 级2 重甲 护甲 Reqs 重甲训练 [Ego] Master 装备时: ----- def ----- 护甲值 +14 闪避 +2 (+1 eff.) 疲劳值 +12% Resists +17%酸性 一套由金属环扣做成的锁甲。 |
![]() 14.0 级2 重甲 护甲 Reqs 重甲训练 [随机史诗级物品] Arcane/Master 装备时: 属性 +2 灵巧 +1 意志 ----- def ----- 护甲值 +6 闪避 +2 (+1 eff.) 疲劳值 +12% Resists +15%时空 +31%火焰 一套由金属环扣做成的锁甲。 |
![]() 9.0 级1 光系 护甲 [Normal] 装备时: ----- def ----- 护甲值 +2 闪避 +3 (+1 eff.) 疲劳值 +6% 一套用皮革制成的皮甲。 |
![]() 9.0 级2 光系 护甲 [Ego+] Nature 装备时: ----- def ----- 护甲值 +4 闪避 +6 (+3 eff.) 疲劳值 +7% Max.HP +34.00 HP.reg +3.90 Heal.mod +12% 一套用皮革制成的皮甲。 |
![]() 17.0 级2 板甲 护甲 Reqs 板甲训练 [随机史诗级物品] Arcane/Master 装备时: 属性 +1 灵巧 dps ---------- Mind.crit +2% Melee Ret 2精神 ----- def ----- 护甲值 +14 疲劳值 +22% Resists +6%酸性 +6%物理 +7%闪电 +6%寒冷 +6%火焰 +6%奥术 +16%时空 Spell.save +13 (+7 eff.) ---------- misc Max.psi +10.00 一套用金属片制成的板甲。 |
![]() 6.0 级4 木乃伊 护甲 [Normal] 装备时: 属性 +4 魔力 dps ---------- Spell.pwr +7 (+2 eff.) Dmg.mod +15%寒冷 +15%奥术 +15%暗影 ----- def ----- 护甲值 +2 闪避 +5 (+2 eff.) 疲劳值 +2% Resists -25%火焰 腐烂的木乃伊裹尸布。 |
![]() 7.0 级2 护盾 护甲 Reqs 盾牌使用训练 [Ego] Nature 学习盾牌攻击技能,或者开启 '强制显示盾牌战斗数据' 选项来查看战斗数据 装备时: dps ---------- Melee+ 9闪电 Melee Ret 1闪电 On Melee Ret: * 13%几率获得10%回合(每回合限3次) ----- def ----- 护甲值 +4 疲劳值 +8% Resists +12%时空 ---------- misc Talents +1 格挡 手持防护装备。 |
![]() 7.0 级2 护盾 护甲 Reqs 盾牌使用训练 [Rare] Nature 学习盾牌攻击技能,或者开启 '强制显示盾牌战斗数据' 选项来查看战斗数据 装备时: 属性 +3 灵巧 dps ---------- Melee+ 6酸性 Melee Ret 3酸性 ----- def ----- 护甲值 +4 疲劳值 +8% Resists +3%酸性 +5%奥术 +3%枯萎 ---------- misc Psi/ret +0.12 Talents +1 格挡 手持防护装备。 |
focussing of acid wardinggranite wardstone focussing of acid wardinggranite wardstone1.0 级2 wardstone 护甲 [Ego] Nature/灵能系 装备时: 属性 +2 意志 dps ---------- Dmg.mod +11%酸性 ----- def ----- 闪避 +4 (+2 eff.) Resists +13%酸性 Dmg.red +2all Proj.slow +15% ---------- misc 灵能回复 +0.90 Max.psi +10.00 Wards +2 酸性 Talents +2 守护 Handheld warding devices |
![]() 3.0 级2 箭矢 弹药 [Rare] Master Power 22.5 - 31.5 物理 Uses 70%敏捷, 50%力量 Acc+ +0.2% 暴击率(最大25%) Acc +9 Apr +7 Crit +1.5% Capacity 17 Proj.spd +200% On Crit.r2 +20精神 +4暗影 箭矢可用来射穿敌人。 |
![]() 3.0 级1 箭矢 弹药 [Ego+] Master Power 12.5 - 17.5 物理 Uses 50%力量, 70%敏捷 Acc+ +0.2% 暴击率(最大25%) Apr +5 Crit +10.0% Capacity 18 On Crit: * 致残目标,降低30%攻击、施法和精神速度 箭矢可用来射穿敌人。 |
![]() 0.0 级1 黑曜石 珠宝 [Normal] 装备时: 属性 +1 力量 +1 敏捷 +1 魔力 +1 意志 +1 灵巧 +1 体质 镶嵌时: 属性 +1 力量 +1 敏捷 +1 魔力 +1 意志 +1 灵巧 +1 体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
![]() 0.0 级1 黑曜石 炼金宝石 [Normal] 当用作炼金炸弹时: 炸弹伤害 +5% When used in a prism: Prism damage +5% 宝石可用来卖钱或用于法术仪式。 |
![]() 0.0 级2 蓝宝石 珠宝 [Normal] 装备时: 护甲值 +2 Resists +2%all 镶嵌时: 护甲值 +2 Resists +2%all 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
![]() 0.0 级2 蓝宝石 珠宝 [Normal] 装备时: 属性 +2 力量 +2 敏捷 +2 魔力 +2 意志 +2 灵巧 +2 体质 镶嵌时: 属性 +2 力量 +2 敏捷 +2 魔力 +2 意志 +2 灵巧 +2 体质 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
![]() 0.0 级2 蓝宝石 珠宝 [Normal] 装备时: 闪避 +4 (+2 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) 镶嵌时: 闪避 +4 (+2 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
![]() 3.0 级1 鹤嘴锄 工具 [Normal] 装备时: 属性 +1 力量 当携带时: ---------- misc Talents +1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
![]() 3.0 级1 鹤嘴锄 工具 [Ego] Nature 装备时: 属性 +1 力量 dps ---------- Dmg.mod +5%自然 ----- def ----- Resists +11%自然 当携带时: ---------- misc Talents +1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
![]() 3.0 级1 鹤嘴锄 工具 [Ego] Master 装备时: 属性 +2 力量 ----- def ----- 疲劳值 -4% 当携带时: ---------- misc Talents +1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
![]() 0.0 级1 绿宝石 珠宝 [Normal] 装备时: 闪避 +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) 镶嵌时: 闪避 +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
![]() 2.0 级2 光照 [史诗级物品] Arcane 装备时: ---------- misc Light +2 Infravis +7 净化你的思想,解除至多5个(基于魔法)负面精神状态。. 消耗40能量,目前60/60 这个小瓶子似乎充满了黑暗,但却净化了你的思想。 |
![]() 2.0 级1 光照 [Normal] 装备时: ---------- misc Light +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
![]() 2.0 级1 光照 [Ego] Master/灵能系 装备时: ----- def ----- Mind.save +5 (+3 eff.) ---------- misc Light +6 See.Stealth +7 See.Invis +7 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
![]() 1.0 水晶球 [剧情物品] Unknown 当携带时: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
![]() 2.0 级2 魔杖 护符 [史诗级物品] Unknown 当携带时: ---------- misc Light -1 暂时使目标从他们的治疗中受到熵反冲,在6回合内受到118%治疗量伤害。效果受魔力值加成。. 消耗75能量,目前75/75 这根魔杖似乎能够熄灭周围的光。光是看着它你就觉得很累了。 |
![]() 2.0 夏·图尔 盒子 [剧情物品] Unknown 当携带时: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). 消耗0能量,目前1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
![]() 2.0 级2 项圈 护符 [Ego] 灵能系 制造灵能护盾,5回合内受到的所有伤害减少47 Puts all charms on 25 cooldown 100%几率治疗34生命值. 项圈是由强大的精神能量制造而成,用来储存灵能。 |
![]() 0.0 级1 黄宝石 珠宝 [Normal] 装备时: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2%all 镶嵌时: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2%all 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
![]() 0.0 级1 黄宝石 珠宝 [Normal] 装备时: Light +4 Infravis +4 镶嵌时: Light +4 Infravis +4 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
![]() 0.0 级1 黄宝石 珠宝 [Normal] 装备时: 护甲值 +1 Resists +1%all 镶嵌时: 护甲值 +1 Resists +1%all 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
Achievements
By Sdnn02,科纳克人冒险家,等级7
74 派尔月 122 year of Ascendancy at 11:53 see stats
By Sdnn02,科纳克人冒险家,等级22
1 夏殇 122 year of Ascendancy at 09:09 see stats
By Sdnn02,科纳克人冒险家,等级22
9 狂欢月 122 year of Ascendancy at 20:19 see stats
Log
Sdnn02拾取了(J):钢盾 '幸运之游客' (0 闪避, 4 护甲, 37.5 格挡)
被诅咒者本·克鲁塞达尔击中Sdnn02造成(78 深渊护盾), 230 物理 (230合计伤害).
近战报复击中被诅咒者本·克鲁塞达尔造成(24 暴走摆脱伤害), 0 枯萎, (15 暴走摆脱伤害), 24 火焰, 11 暗影, 2 酸性 (37合计伤害).
被诅咒者本·克鲁塞达尔 无视了 39 伤害,似乎仍意犹未尽。
Sdnn02在绝望中迷失。
思维腐蚀击中Sdnn02造成(9 深渊护盾), 8 精神, (6 深渊护盾), 6 暗影 (14合计伤害).
被诅咒者本·克鲁塞达尔使用了削砍.
Sdnn02遭受了被诅咒的创伤。
Sdnn02恢复了斗志。
被诅咒者本·克鲁塞达尔击中Sdnn02造成(77 深渊护盾), 390 物理 (390合计伤害).
近战报复击中被诅咒者本·克鲁塞达尔造成(24 暴走摆脱伤害), 0 枯萎, (15 暴走摆脱伤害), 24 火焰, 11 暗影, 2 酸性 (37合计伤害).
被诅咒者本·克鲁塞达尔 无视了 39 伤害,似乎仍意犹未尽。
Sdnn02被黑暗所削弱。
思维腐蚀击中Sdnn02造成(9 深渊护盾), 9 精神, (7 深渊护盾), 6 暗影 (15合计伤害).
被诅咒者本·克鲁塞达尔使用了压制.
Sdnn02受到支配!
Sdnn02被被诅咒者本·克鲁塞达尔追踪!
被诅咒者本·克鲁塞达尔击中Sdnn02造成(76 深渊护盾), 128 物理 (128合计伤害).
近战报复击中被诅咒者本·克鲁塞达尔造成(16 暴走摆脱伤害), 0 枯萎, (22 暴走摆脱伤害), 6 火焰, 8 暗影, 1 酸性 (15合计伤害).
Sdnn02陷入混乱使用攻击时失败。
被诅咒者本·克鲁塞达尔使用了狂热.
Sdnn02被压制。
被诅咒者本·克鲁塞达尔向Sdnn02发起一次近战暴击!
Sdnn02不再被被诅咒者本·克鲁塞达尔追踪。
被诅咒者本·克鲁塞达尔击中Sdnn02造成(75 深渊护盾), 71 物理, (74 深渊护盾), 79 物理, (54 深渊护盾), 51 物理, (72 深渊护盾), 113 物理 (314合计伤害).
近战报复击中被诅咒者本·克鲁塞达尔造成16 枯萎, 28 火焰, 8 暗影, 1 酸性, 16 枯萎, 28 火焰, 8 暗影, 1 酸性, 16 枯萎, 28 火焰, 8 暗影, 1 酸性, 16 枯萎, 28 火焰, 8 暗影, 1 酸性 (215合计伤害).
玩家Sdnn02等级22科纳克人冒险家被打出翔而死,杀死他(她)的是被诅咒者本·克鲁塞达尔,死在第12层,无尽地城。
Sdnn02冷静下来。