












Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Opt-in Adventurers Parties 1.7.0Presents a dialog when you attack or are attacked by an adventurers party or hostile ziguranth patrol on the world map, prompting you to either evade or fight. The behavior of this dialog can be controlled by the "Adventurers party response strategy" options under Game Options in the <Esc> menu, allowing you to specify "always evade" or "never evade" as the default behavior. Also available as part of the ZOmnibus Addon Pack. Passive Cooldowns 1.7.0A tweak to the Minimalist UI to show the effect cooldowns of various passive talents and prodigies with triggered effects in the buffs area. Affected talents in the base module:
Affected talents from the Embers of Rage DLC:
Affected talents from the Ashes of Urh'Rok DLC:
Affected talents from the Forbidden Cults DLC:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Experience Controller 1.7.4
Experience Controller is an addon that lets you change the amount of experience you receive upon killing foes. You can enable/disable it realtime and it will work from the next kill onward. It also works for arena and infinite dungeon alike. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.
How to enable/disable or configure this addon:
Modes functionality:
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Update v4.0.1 * Fixed a few typos and minor logging issues
Update v4.0 * Compatible with TOME v1.7.4 * Added multiple customization possibilities in-game and reworked functionality of all the addon No Ruined Dungeon Puzzle 1.7.4Changes the Ruined Dungeon sealed door to open upon killing all six Guardians in lieu of the sequential orb interaction puzzle. Merchant on the Map 1.7.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Prodigious Progress 1.7.0Include information in certain prodigies' requirement descriptions about how much progress you've made thereto. Also available as part of the ZOmnibus Addon Pack. Softcore Death 1.6.0Allows you to move to a more forgiving permadeath setting when you die. If you are in Roguelike, you can switch to Adventure and carry on from the Eidolon plane. When you switch to Adventure, you have the same amount of bonus lives you would have had if you had been playing Adventure the whole time (minus the one you just lost). New in 1.2.0 - If you are a donator, you can give yourself more adventure mode lives. You will only earn Exploration achievements from then on, but enemies will recover when you die, letting you retry fights as many times as you want. Every time you use this addon, DarkGod cries a single tear Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Arcanum Class Pack 1.7.3Primary Features: Arcanist Features: Elementist Features: Enchanter Features: Archmage Features: Alchemist Features: Lumberjack on the Map 1.7.0Places the Cursed Village event on the map as a lumberjack NPC rather than an undetectable encounter. A companion piece to Melinda on the Map and Merchant on the Map; they can be used together or separately. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Items Vault 1.7.6Donators/Buyers bonus! Doctornull's Class Pack 1.5.10This pack compiles several classes, with an emphasis on hybrid design. Not all classes are complete: the ones which I'm not satisfied with are marked as either INCOMPLETE or "in BETA". The classes included in this pack are: (BETA) Shield Hero is an Adventurer who starts with heavy armor and a shield. Not very exciting unless you were annoyed about not being able to equip your Adventurer's shield right away. (INCOMPLETE) The Flux Marauder is a Paradox thug, stealing time from his enemies. x (Removed): The human-only Embers of Gerlyk are fire-using magical martial artists. Removed pending new content / 1.6 features. Exponential Leveling 1.7.4Exponential Leveling is an addon that changes the amount of points (stats, class, ..) and optionally resources (hp/stamina/mana/regen..) you gain upon EACH level up. Being fully configurable, it can also be used to make the game easier as you wish to. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS. How to use this addon: - Download and install, of course. Check if the addon is ACTIVATED. If you have another addon that superload/overload player.lua, it might conflict. - Start a New Game. - Under Options > Gameplay, you can enable or disable the addon. This will work from the next levelup. It cannot be used retroactively. - You can also change mode of operating (Default is balanced) and optional modes of operation (Also increase resources, life, etc on levelup) or be left as is. Operating Modes: - Balanced -> Gives extra points in a fair way depending on your difficulty (Nightmare, Insane and Madness) - Extra Points -> Gives many more points than vanilla in any difficulty - Cheatish -> Gives way more points than you'll ever need - Only Life -> Does NOT change how many points you gain on levelup, but provide some extra MAX HP on levelup. How much per level can be configured under the options. Optional Modes (These work alongside Operating Modes): - None -> Nothing else than what chosen under Operating Modes - All Resources -> Increase stamina, mana, hate, vim, etc (MAX and regen) upon levelup. How much per level can be configured under the options. - MAX HP -> Increase only MAX HP and not all resources upon levelup. How much per level can be configured under the options. Stacks with Only Life if you want to. POINTS COMPARISON (Example: Cornac Rogue at lv50): STATS | TALENTS | GENERIC | CATEGORY | PRODIGIES | MAX HP | STAMINA VANILLA | 160 | 70 | 49 | 4 | 2 | 958 | 247 BALANCED NIGHTMARE | 181 | 127 | 101 | 9 | 5 | 958 | 247 BALANCED INSANE | 217 | 145 | 119 | 12 | 8 | 958 | 247 BALANCED MADNESS | 269 | 166 | 140 | 20 | 17 | 958 | 247 EXTRA POINTS | 212 | 171 | 150 | 14 | 17 | 958 | 247 CHEATISH | 1140 | 560 | 539 | 102 | 202 | 958 | 247 ONLY LIFE | 160 | 70 | 49 | 4 | 2 | 1252+ | 247 + ALL RESOURCES | - | - | - | - | - | 1252+ | 396+ All resources ALSO gives, by a small amount, resources regeneration like: mana, stamina, vim, positive/negative, hate (per kill, not passively generated), psi and reduces equilibrium (by a small amount) every turn even in combat. Update v4.0.3
Restart Sustains 1.7.0Mark sustained talents for easy reactivation after being disrupted by an enemy attack. From the Restart Sustains dialog (bound to <alt-shift-s> by default), you can select sustains to be restarted, arranging them in tree order as needed to ensure that certain sustains are activated before others. In addition, if any of these selected sustains is forcibly deactivated by an attacker, you will be notified with a log message and a noticeable particle effect. Also available as part of the ZOmnibus Addon Pack Frequently Asked Questions: Midnight 1.6.7Adds two new shadowy Celestial classes. Now with a new starting zone: Save the Sunwall crops from a worm infestation. Currently there are nine new categories. It also grants Sun and Glyphs to Sun Paladin at 1.3 mastery. Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Modified Item Descriptions 1.7.6这是基于 Cleaner Item Descriptions 制作的插件,为中文玩家进行了汉化。 Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Go to Landmark 1.7.4Adds a new game menu option "Show known Landmarks", which presents a list of landmarks (up/down stairs, golden chests, zone entrances and the like) that you've seen on the current level and allows you to go to them or view them on the map. You can also set your own landmarks for later reference by right-clicking on the map and choosing "Set landmark". Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Improved Enemy UI 1.7.41. improve the default shockbolt of enemy, making them brighter and easier to find. Deathknight 1.7.4Adds the Deathknight class. See forum thread for details. Necromancy+ 1.7.2Features: Spell/Charnel - class category available to Necromancer only. Tweaked Categories: Spell/Advanced Necrotic Minions Spell/Necrotic Minions Spell/Necrosis Spell/Shades Tweaked the talent levels granted by Blighted Summoning. Also adds in a new class called the Spiritmancer: The dead do not always rest easy, even free from fell influences. Categories: Karma Life Giver Ghosts Dawn Justice Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Grey Out Unusable Items 1.7.2This addon shows inventory items in dark grey if they have a power source incompatible with your character. Arcane items are greyed out for antimagic characters, and arcane disrupting items are greyed out for characters with arcane abilities. Never accidentally break your spells again! Verdant Class Pack 1.7.2Content is modular and various sections can be disabled via the options. Primary Features Druid Info Zigur: Categories: Werebeast Info Categories: Woodsman Info Categories: Summoner Info Two new summonable critters and revised summoning categories. New Categories: Wyrmic Info New Categories: Talent changes: |
Campaign | Infinite |
Mode | Madness Roguelike |
Sex | Female |
Race | Cornac |
Class | Adventurer |
Level / Exp | 21 / 54% |
Size | 中等 |
Lifes / Deaths | Killed by 作祟的 Vine Whip at level 21 on the 9 狂欢月 122 year of Ascendancy at 16:18 / 1 |
Primary Stats
Strength | 63 (base 48) |
Dexterity | 29 (base 12) |
Constitution | 17 (base 12) |
Magic | 70 (base 48) |
Willpower | 22 (base 12) |
Cunning | 34 (base 16) |
Resources
Mana | 254/414 |
Vim | 261/345 |
Life | -135/865 |
Stamina | 284/324 |
Soul | 12/12 |
Healing Factor | 1.062941519274 |
Regeneration | 10.902591163193 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 5 |
Infravision | 9 |
See Stealth | 54.935242463454 |
See Invisible | 60.935242463454 |
Offense: Mainhand
Damage | 71 |
Accuracy | 45 |
Crit Chance | 48% |
APR | 13 |
Speed | 1.00 |
Offense: Offhand
Damage | 19 |
Accuracy | 45 |
Crit Chance | 48% |
APR | 10 |
Speed | 1.00 |
Offense: Spell
Spellpower | 66 |
Crit Chance | 10% |
Speed | 1 |
Offense: Mind
Mindpower | 27 |
Crit Chance | 8% |
Speed | 1 |
Offense: Damage Bonus
暗影 | +20% |
精神 | +3% |
酸性 | +7% |
奥术 | +15% |
寒冷 | +25% |
光系 | +6% |
火焰 | +9% |
Offense: Damage Penetration
物理 | +5% |
All | 0% |
Defense: Base
Armour (hardiness) | 17 (30%) |
Defense | 23 |
Ranged Defense | 23 |
Fatigue | 5 |
Physical Save | 32 |
Spell Save | 26 |
Mental Save | 25 |
Defense: Resistances
闪电 | + 20%( 70%) |
枯萎 | + 44%( 70%) |
寒冷 | + 27%( 70%) |
All | + 9%( 70%) |
暗影 | + 42%( 70%) |
酸性 | + 14%( 70%) |
光系 | + 5%( 70%) |
自然 | + 12%( 70%) |
火焰 | + 8%( 70%) |
Defense: Immunities
Poison Resistance | 100% |
Instadeath Resistance | 100% |
Inscriptions (3/3)
Infusions | 有效技能等级:1.0 纹身:回复使用模式:主动技能 使用范围:近战/单体 冷却时间:10 飞行速度:瞬间 使用速度:标准(100%回合) 是:自然力量 介绍:激活纹身治疗你自己 100 生命值,持续 5 回合。 |
Infusions | 有效技能等级:1.0 纹身:狂暴使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身解除你随机一个 物理 效果并减少所有伤害 14% 持续 4 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 |
Infusions | 有效技能等级:1.0 纹身:治疗使用模式:主动技能 使用范围:近战/单体 冷却时间:12 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身立即治疗你 50 生命值,然后去除一个流血、毒素和疾病效果。 |
Class Talents
格斗 / 嗜血 | 1.00 |
| 5/5 |
| 5/5 |
| 3/5 |
| 0/5 |
法术 / 魂魄 | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
法术 / 石 | 1.00 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
诅咒 / 猎杀 | 1.00 |
| 5/5 |
| 1/5 |
| 5/5 |
| 1/5 |
法术 / 附魔 | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
格斗 / 魔法格斗 | 1.00 |
| 1/5 |
| 1/5 |
| 5/5 |
| 5/5 |
Generic Talents
灵巧 / 生存 | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
堕落 / 邪恶生命 | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
堕落 / 恶魔之力 | 1.00 |
| 5/5 |
| 1/5 |
| 5/5 |
| 4/5 |
法术 / 防护 | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
格斗 / 战斗训练 | 1.00 |
| 0/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 1/5 |
| 0/5 |
灵巧 / 街头格斗 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵巧 / 致命攻击 | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
Quests
你进入了无限地下城。你已不能再走回头路了。 无尽地下城深入地下城去战斗吧,胜利或者为荣耀而死! | 正在进行 |
杀死这一层的所有敌人。 无尽地下城挑战 (楼层 10): 屠夫You completed the challenge and received: +1 通用技能点 | 结束 |
在不杀死任何怪物的情况下离开这一层(到达下一层)。你将得到两份 奖励。 无尽地下城挑战 (楼层 11): 和平主义者 | 失败 |
杀死这一层的所有敌人。 无尽地下城挑战 (楼层 5): 屠夫You completed the challenge and received: 随机神器:地狱的游客 (9-14 伤害, 1 护甲穿透) | 结束 |
在本层找到,挑战并杀死你的克隆体。 无尽地下城挑战 (楼层 9): 镜像战斗 | 失败 |
Equipment
在手上 | ![]() 1.0 级1 手部 护甲 [Rare] Nature 装备时: 属性 +3 灵巧 +1 力量 dps ---------- Melee+ 5酸性 Dmg.mod +7%酸性 ----- def ----- 护甲值 +1 Resists +5%酸性 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
在头上 | ![]() 3.0 级1 头部 护甲 Reqs 重甲训练 [Rare] Master 装备时: 属性 +4 敏捷 +2 意志 +2 体质 ----- def ----- 护甲值 +3 疲劳值 +5% Phys.save +10 (+5 eff.) 一顶巨大的头盔可以保护你的整个头部。不过,空气流通和较差的视野是一个问题。 |
主护甲 | ![]() 6.0 级4 木乃伊 护甲 [史诗级物品] Arcane 能与其匹敌的只有永夜无上的荣耀。 装备时: 属性 +5 意志 +5 魔力 dps ---------- Dmg.mod +15%寒冷 +15%奥术 +20%暗影 Melee Ret 10暗影 ----- def ----- 护甲值 +12 闪避 +12 (+6 eff.) Resists +30%枯萎 -10%火焰 +30%暗影 -10%光系 HP.reg +1.00 Poison- +100% Disease- +100% ---------- misc Light -1 装备者将被视为不死族。 这根由亡灵能量编织成的绷带,给任何它们接触到的东西带来死亡。任何穿上它们的人会发现他处于生死的边缘。 |
弹药袋 | ![]() 3.0 级2 子弹 弹药 [史诗级物品] Arcane/Master Power 20.0 - 24.0 物理 Uses 50%灵巧, 70%敏捷 Acc+ +0.2% 基础伤害(最大20%) Apr +15 Crit +5.0% Capacity 20 Ranged+ +15crumble (Crumble is Arcane damage, disarms weapons and gets +50% damage versus petrified targets.) Exceptionally hard shots, designed for breaking weapons. |
在手指上 | ![]() 0.1 级2 戒指 首饰 [Rare] Nature 装备时: 属性 +1 力量 +1 敏捷 dps ---------- Dmg.mod +9%火焰 +10%寒冷 ----- def ----- Resists +9%火焰 +20%寒冷 ---------- misc Infravis +3 See.Invis +3 戒指让你的手指更加美丽! |
在手指上 | ![]() 0.1 级1 戒指 首饰 [Rare] Nature 装备时: 属性 +3 体质 dps ---------- Dmg.mod +6%光系 ----- def ----- Resists +3%闪电 Phys.save +6 (+3 eff.) ---------- misc Infravis +2 戒指让你的手指更加美丽! |
在腰间 | ![]() 1.0 级1 腰带 护甲 [Rare] Arcane 装备时: dps ---------- Mind.pwr +5 (+2 eff.) Melee Ret 4精神 ----- def ----- Resists +6%光系 +6%暗影 Mind.save +6 (+3 eff.) ---------- misc Hate/m.crit +2.00 一条可以围住腰的皮带。 |
在脚上 | ![]() 2.0 级1 脚部 护甲 [Rare] Arcane 装备时: dps ---------- Spell.pwr +3 (+0 eff.) ----- def ----- 护甲值 +1 Resists +9%闪电 +3%自然 Def/telep +5 Res/telep +5% Dur/telep +5% 一双用皮做的靴子。 |
在主手 | ![]() 3.0 级2 战斧 武器 [随机史诗级物品] Arcane/Master Power 19.5 - 27.3 物理 Uses 100%力量 掌握 武器掌握 Acc+ +0.2% 暴击率(最大25%) Apr +8 Crit +4.0% Atk.spd 100% Phasing +11% On Crit: * 用酸液溅射对方,在5回合内造成181酸性伤害,并降低目标护甲和命中23 装备时: dps ---------- Spell.crit +2% Spell.pwr +5 (+1 eff.) Melee Ret 4奥术 单手战斧。 |
工具 | ![]() 3.0 级1 鹤嘴锄 工具 [Rare] Master 装备时: 属性 +1 力量 +1 魔力 dps ---------- On Hit (Melee): * 10%几率降低40%护甲 ----- def ----- Resists +6%枯萎 ---------- misc Infravis +3 See.Invis +3 当携带时: ---------- misc Talents +1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
在脖子上 | ![]() 0.1 级2 项链 首饰 [Rare] Arcane 装备时: 属性 +3 魔力 dps ---------- Phys.crit +2.0% Res.pen +5%物理 Apr +1 ----- def ----- Resists +3%枯萎 Crit.chn- 15.00% 项链让你的脖子更加美丽! |
斗篷 | ![]() 2.0 级1 斗篷 护甲 [Ego] 灵能系 装备时: 属性 +3 意志 ----- def ----- 闪避 +1 (+0 eff.) Mind.save +5 (+2 eff.) 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
在副手 | ![]() 1.0 级1 匕首 武器 [Ego] Master Power 16.0 - 20.8 物理 Uses 50%灵巧, 50%敏捷 Acc+ +0.2% 暴击率(最大25%) Apr +5 Crit +4.0% Atk.spd 100% 锋利、短而致命。 |
光源 | ![]() 2.0 级1 光照 [Rare] Master 装备时: 属性 +3 灵巧 +1 魔力 dps ---------- Dmg.mod +3%精神 ---------- misc Light +6 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
![]() 0.1 纹身 卷轴 [Ego] Nature 当铭刻在你的皮肤上时: Level 1.0 Use mode 主动技能 范围 近战/单体 Cooldown 13 Travel.spd 瞬间 Usage Speed 标准(100%回合) Is 自然力量 介绍:激活纹身治疗你自己 278 生命值,持续 5 回合。 效果随你的力量属性提升。 纹刻到你的身上. 自然纹身可以印在你的身上,给予你必要的技能。 |
![]() 0.1 符文 卷轴 [史诗级物品] Arcane 当铭刻在你的皮肤上时: Level 0.0 Use mode 主动技能 范围 近战/单体 Cooldown 18 Travel.spd 瞬间 Usage Speed 法术(100%回合) Is 法术 介绍:激活符文展开一个护盾,在 6 回合内,抵挡以下类型的伤害 : 5 酸性, 4 物理, 5 光系, 5 火焰, 5 精神, 5 暗影 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
![]() 0.1 级1 项链 首饰 [Normal] 项链让你的脖子更加美丽! |
![]() 0.1 级2 项链 首饰 [Rare] Master 装备时: 属性 +3 敏捷 ----- def ----- 疲劳值 -5% Resists +9%枯萎 Spell.save +6 (+3 eff.) Mind.save +6 (+3 eff.) HP.reg +2.00 Knockbk- +10% 项链让你的脖子更加美丽! |
![]() 0.1 级1 戒指 首饰 [Ego] Arcane/Master 装备时: 属性 +3 力量 ----- def ----- 护甲值 +6 Blind- +20% ---------- misc Infravis +4 See.Stealth +6 See.Invis +5 戒指让你的手指更加美丽! |
![]() 0.1 级2 戒指 首饰 [Rare] Master 装备时: 属性 +4 力量 +2 敏捷 dps ---------- Phys.pwr +15 (+4 eff.) Res.pen +10%闪电 Apr +1 ----- def ----- 护甲值 +8 闪避 +15 (+7 eff.) Resists +3%暗影 戒指让你的手指更加美丽! |
![]() 0.1 级1 戒指 首饰 [Rare] 灵能系 装备时: 属性 +2 意志 ----- def ----- 护甲值 +4 Resists +3%闪电 +6%自然 Mind.save +4 (+2 eff.) 戒指让你的手指更加美丽! |
![]() 1.0 级1 匕首 武器 [Normal] Power 11.0 - 14.3 物理 Uses 50%灵巧, 50%敏捷 Acc+ +0.2% 暴击率(最大25%) Apr +5 Crit +4.0% Atk.spd 100% 锋利、短而致命。 |
![]() 1.0 级2 匕首 武器 [Ego+] 灵能系 Power 13.0 - 16.9 物理 Uses 50%灵巧, 50%敏捷 Acc+ +0.2% 暴击率(最大25%) Apr +6 Crit +5.0% Atk.spd 100% On Hit: * 50%几率将一个技能打入3回合冷却(需通过混乱免疫) 锋利、短而致命。 |
![]() 1.0 级4 匕首 武器 Reqs Dex 35 [Ego] Arcane Power 29.0 - 37.7 物理 Uses 50%灵巧, 50%敏捷 Acc+ +0.2% 暴击率(最大25%) Apr +9 Crit +8.0% Atk.spd 100% Melee+ +9枯萎 On Hit: * 9%几率降低30力量、敏捷和体质 * 25%几率造成连锁闪电,从这个目标跳跃到另一个目标,造成109伤害 锋利、短而致命。 |
![]() 5.0 级2 巨锤 武器 [Normal] Power 27.5 - 41.2 物理 Uses 120%力量 掌握 武器掌握 Acc+ +0.2% 基础伤害(最大20%) Apr +2 Crit +1.0% Atk.spd 100% 沉重的双手巨锤。 |
![]() 5.0 级2 巨锤 武器 [Ego+] Nature Power 26.5 - 39.8 物理 Uses 120%力量 掌握 武器掌握 Acc+ +0.2% 基础伤害(最大20%) Apr +2 Crit +1.0% Atk.spd 100% On Crit.r2 +12火焰 装备时: dps ---------- All.spd +3% Res.pen +13%火焰 沉重的双手巨锤。 |
![]() 4.0 级2 长弓 武器 [史诗级物品] Arcane/Nature Acc+ +0.2% 暴击率(最大25%) Atk.spd 100% Range +7 On Hit: 25% 传染病 1 On Hit: 25% 瘟疫爆发 1 装备时: dps ---------- Spell.pwr +10 (+2 eff.) Ranged+ 20枯萎 Dmg.mod +20%枯萎 On Hit (Ranged): * 40%几率降低30力量、敏捷和体质 ----- def ----- Disease- +50% 一件黄昏纪遗失的武器,腐尸之弓浑身缠绕着那个时代的瘟疫精华。被腐朽弓弦射出的箭所击中的人,会因古老疾病在体内的共鸣而倍受折磨。 |
![]() 4.0 级2 长弓 武器 [Rare] Master Acc+ +0.2% 暴击率(最大25%) Atk.spd 100% Range +7 On Hit.r1 +8精神 装备时: dps ---------- Phys.crit +3.0% Mind.crit +3% Acc +8 (+2 eff.) ----- def ----- 护甲值 +8 闪避 +5 (+2 eff.) Mind.save +6 (+3 eff.) Def/telep +5 Res/telep +5% Dur/telep +5% 长弓可以用来射击你的敌人。 |
![]() 3.0 级1 长剑 武器 [Normal] Power 11.5 - 16.1 物理 Uses 100%力量 掌握 武器掌握 Acc+ +0.4% 暴击伤害(最大40%) Apr +2 Crit +2.5% Atk.spd 100% 锋利,长而致命。 |
![]() 3.0 级2 长剑 武器 [Ego] Nature Power 15.5 - 21.7 物理 Uses 100%力量 掌握 武器掌握 Acc+ +0.4% 暴击伤害(最大40%) Apr +3 Crit +3.0% Atk.spd 100% Melee+ +5自然 锋利,长而致命。 |
![]() 3.0 级2 长剑 武器 [Ego+] Master Power 14.5 - 20.3 物理 Uses 100%力量 掌握 武器掌握 Acc+ +0.4% 暴击伤害(最大40%) Apr +3 Crit +3.0% Atk.spd 100% 装备时: 属性 +2 体质 dps ---------- Phys.pwr +7 (+2 eff.) Res.pen +6%物理 ----- def ----- Disarm- +12% 锋利,长而致命。 |
![]() 3.0 级1 长剑 武器 [Ego] Arcane Power 12.5 - 17.5 物理 Uses 100%力量 掌握 武器掌握 Acc+ +0.4% 暴击伤害(最大40%) Apr +2 Crit +2.5% Atk.spd 100% On Hit.r1 +5火焰 锋利,长而致命。 |
![]() 3.0 级2 灵晶 武器 [Ego+] Nature/灵能系 Power 5.0 - 5.5 自然 Uses 50%意志, 30%灵巧 Acc+ +0.2% 暴击率(最大25%) Acc uses Wil Apr +18 Crit +3.0% Atk.spd 100% 装备时: dps ---------- Mind.crit +2% Mind.pwr +4 (+2 eff.) Melee+ 5物理 3精神 3暗影 Dmg.mod +4%物理 +3%精神 +3%暗影 Res.pen +5%物理 ----- def ----- Resists +7%物理 ---------- misc Talents +1 灵晶调谐 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
![]() 3.0 级1 灵晶 武器 [Rare] Nature/灵能系 Power 2.5 - 2.8 精神 Uses 50%意志, 30%灵巧 Acc+ +0.2% 暴击率(最大25%) Acc uses Wil Apr +12 Crit +2.5% Atk.spd 100% Melee+ +4火焰 装备时: dps ---------- Mind.crit +1% Mind.pwr +2 (+1 eff.) Dmg.mod +3%火焰 +3%光系 +9%暗影 ----- def ----- Resists +9%光系 +9%火焰 Mind.save +3 (+1 eff.) ---------- misc Max.psi +11.00 Talents +1 灵晶调谐 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
雷电粉碎者 破碎旅者 (13-18 伤害, 3 护甲穿透) 雷电粉碎者 破碎旅者 (13-18 伤害, 3 护甲穿透)3.0 级2 sceptre 武器 [随机史诗级物品] Arcane/Master Power 13.0 - 18.2 物理 Uses 50%魔力, 50%体质 掌握 武器掌握 Acc+ +2.0% 触发伤害(最大200%) Apr +3 Crit +1.0% Atk.spd 100% On Hit.r1 +5自然 装备时: dps ---------- Spell.pwr +8 (+2 eff.) Dmg.mod +10%自然 Acc +5 (+1 eff.) ----- def ----- 闪避 +6 (+3 eff.) Resists +3%闪电 ---------- misc Light +2 Blunt and deadly. |
![]() 4.0 级3 投石索 武器 [Ego] Arcane/Master Acc+ +0.2% 基础伤害(最大20%) Atk.spd 100% Range +8 Ranged+ +5寒冷 装备时: dps ---------- Phys.crit +2.0% Dmg.mod +9%寒冷 Acc +8 (+2 eff.) 投石索用来向敌人投掷石质或金属子弹。 |
![]() 4.0 级1 投石索 武器 [Rare] Master Acc+ +0.2% 基础伤害(最大20%) Atk.spd 100% Range +6 On Crit.r2 +4火焰 装备时: 属性 +2 力量 dps ---------- Phys.pwr +6 (+2 eff.) Res.pen +15%光系 Melee Ret 2光系 ----- def ----- Resists +3%暗影 +15%火焰 投石索用来向敌人投掷石质或金属子弹。 |
![]() 5.0 级2 法杖 武器 [Ego] Arcane Power 15.0 - 18.0 物理 Uses 80%魔力 Acc+ +2.0% 触发伤害(最大200%) Apr +3 Crit +3.0% Atk.spd 100% 装备时: 属性 +2 灵巧 dps ---------- Spell.crit +2% Spell.pwr +6 (+1 eff.) Dmg.mod +15%火焰 ---------- misc Max.P.En +26.00 Talents +1 法杖掌控 法杖经过精细的加工,被法师所使用。 |
![]() 5.0 级1 法杖 武器 [Rare] Arcane Power 10.0 - 12.0 物理 Uses 80%魔力 Acc+ +2.0% 触发伤害(最大200%) Apr +2 Crit +2.5% Atk.spd 100% 装备时: dps ---------- Spell.crit +1% Spell.pwr +8 (+2 eff.) Dmg.mod +3%自然 +10%火焰 Res.pen +15%奥术 Melee Ret 8枯萎 On Hit (Melee): * 10%几率降低30力量、敏捷和体质 ---------- misc Talents +1 法杖掌控 法杖经过精细的加工,被法师所使用。 |
![]() 3.0 级1 战斧 武器 [Normal] Power 10.5 - 14.7 物理 Uses 100%力量 掌握 武器掌握 Acc+ +0.2% 暴击率(最大25%) Apr +2 Crit +3.5% Atk.spd 100% 单手战斧。 |
![]() 3.0 级1 战斧 武器 [Rare] Nature Power 12.0 - 16.8 物理 Uses 100%力量 掌握 武器掌握 Acc+ +0.2% 暴击率(最大25%) Apr +2 Crit +3.5% Atk.spd 100% Melee+ +6自然 +4光系 装备时: ----- def ----- 闪避 +5 (+2 eff.) Resists +5%奥术 +9%寒冷 单手战斧。 |
![]() 2.0 级1 斗篷 护甲 [Normal] 装备时: ----- def ----- 闪避 +1 (+0 eff.) 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
![]() 2.0 级1 斗篷 护甲 [Rare] Master 装备时: dps ---------- Dmg.mod +6%暗影 Melee Ret 2奥术 6时空 ----- def ----- 护甲值 +6 闪避 +1 (+0 eff.) Resists +11%寒冷 +5%奥术 +6%时空 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
![]() 2.0 级2 长袍 护甲 [Ego] Arcane/灵能系 装备时: dps ---------- Mind.crit +3% Mind.pwr +2 (+1 eff.) Dmg.mod +12%暗影 ----- def ----- Resists +18%暗影 +9%all Mind.save +18 (+9 eff.) 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
![]() 2.0 级2 长袍 护甲 [Ego] Arcane 装备时: dps ---------- Spell.crit +3% Spell.pwr +3 (+0 eff.) ----- def ----- Resists +9%all Spell.save +16 (+8 eff.) 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
![]() 3.0 级1 脚部 护甲 Reqs 重甲训练 [Rare] Master 装备时: dps ---------- Dmg.mod +6%枯萎 On Hit (Melee): * 20%几率降低40%护甲 ----- def ----- 护甲值 +3 疲劳值 +2% Resists +3%酸性 +6%火焰 +6%寒冷 Crit.chn- 10.00% ---------- misc See.Invis +3 重靴,用金属覆盖着脚趾、脚后跟和其他重要部位,保护穿戴者的足部免受伤害。 |
![]() 1.0 级1 手部 护甲 [Normal] 装备时: ----- def ----- 护甲值 +1 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
![]() 1.0 级1 手部 护甲 [Ego] Master 装备时: 属性 +2 敏捷 dps ---------- Acc +10 (+3 eff.) ----- def ----- 护甲值 +1 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
![]() 1.5 级2 手部 护甲 Reqs 重甲训练 [随机史诗级物品] Nature/灵能系 装备时: dps ---------- Crit.mult +5.00% Phys.pwr +10 (+3 eff.) Melee+ 7闪电 5酸性 Dmg.mod +4%闪电 +5%酸性 Melee Ret 2物理 ----- def ----- 护甲值 +2 闪避 +15 (+7 eff.) 疲劳值 +3% Resists +7%闪电 +5%酸性 HP.reg +1.00 ---------- misc Stam/turn +0.50 Max.stam +10.00 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 臂铠保护你的手至前臂的中间部分。 |
![]() 2.0 级1 头部 护甲 [Ego] Master 装备时: 属性 +2 力量 ----- def ----- 护甲值 +1 疲劳值 +1% 一顶皮帽。 |
![]() 3.0 级1 头部 护甲 Reqs 重甲训练 [Ego+] Master 装备时: 属性 +1 力量 +1 体质 ----- def ----- 护甲值 +3 疲劳值 +5% Phys.save +5 (+2 eff.) Mind.save +6 (+3 eff.) 战斗怒喝: Puts all charms on 28 cooldown Level 2.0 Pwr.cost 28,总计28/28. 范围 近战/单体 Travel.spd 瞬间 介绍:你的怒喝会减少 5 码半径范围内敌人的意志,减少它们 14 闪避,持续 7 回合。 同时,躲闪效果和不可见带来的闪避效果会被取消。 命中率受物理强度加成。 一顶巨大的头盔可以保护你的整个头部。不过,空气流通和较差的视野是一个问题。 |
![]() 9.0 级1 光系 护甲 [Normal] 装备时: ----- def ----- 护甲值 +2 闪避 +3 (+1 eff.) 疲劳值 +6% 一套用皮革制成的皮甲。 |
![]() 9.0 级2 光系 护甲 [Ego+] Master 装备时: 属性 +4 灵巧 +4 敏捷 ----- def ----- 护甲值 +6 闪避 +10 (+5 eff.) 疲劳值 +7% 一套用皮革制成的皮甲。 |
![]() 9.0 级1 光系 护甲 [Rare] Master 装备时: dps ---------- Melee Ret 4精神 ----- def ----- 护甲值 +2 闪避 +3 (+1 eff.) 疲劳值 +6% Resists +17%寒冷 ---------- misc Light +1 一套用皮革制成的皮甲。 |
![]() 9.0 级1 光系 护甲 [Rare] Master 装备时: 属性 +1 力量 ----- def ----- 护甲值 +2 闪避 +3 (+1 eff.) 疲劳值 +6% Resists +1%物理 +16%火焰 Mind.save +9 (+4 eff.) 一套用皮革制成的皮甲。 |
![]() 17.0 级1 板甲 护甲 Reqs 板甲训练 [Rare] Master 装备时: dps ---------- Melee Ret 2精神 ----- def ----- 护甲值 +7 疲劳值 +22% Resists +9%精神 +6%物理 Phys.save +10 (+5 eff.) Mind.save +3 (+1 eff.) HP.reg +2.00 Cut- +10% 一套用金属片制成的板甲。 |
![]() 6.0 级4 木乃伊 护甲 [史诗级物品] Arcane 能与其匹敌的只有永夜无上的荣耀。 装备时: 属性 +5 意志 +5 魔力 dps ---------- Dmg.mod +15%寒冷 +15%奥术 +20%暗影 Melee Ret 10暗影 ----- def ----- 护甲值 +12 闪避 +12 (+6 eff.) Resists +30%枯萎 -10%火焰 +30%暗影 -10%光系 HP.reg +1.00 Poison- +100% Disease- +100% ---------- misc Light -1 装备者将被视为不死族。 这根由亡灵能量编织成的绷带,给任何它们接触到的东西带来死亡。任何穿上它们的人会发现他处于生死的边缘。 |
![]() 6.0 级4 木乃伊 护甲 [Ego] Nature 装备时: 属性 +1 魔力 dps ---------- Spell.pwr +5 (+1 eff.) Dmg.mod +15%奥术 +15%寒冷 +15%暗影 +13%自然 ----- def ----- 护甲值 +2 闪避 +5 (+2 eff.) 疲劳值 +2% Resists +19%自然 -25%火焰 腐烂的木乃伊裹尸布。 |
![]() 7.0 级2 护盾 护甲 Reqs 盾牌使用训练 [Ego] Disrupt 学习盾牌攻击技能,或者开启 '强制显示盾牌战斗数据' 选项来查看战斗数据 装备时: ----- def ----- 护甲值 +4 疲劳值 +8% Resists +10%奥术 ---------- misc Talents +1 格挡 手持防护装备。 |
granite wardstone granite wardstone1.0 级2 wardstone 护甲 [Normal] 装备时: ----- def ----- 闪避 +4 (+2 eff.) Dmg.red +2all Proj.slow +15% Handheld warding devices |
![]() 0.0 级1 黑曜石 珠宝 [Normal] 装备时: 属性 +1 力量 +1 敏捷 +1 魔力 +1 意志 +1 灵巧 +1 体质 镶嵌时: 属性 +1 力量 +1 敏捷 +1 魔力 +1 意志 +1 灵巧 +1 体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
![]() 0.0 级1 黑曜石 炼金宝石 [Normal] 当用作炼金炸弹时: 炸弹伤害 +5% When used in a prism: Prism damage +5% 宝石可用来卖钱或用于法术仪式。 |
![]() 0.0 级2 蓝宝石 珠宝 [Normal] 装备时: 属性 +2 力量 +2 敏捷 +2 魔力 +2 意志 +2 灵巧 +2 体质 镶嵌时: 属性 +2 力量 +2 敏捷 +2 魔力 +2 意志 +2 灵巧 +2 体质 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
![]() 3.0 级1 鹤嘴锄 工具 [Normal] 装备时: 属性 +1 力量 当携带时: ---------- misc Talents +1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
![]() 0.0 级1 绿宝石 珠宝 [Normal] 装备时: 闪避 +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) 镶嵌时: 闪避 +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
![]() 2.0 级1 光照 [Normal] 装备时: ---------- misc Light +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
![]() 2.0 级1 光照 [Rare] 灵能系 装备时: 属性 +3 意志 dps ---------- Dmg.mod +5%精神 +3%酸性 Res.pen +10%光系 +10%酸性 Melee Ret 2酸性 On Hit (Melee): * 20%几率降低44%整体速度 ----- def ----- Resists +3%酸性 +3%光系 ---------- misc Light +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
![]() 1.0 水晶球 [剧情物品] Unknown 当携带时: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
![]() 2.0 级2 魔杖 护符 [史诗级物品] Arcane 将半径5内的一个目标的至多3个纹身、符文或技能打入3-5回合的冷却。. 消耗30能量,目前30/30 你可以感受到枝条周围的魔力流失,甚至它自己也似乎受到了影响。 |
![]() 2.0 夏·图尔 盒子 [剧情物品] Unknown 当携带时: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). 消耗0能量,目前1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
![]() 2.0 级1 项圈 护符 [Ego] 灵能系 冲击敌人精神,造成 108 精神伤害并沉默4回合 Puts all charms on 12 cooldown 项圈是由强大的精神能量制造而成,用来储存灵能。 |
![]() 0.0 级1 黄宝石 珠宝 [Normal] 装备时: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2%all 镶嵌时: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2%all 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
![]() 0.0 级1 黄宝石 珠宝 [Normal] 装备时: Light +4 Infravis +4 镶嵌时: Light +4 Infravis +4 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
![]() 0.0 级1 黄宝石 珠宝 [Normal] 装备时: 护甲值 +1 Resists +1%all 镶嵌时: 护甲值 +1 Resists +1%all 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
Achievements
By Sdnn02,科纳克人冒险家,等级20
8 狂欢月 122 year of Ascendancy at 02:37 see stats
By Sdnn02,科纳克人冒险家,等级7
74 派尔月 122 year of Ascendancy at 11:48 see stats
By Sdnn02,科纳克人冒险家,等级20
6 狂欢月 122 year of Ascendancy at 15:49 see stats
Log
作祟的 Vine Whip从眩晕中恢复。
作祟的 Vine Whip速度加快。
作祟的 Vine Whip使用了撕裂鞭笞.
作祟的 Vine Whip向Sdnn02发起一次近战暴击!
作祟的 Vine Whip浴血狂欢,力量暴涨!
Sdnn02被眩晕!
Sdnn02从眩晕中恢复。
Sdnn02身受重伤。
作祟的 Vine Whip击中Sdnn02造成(60 深渊护盾), 112 物理, (59 深渊护盾), 261 自然, (43 深渊护盾), 41 物理, (57 深渊护盾), 98 自然 (511合计伤害).
作祟的 Vine Whip的专注打击击中Sdnn02造成(49 深渊护盾), 46 物理, (58 深渊护盾), 101 自然 (147合计伤害).
近战报复击中作祟的 Vine Whip造成13 暗影, 16 枯萎, 17 火焰, 2 精神, 5 奥术, 11 暗影, 14 枯萎, 15 火焰, 2 精神, 4 奥术, 11 暗影, 14 枯萎, 15 火焰, 2 精神, 4 奥术 (144合计伤害).
Sdnn02陷入混乱使用消耗灵魂时失败。
作祟的 Vine Whip的重伤击中Sdnn02造成(35 深渊护盾), 33 物理 (33合计伤害).
作祟的 Vine Whip使用了疾风连刺.
作祟的 Vine Whip向Sdnn02发起一次近战暴击!
作祟的 Vine Whip狂热加剧!
Sdnn02被致残。
作祟的 Vine Whip的专注打击向Sdnn02发起一次近战暴击!
作祟的 Vine Whip狂热加剧!
作祟的 Vine Whip的专注打击向Sdnn02发起一次近战暴击!
作祟的 Vine Whip狂热加剧!
作祟的 Vine Whip向Sdnn02发起一次近战暴击!
作祟的 Vine Whip向Sdnn02发起一次近战暴击!
作祟的 Vine Whip击中Sdnn02造成(30 深渊护盾), 29 物理, (56 深渊护盾), 55 自然, (17 深渊护盾), 17 物理, (33 深渊护盾), 31 自然, (18 深渊护盾), 17 物理, (34 深渊护盾), 33 自然 (182合计伤害).
作祟的 Vine Whip的专注打击击中Sdnn02造成(32 深渊护盾), 31 物理, (54 深渊护盾), 64 自然, (36 深渊护盾), 35 物理 (129合计伤害).
近战报复击中作祟的 Vine Whip造成11 暗影, 14 枯萎, 15 火焰, 2 精神, 4 奥术, 11 暗影, 14 枯萎, 15 火焰, 2 精神, 4 奥术, 11 暗影, 13 枯萎, 14 火焰, 2 精神, 4 奥术, 11 暗影, 13 枯萎, 14 火焰, 4 精神, 4 奥术, 11 暗影, 13 枯萎, 14 火焰, 4 精神, 4 奥术, 11 暗影, 13 枯萎, 14 火焰, 2 精神, 4 奥术, 11 暗影, 13 枯萎, 14 火焰, 4 精神, 4 奥术, 11 暗影, 13 枯萎, 14 火焰, 4 精神, 4 奥术 (365合计伤害).
玩家Sdnn02等级21科纳克人冒险家被五马分尸而死,杀死他(她)的是一个作祟的 Vine Whip,死在第11层,无尽地城。
作祟的 Vine Whip为下一次杀戮做好了准备!
Sdnn02冷静下来。