Kornahkuluhs the level 17 Cornac Adventurer by Applejaxc

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
Starting Equipment 1.6.0
CampaignMaj'Eyal
ModeNightmare Exploration
SexMale
RaceCornac
ClassAdventurer
Level / Exp17 / 61%
Sizebig
Lifes / Deaths

Primary Stats

Strength39 (base 30)
Dexterity16 (base 15)
Constitution33 (base 20)
Magic34 (base 32)
Willpower44 (base 25)
Cunning35 (base 21)

Resources

Mana201/201
Equilibrium20
Vim210/210
Life691/691
Positive88/88
Stamina173/173
Paradox300
Healing Factor1.1789294477288
Regeneration5.0104501528474

Speed

Mental+2.2%
Attack0%
Movement+25%
Spell+2.2%
Global+100%

Vision

Sight10
Lite2
Infravision3

Offense: Mainhand

Damage61
Accuracy38
Crit Chance28%
APR4
Speed0.98

Offense: Offhand

Damage42
Accuracy38
Crit Chance31%
APR4
Speed0.98

Offense: Spell

Spellpower44
Crit Chance19%
Speed0.97847358121331

Offense: Mind

Mindpower32
Crit Chance8%
Speed1

Offense: Damage Bonus

Lightning+4%
Light+3%
Mind+5%
Fire+5%
Acid+11%

Offense: Damage Penetration

Cold+15%

Defense: Base

Armour (hardiness)53.627424457418 (73.607947236566%)
Defense32
Ranged Defense32
Fatigue0
Physical Save32
Spell Save36
Mental Save42

Defense: Resistances

Acid+ 30%( 70%)
Light+ 17%( 70%)
Lightning+ 13%( 70%)
Cold+ 12%( 70%)
Arcane+ 14%( 70%)
Fire+ 22%( 70%)
All+ 7%( 70%)

Defense: Immunities

Disarm Resistance22%
Instadeath Resistance100%
Silence Resistance21%
Poison Resistance10%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Cunning / Shadow magic1.00
5/5
2/5
1/5
1/5
Technique / Magical combat1.00
3/5
1/5
3/5
0/5
Corruption / Reaving combat1.00
5/5
2/5
1/5
0/5
Spell / Earth1.00
2/5
1/5
0/5
0/5
Celestial / Combat1.00
3/5
0/5
0/5
0/5
Spell / Enhancement1.00
1/5
2/5
1/5
0/5
Chronomancy / Blade Threading1.00
2/5
3/5
0/5
0/5
Spell / Fire1.00
2/5
1/5
0/5
0/5

Generic Talents

Adventure / Partner1.00
7/18
28/35
1/3
1/2
1/2
1/2
Corruption / Demonic strength1.00
5/5
3/5
5/5
3/5
Technique / Combat training1.00
2/5
4/5
0/5
4/5
4/5
0/5
Wild-gift / Harmony1.00
1/5
1/5
0/5
0/5
Spell / Stone alchemy1.20
0/5
0/5
0/5
0/5
Celestial / Light1.00
5/5
3/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent

Quests

active
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Bringer of Doom (Exploration mode) Killed a Bringer of Doom.
By Kornahkuluhs the Cornac Adventurer level 15
6th Flare 122nd year of Ascendancy at 09:33
see stats
Level 10 (Exploration mode) Got a character to level 10.
By Kornahkuluhs the Cornac Adventurer level 10
4th Mirth 122nd year of Ascendancy at 02:17
see stats
Rescuer of the lost (Exploration mode) Rescued the merchant from the assassin lord.
By Kornahkuluhs the Cornac Adventurer level 14
4th Flare 122nd year of Ascendancy at 05:01
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Kornahkuluhs the Cornac Adventurer level 9
3rd Mirth 122nd year of Ascendancy at 07:48
see stats
Treasure Hunter (Exploration mode) Amassed 1000 gold pieces.
By Kornahkuluhs the Cornac Adventurer level 15
5th Flare 122nd year of Ascendancy at 22:54
see stats

Log

You gain 8.00 gold from the transmogrification of 2 ametrine.
You gain 4.00 gold from the transmogrification of
agate.
You gain 6.43 gold from the transmogrification of
linen wizard hat 'Aerunor' (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 1.63 gold from the transmogrification of
steady rough leather gloves (0 def, 1 armour).
You gain 5.69 gold from the transmogrification of
Harulathandil the pair of rough leather boots (0 def, 3 armour).
You gain 1.37 gold from the transmogrification of
cleansing rough leather armour of cold resistance (3 def, 2 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.22 gold from the transmogrification of
iron shield of mind resistance (+10%) (0 def, 2 armour, 17.5 block).
You gain 1.13 gold from the transmogrification of
horrifying mossy mindstar (2-3 power, 12 apr, nature damage).
You gain 2.11 gold from the transmogrification of
creative mossy mindstar of clarity (2-3 power, 12 apr, nature damage).
You gain 0.45 gold from the transmogrification of
iron dagger of massacre (16-21 power, 5 apr).
You gain 7.87 gold from the transmogrification of
Belysantir (11-14 power, 5 apr).
You gain 1.19 gold from the transmogrification of
flaming iron waraxe of massacre (19-27 power, 2 apr).
You gain 3.31 gold from the transmogrification of
balanced iron waraxe of erosion (10-14 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (18-30 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (15-22 power, 1 apr).
There is a way to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Kornahkuluhs quaffs the
Blood of Life!
You feel the Blood of Life rushing through your veins.
You have no more
Blood of Life.
Dwarfy the Ravenknight activates
Incendiary Grenade.
Dwarfy the Ravenknight deactivates
Chemical Grenade.

Saving game...

Saving done.

The furious lightning storm around Skeven the Skeleton calms down and disappears.