William Cross the level 9 Cornac Archer by tcannon855

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArcher
Level / Exp9 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 18)
Dexterity28 (base 28)
Constitution10 (base 10)
Magic12 (base 10)
Willpower18 (base 15)
Cunning20 (base 15)

Resources

Life270/270
Stamina144/144
Healing Factor1.3
Regeneration0.325

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision6
See Stealth33.359939435378
See Invisible33.359939435378

Offense: Mainhand

Damage34
Accuracy40
Crit Chance5%
APR5
Speed0.80

Offense: Spell

Spellpower6
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)13 (57.811550151976%)
Defense31
Ranged Defense31
Fatigue0
Physical Save19
Spell Save10
Mental Save13

Defense: Resistances

Darkness+ 11%( 70%)
Light+ 10%( 70%)
Nature+ 20%( 70%)
Blight+ 26%( 70%)
Physical+ 1%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance42%
Pinning Resistance20%
Blind Resistance23%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
2/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
2/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild0.80
1/5
0/5
0/5
0/5
Cunning / Survival1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
3/5
0/5
0/5
Technique / Mobility1.20
1/5
0/5
0/5
0/5

Effects

Quests

active
active
done
done
done
active
active

Equipment

On feet
Quiver
Light source
On head
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

There is a way to the next level here (press '' or right click to use).
Saving game...

Saving done.


--------------------------------

Space around you starts to dissolve...


--------------------------------

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


--------------------------------

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: saving).

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...


--------------------------------

Saving done.

Today is the 28th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:03.

There is a Derth (Town) here (press '' or right click to use).

--------------------------------

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.