Glorebeth the level 11 MegaTurtle Adventurer by Arcbe

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.0
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceMegaTurtle
ClassAdventurer
Level / Exp11 / 36%
Sizegargantuan
Lifes / Deaths

Primary Stats

Strength22 (base 20)
Dexterity12 (base 12)
Constitution67 (base 20)
Magic19 (base 29)
Willpower17 (base 12)
Cunning14 (base 12)

Resources

Life740/740
Mana155/155
Stamina138/138
Equilibrium40
Healing Factor1
Regeneration22

Speed

Mental0%
Attack-25%
Movement0%
Spell-25%
Global+30%

Vision

Sight10
Lite2
Infravision1
ESP Range10
ESP Kindshumanoid/orc

Offense: Mainhand

Damage25
Accuracy8
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower25
Crit Chance8%
Speed1.3333333333333

Offense: Mind

Mindpower22.25
Crit Chance3%
Speed1.3333333333333

Defense: Base

Armour (hardiness)15 (30%)
Defense8.7
Ranged Defense8.7
Fatigue2
Physical Save26.0125
Spell Save22.2375
Mental Save17.725

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Confusion Resistance100%
Stun Resistance100%
Instadeath Resistance100%
Blind Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Magical combat1.00
5/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Spell / Blazebrand1.00
4/5
0/5
0/5
0/5
Spell / Morph1.00
0/5
0/5
0/5
0/5
Spell / Enhancement1.00
4/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Harmony1.00
1/5
0/5
0/5
0/5
Corruption / Blood magic1.00
1/5
0/5
0/5
0/5
Corruption / Blood spear1.00
2/5
1/5
1/5
0/5
Technique / Conditioning1.00
2/5
0/5
0/5
0/5
Race / Megaturtle1.00
5/5
4/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Glorebeth the MegaTurtle Adventurer level 10
35th Dusk 122nd year of Ascendancy at 15:39
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Glorebeth the MegaTurtle Adventurer level 9
21st Dusk 122nd year of Ascendancy at 00:30
see stats

Log

Talent Command Staff is ready to use.

Glorebeth wears (replacing
rough leather cap (0 def, 1 armour)): miner's rough leather cap of constitution (+3) (0 def, 2 armour).

You gain 0.10 gold from the transmogrification of
ash totem of thorny skin [power 29] (20 cooldown).
You gain 8.00 gold from the transmogrification of
carnelian.
You gain 8.00 gold from the transmogrification of
2 quartz.
You gain 1.35 gold from the transmogrification of
clarifying linen wizard hat of frost (+15%) (1 def, 0 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.60 gold from the transmogrification of
cured leather armour (2 def, 4 armour).
You gain 0.07 gold from the transmogrification of
woollen robe (0 def, 0 armour).
You gain 0.07 gold from the transmogrification of
woollen robe (0 def, 0 armour).
You gain 1.36 gold from the transmogrification of
cured leather sling of cold.
You gain 3.35 gold from the transmogrification of
sandy steel ritual blade of mana (9.5-12.35 power, 6 apr).
You gain 3.46 gold from the transmogrification of
kinetic vined mindstar of life (4.5-4.95 power, 18 apr, nature damage).
You gain 2.64 gold from the transmogrification of
hunting vined mindstar of the jelly (4.5-4.95 power, 18 apr, mind damage).
You gain 1.84 gold from the transmogrification of
iron greatsword of daylight (14-22.4 power, 1 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (29.5-44.25 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (29.5-44.25 power, 2 apr).
You gain 3.52 gold from the transmogrification of
balanced steel battleaxe of massacre (29-43.5 power, 2 apr).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, fire element).
You gain 2.11 gold from the transmogrification of
potent elm magestaff of projection (12-14.4 power, 2 apr, arcane element).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.78 gold from the transmogrification of
magic missile rune of the psychic (76 arcane damage).
You gain 1.76 gold from the transmogrification of
magic missile rune of the psychic (73 arcane damage).
There is a previous level here (press '' or right click to use).
Glorebeth deactivates Spellsword Combat.

Glorebeth deactivates Fiery Hands.

Glorebeth deactivates Blood Spear.

Glorebeth deactivates Mega Spiked Shell.