You the level 16 Skeleton Marauder by droopy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Starting Equipment 1.6.0
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceSkeleton
ClassMarauder
Level / Exp16 / 62%
Sizemedium
Lifes / Deaths

Primary Stats

Strength40 (base 30)
Dexterity47 (base 30)
Constitution33 (base 23)
Magic10 (base 10)
Willpower22 (base 10)
Cunning20 (base 14)

Resources

Life461/461
Mana250/270
Stamina156/165
Healing Factor1.3089294477288
Regeneration3.730448926027

Speed

Mental-1.1102230246252E-14%
Attack-1.1102230246252E-14%
Movement+10%
Spell-1.1102230246252E-14%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth24.602579952692
See Invisible24.602579952692

Offense: Mainhand

Damage61
Accuracy53
Crit Chance17%
APR16
Speed1.00

Offense: Offhand

Damage43
Accuracy53
Crit Chance15%
APR14
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower21
Crit Chance4%
Speed1

Offense: Damage Bonus

Nature+9%
Darkness+6%
Cold+18%
All0%

Offense: Damage Penetration

Lightning+15%
Blight+10%
Arcane+5%
Mind+10%
Nature+5%

Defense: Base

Armour (hardiness)25.335093952971 (47.857809501309%)
Defense38
Ranged Defense38
Fatigue15
Physical Save33
Spell Save24
Mental Save32

Defense: Resistances

Arcane+ 16%( 70%)
Mind+ 13%( 70%)
All+ 7%( 70%)
Lightning+ 10%( 70%)
Temporal+ 10%( 70%)
Physical+ 9%( 70%)
Cold+ 36%( 70%)
Darkness+ 16%( 70%)
Nature+ 39%( 70%)

Defense: Immunities

Stun Resistance20%
Bleed Resistance100%
Confusion Resistance20%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.30
3/5
1/5
1/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Battle tactics1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
2/5
0/5
0/5
0/5
Technique / Throwing knives1.00
5/5
1/5
1/5
5/5

Generic Talents

Undead / Skeleton1.10
1/5
1/5
1/5
1/5
Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
1/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
2/5
1/5
0/5
3/5
0/5
5/5

Effects

talent
beneficial effect
beneficial effect

Quests

done
active
done
done
done
done
active
active
active
active
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By You the Skeleton Marauder level 12
24th Haze 122nd year of Ascendancy at 00:14
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By You the Skeleton Marauder level 10
4th Haze 122nd year of Ascendancy at 16:07
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By You the Skeleton Marauder level 6
1st Time of Equilibrium 122nd year of Ascendancy at 02:53
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By You the Skeleton Marauder level 13
33rd Haze 122nd year of Ascendancy at 22:43
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By You the Skeleton Marauder level 16
41st Haze 122nd year of Ascendancy at 15:41
see stats

Log

Rested for 16 turns (stop reason: all resources and life at maximum).

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


New shimmer option unlocked: stralite mail armour
You wears (replacing
cured leather armour of alacrity (6 def, 4 armour)): enlightening stralite mail armour of command (10 def, 13 armour).

You gain 15.25 gold from the transmogrification of
extending yew totem of summon tentacle [power 195] (25 cooldown).
You gain 1.55 gold from the transmogrification of
prismatic steel plate armour of cold resistance (0 def, 9 armour).
You gain 6.74 gold from the transmogrification of
rejuvenating hardened leather armour of cold resistance (9 def, 6 armour).
You gain 15.39 gold from the transmogrification of
Chamynaribers (2 def, 0 armour).
You gain 6.46 gold from the transmogrification of
blighted dwarven-steel gauntlets of spellstriking (0 def, 2 armour).
You gain 8.76 gold from the transmogrification of
verdant woollen robe of life (0 def, 0 armour).
You gain 4.01 gold from the transmogrification of
noble's hardened leather belt of resilience.
You gain 10.99 gold from the transmogrification of
lifebinding ash starstaff of the prodigy (15-18 power, 3 apr, physical element).
You gain 3.46 gold from the transmogrification of
hateful steel mace of dampening (14-20 power, 3 apr).
You gain 1.50 gold from the transmogrification of
dwarven-steel mace of amnesia (28-40 power, 4 apr).
You gain 1.22 gold from the transmogrification of
wizard's steel ring.
You gain 2.03 gold from the transmogrification of
mule's gold ring of fire (+22%).
You gain 15.03 gold from the transmogrification of
Scabstreak.
There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...