Ekan the level 8 Drem Moonchild by f_a_88

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDrem
ClassMoonchild
Level / Exp8 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 11)
Dexterity11 (base 10)
Constitution11 (base 10)
Magic30 (base 27)
Willpower17 (base 18)
Cunning20 (base 17)

Resources

Life197/197
Healing Factor1.1097162075846
Regeneration2.4968614670654

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1

Offense: Mainhand

Damage14
Accuracy5
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance12%
Speed1

Offense: Mind

Mindpower19
Crit Chance4%
Speed1

Offense: Damage Bonus

Light+10%
Cold+13%

Offense: Damage Penetration

Cold+5%

Defense: Base

Armour (hardiness)2 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save9
Spell Save25
Mental Save12

Defense: Resistances

Light+ 35%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Faerie / Silverlight1.30
1/5
0/5
0/5
0/5
Faerie / Spring moon1.30
0/5
0/5
0/5
0/5
Faerie / Autumn moon1.30
2/5
1/5
0/5
0/5
Faerie / Goldenlight1.30
1/5
0/5
0/5
0/5
Faerie / Gloaming1.30
3/5
3/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Faerie / Caprice1.30
2/5
2/5
0/5
0/5
Race / Drem1.00
1/5
1/5
0/5
0/5
Faerie / Mistbound1.30
3/5
0/5
2/5
0/5

Effects

talent

Quests

active
done

Equipment

Tool
On feet
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

Ekan deactivates Graceful Cadence.
Ekan activates
Graceful Cadence.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 36 turns (stop reason: dialog is displayed).


You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 23 block).
You gain 0.76 gold from the transmogrification of
prismatic iron plate armour (0 def, 7 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 1.17 gold from the transmogrification of
miner's rough leather cap of strength (+3) (0 def, 3 armour).
You gain 7.00 gold from the transmogrification of
Adovena the Wretchfurnace (0 def, 3 armour).
You gain 1.17 gold from the transmogrification of
iron waraxe of erosion (11-15 power, 2 apr).
You gain 2.04 gold from the transmogrification of
short elm magestaff (10-12 power, 2 apr, arcane element).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, cold element).
You gain 2.21 gold from the transmogrification of
cruel elm starstaff (10-12 power, 2 apr, darkness element).
You gain 3.10 gold from the transmogrification of
arcing iron mace of crippling (12-16 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron greatmaul of massacre (28-43 power, 1 apr).
You gain 0.45 gold from the transmogrification of
iron dagger of massacre (16-21 power, 5 apr).
You gain 5.00 gold from the transmogrification of
Withering Orbs.
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.