Stinger the level 12 Orc Scorpion by karth007

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNightmare Adventure
SexFemale
RaceOrc
ClassScorpion
Level / Exp12 / 89%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 12)
Dexterity35 (base 28)
Constitution20 (base 10)
Magic9 (base 10)
Willpower11 (base 10)
Cunning36 (base 35)

Resources

Life308/308
Stamina146/146
Healing Factor1.0870588855781
Regeneration2.2105459326926

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth5
See Invisible5

Offense: Barehand

Damage31
Accuracy54
Crit Chance16%
APR1
Speed0.80

Offense: Spell

Spellpower13
Crit Chance9%
Speed1

Offense: Mind

Mindpower21
Crit Chance9%
Speed1

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)15 (38.594633868923%)
Defense41
Ranged Defense41
Fatigue0
Physical Save25
Spell Save7
Mental Save20

Defense: Resistances

Physical+ 15%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Poisons1.30
5/5
1/5
3/5
0/5
Cunning / Tactical1.30
1/5
1/5
0/5
0/5
Cunning / Scorpion1.30
1/5
1/5
2/5
1/5
Cunning / Hidden Hand1.30
1/5
0/5
0/5
0/5
Cunning / Artifice1.30
1/5
0/5
0/5
0/5
Cunning / Talisman1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Orc1.00
1/5
1/5
0/5
0/5
Technique / Unarmed training1.30
1/5
1/5
1/5
0/5
Cunning / Desert Combo1.30
2/5
1/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
4/5
0/5
0/5

Effects

beneficial effect
detrimental effect

Quests

active
done
active
done
active
active

Equipment

On fingers
On feet
Main armor
On hands
Light source
Cloak
On head

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Stinger the Orc Scorpion level 10
17th Retaking 124th year of Ascendancy at 13:46
see stats

Log

Stinger starts regenerating health quickly.
Something hits
Stinger for (4 flat reduction), 67 light (67 total damage).

Stinger uses
Infusion: Wild.
Stinger recovers sight.

Stinger is cured!

Stinger lessens the pain.

Stinger uses
Pincers & Stinger.
Stinger performs a melee critical strike against Sun paladin recruit!
Sun paladin recruit is poisoned!

Sun paladin recruit starts to bleed.

Sun paladin recruit shrugs off the effect 'Blinded'!
Stinger hits Sun paladin recruit for (40 blocked), 0 physical, (27 blocked), 0 physical, (39 blocked), 0 physical (0 total damage).
Bleeding from Stinger hits Sun paladin recruit for
(16 blocked), 0 physical (0 total damage).
Deadly Poison from Stinger hits Sun paladin recruit for
(41 blocked), 0 nature (0 total damage).
Sun-mage's light area effect hits
Stinger for (4 flat reduction), 26 light (26 total damage).
Orc gunslinger shoots!
Sun paladin recruit hits Stinger for (4 flat reduction), 40 physical (40 total damage).

Orc gunslinger roars triumphantly.

Sun-mage's light area effect hits
Stinger for (4 flat reduction), 26 light (26 total damage).
Stinger the level 12 orc scorpion was radiated to death by a sun-mage on level 2 of Sunwall Outpost.
You have 3 life(s) left.
Orc gunslinger is no longer inspired.

Orc gunslinger stops regenerating health quickly.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Sun-mage's light area effect killed Stinger!
Saving game...

Saving done.