Skaltham the level 11 Cornac Writhing One by Dyantier

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Semi-Roguelike (sweet&sour)
SexMale
RaceCornac
ClassWrithing One
Level / Exp11 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 20)
Dexterity14 (base 12)
Constitution15 (base 15)
Magic35 (base 30)
Willpower20 (base 11)
Cunning15 (base 11)

Resources

Life354/354
Mana210/210
Insanity0/100
Healing Factor1.0460311219417
Regeneration0.26150778048543

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth21.08893205365
See Invisible21.08893205365

Offense: Mainhand

Damage27
Accuracy25
Crit Chance8%
APR5
Speed1.00

Offense: Spell

Spellpower32
Crit Chance2%
Speed1

Offense: Mind

Mindpower23
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+9%
Nature+14%
Mind+3%
Cold+12%
All0%

Offense: Damage Penetration

Mind+35%
Nature+10%

Defense: Base

Armour (hardiness)34.118138619369 (56.297102139833%)
Defense5
Ranged Defense5
Fatigue9
Physical Save21
Spell Save24
Mental Save21

Defense: Resistances

Nature+ 10%( 70%)
Darkness+ 3%( 70%)
Cold+ 25%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance31%
Instadeath Resistance100%
Disarm Resistance20%
Poison Resistance20%
Knockback Resistance82%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Horrific body1.30
2/5
1/5
0/5
0/5
Demented / Controlled horrors1.30
0/5
0/5
0/5
0/5
Demented / Tentacles1.30
2/5
2/5
1/5
0/5
Demented / Path of horror1.30
1/5
1/5
1/5
0/5
Demented / Slow death1.30
3/5
2/5
0/5
0/5
Demented / Disfigured face1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
5/5
3/5
3/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

done
done
done
active
done
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Skaltham the Cornac Writhing One level 9
19th Haze 122nd year of Ascendancy at 10:45
see stats
Level 10 Got a character to level 10.
By Skaltham the Cornac Writhing One level 10
26th Haze 122nd year of Ascendancy at 05:25
see stats
The Arena Unlocked Arena mode.
By Skaltham the Cornac Writhing One level 10
26th Haze 122nd year of Ascendancy at 05:38
see stats

Log

Resting starts...
Rested for 4 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 36 turns (stop reason: dialog is displayed).


Skaltham wears (replacing
brass lantern): brass lantern 'Rotpulverizer'.

You gain 0.65 gold from the transmogrification of
iron helm of constitution (+2) (0 def, 3 armour).
You gain 0.47 gold from the transmogrification of
miner's rough leather cap (0 def, 2 armour).
You gain 7.32 gold from the transmogrification of
linen wizard hat 'Harihir' (1 def, 0 armour).
You gain 2.06 gold from the transmogrification of
pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 2.74 gold from the transmogrification of
thought-forged pouch of iron shots of persecution (22/22, 16-19 power, 1 apr).
You gain 2.32 gold from the transmogrification of
mighty rough leather sling of cold.
You gain 0.25 gold from the transmogrification of
iron waraxe (12-17 power, 2 apr).
You gain 2.49 gold from the transmogrification of
flaming iron waraxe of phasing (12-17 power, 7 apr).
You gain 1.31 gold from the transmogrification of
elm vilestaff of might (10-12 power, 2 apr, blight element).
You gain 2.09 gold from the transmogrification of
cruel elm magestaff (10-12 power, 2 apr, arcane element).
You gain 18.30 gold from the transmogrification of
Betytira the copper ring.
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the wizard (absorb 55; cd 12).
You gain 25.00 gold from the transmogrification of
Prismatic Rune (6 turns; acid, physical, blight, cold, arcane, nature).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.