Shadowman the level 2 Skeleton Shadowblade by jjormang

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceSkeleton
ClassShadowblade
Level / Exp2 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 10)
Dexterity28 (base 13)
Constitution10 (base 10)
Magic13 (base 13)
Willpower10 (base 10)
Cunning19 (base 19)

Resources

Life154/154
Mana56/56
Stamina93/93
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-997
Infravision3
Stealth22.49092791183

Offense: Mainhand

Damage27
Accuracy28
Crit Chance11%
APR5
Speed1.00

Offense: Offhand

Damage13
Accuracy28
Crit Chance11%
APR5
Speed1.00

Offense: Spell

Spellpower18
Crit Chance4%
Speed1

Offense: Mind

Mindpower19
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense15
Ranged Defense15
Fatigue6
Physical Save12
Spell Save8
Mental Save10

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.00
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.00
1/5
0/5
0/5
0/5
Cunning / Shadow magic1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
3/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
1/5

Effects

talent
talent
beneficial effect

Quests

active

Equipment

Around neck
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
The shield around Shadowman crumbles.

Talent Stealth is ready to use.
Shadowman activates
Stealth.
Talent Rune: Shielding is ready to use.
Shadowman picks up (a.):
iron waraxe (11-15.4 power, 2 apr).
Sanguine experiment briefly catches sight of you!
Sanguine experiment casts
Blood Grasp.
Shadowman casts
Rune: Shielding.
A shield forms around Shadowman.

Ran for 5 turns (stop reason: hostile spotted to the northeast (sanguine experiment)).


Sanguine experiment misses Shadowman.

Shadowman deactivates
Stealth.
Sanguine experiment notices you at the last moment!

Shadowman hits Sanguine experiment for 35 physical damage.
Shadowman killed Sanguine experiment!

The shield around Shadowman crumbles.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Shadowman picks up (b.):
mighty rough leather sling of acid.
Talent Stealth is ready to use.
Shadowman activates
Stealth.
Talent Rune: Shielding is ready to use.

Shadowman deactivates
Stealth.
Shadowman deactivates
Shadow Combat.