Silonne the level 14 MegaTurtle Adventurer by Arcbe

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceMegaTurtle
ClassAdventurer
Level / Exp14 / 50%
Sizehuge
Lifes / Deaths

Primary Stats

Strength28 (base 26)
Dexterity12 (base 12)
Constitution88 (base 26)
Magic2 (base 12)
Willpower33 (base 26)
Cunning18 (base 12)

Resources

Life919/919
Stamina216/216
Equilibrium15
Healing Factor1.3
Regeneration49.010000000001

Speed

Mental0%
Attack-25%
Movement0%
Spell-25%
Global+30%

Vision

Sight10
Lite2

Offense: Mainhand

Damage25
Accuracy21
Crit Chance9%
APR9
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower1
Crit Chance4%
Speed1.3333333333333

Offense: Mind

Mindpower25.15
Crit Chance4%
Speed1.3333333333333

Defense: Base

Armour (hardiness)30 (30%)
Defense26.35
Ranged Defense30.85
Fatigue14
Physical Save30.7375
Spell Save21.0625
Mental Save36.8625

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance100%
Instadeath Resistance100%
Confusion Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
5/5
5/5
0/5
0/5
Technique / Tireless Combatant1.00
5/5
0/5
0/5
0/5
Technique / Battle tactics1.00
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
4/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.00
1/5
1/5
1/5
0/5
Wild-gift / Harmony1.00
1/5
0/5
0/5
0/5
Wild-gift / Hunter1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.00
1/5
0/5
0/5
0/5
Race / Megaturtle1.00
5/5
5/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
1/5
1/5
0/5
0/5

Effects

talent
talent

Quests

active
failed
failed
done
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Silonne the MegaTurtle Adventurer level 10
9th Dusk 122nd year of Ascendancy at 10:54
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Silonne the MegaTurtle Adventurer level 12
71st Dusk 122nd year of Ascendancy at 16:28
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Silonne the MegaTurtle Adventurer level 9
7th Flare 122nd year of Ascendancy at 04:38
see stats

Log

You gain 0.50 gold from the transmogrification of steel waraxe (14-19.6 power, 3 apr).
You gain 2.52 gold from the transmogrification of
acidic steel waraxe of erosion (13-18.2 power, 3 apr).
You gain 3.81 gold from the transmogrification of
surging ash magestaff of projection (15-18 power, 3 apr, arcane element).
You gain 10.00 gold from the transmogrification of
Penitence (15-18 power, 4 apr, physical element).
You gain 0.10 gold from the transmogrification of
steel ring.
There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 37 turns (stop reason: at exit).


Saving done.

There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Saving done.

There is a Way into the heart of the gloom here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.