Siriam the level 11 Cornac Cooler Anorithil by Calanor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassCooler Anorithil
Level / Exp11 / 39%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution24 (base 20)
Magic44 (base 36)
Willpower16 (base 10)
Cunning20 (base 16)

Resources

Life370/370
Healing Factor1.3665466592253
Regeneration0.34163666480632

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7
See Stealth10
See Invisible10

Offense: Mainhand

Damage17
Accuracy4
Crit Chance6%
APR18
Speed1.00

Offense: Spell

Spellpower37
Crit Chance14%
Speed1

Offense: Mind

Mindpower28
Crit Chance4%
Speed1

Offense: Damage Bonus

Darkness+25%
Light+10%
Blight+5%
Nature+5%
Cold+10%
All0%

Offense: Damage Penetration

Acid+5%

Defense: Base

Armour (hardiness)13 (74.183575914726%)
Defense23
Ranged Defense23
Fatigue0
Physical Save25
Spell Save24
Mental Save29

Defense: Resistances

Darkness+ 45%( 70%)
Nature+ 21%( 70%)
Mind+ 20%( 70%)
Cold+ 30%( 70%)
All+ 12%( 70%)

Defense: Immunities

Disarm Resistance10%
Confusion Resistance15%
Instadeath Resistance100%
Stun Resistance25%
Poison Resistance20%
Blind Resistance15%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Solar / Sunburn1.30
1/5
1/5
1/5
0/5
Liminal / Twilight1.30
3/5
1/5
1/5
0/5
Lunar / Moonbeam1.30
3/5
1/5
2/5
0/5
Solar / Sunlight1.30
2/5
1/5
0/5
0/5
Liminal / Eclipse1.30
1/5
1/5
0/5
0/5

Generic Talents

Liminal / Threshold1.30
4/5
3/5
2/5
0/5
Liminal / Glory1.30
2/5
1/5
0/5
0/5
Liminal / Guile1.30
1/5
0/5
0/5
1/5

Effects

talent
talent
talent

Quests

done
done
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Siriam the Cornac Cooler Anorithil level 10
8th Mirth 122nd year of Ascendancy at 23:59
see stats
Lost in translation (Roguelike) Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Siriam the Cornac Cooler Anorithil level 4
77th Pyre 122nd year of Ascendancy at 06:26
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Siriam the Cornac Cooler Anorithil level 6
2nd Mirth 122nd year of Ascendancy at 12:25
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Siriam the Cornac Cooler Anorithil level 5
1st Mirth 122nd year of Ascendancy at 03:36
see stats

Log

Siriam activates Align Staff.
Siriam wears:
Withering Orbs.

Siriam wears (replacing
mule's copper ring): savior's copper ring of frost (+20%).

Siriam wears (replacing
grounding linen wizard hat of corrosion (+6%) (1 def, 0 armour)): linen wizard hat 'Islitta' (1 def, 0 armour).

You gain 0.65 gold from the transmogrification of
prismatic iron helm (0 def, 3 armour).
You gain 0.61 gold from the transmogrification of
spellwoven linen robe (0 def, 0 armour).
You gain 0.30 gold from the transmogrification of
deadly pouch of iron shots (13/13, 20-25 power, 1 apr).
You gain 0.60 gold from the transmogrification of
arcing pouch of iron shots (20/20, 14-17 power, 1 apr).
You gain 1.23 gold from the transmogrification of
quiver of elm arrows of erosion (11/11, 13-18 power, 5 apr).
You gain 1.76 gold from the transmogrification of
thought-forged iron dagger (10-13 power, 5 apr).
You gain 2.62 gold from the transmogrification of
hateful iron mace of erosion (12-18 power, 2 apr).
You gain 3.02 gold from the transmogrification of
balanced iron greatsword (17-27 power, 1 apr).
You gain 1.15 gold from the transmogrification of
biting gale rune (damage 33; dur 4; cd 16).
You gain 1.24 gold from the transmogrification of
regeneration infusion of the duelist (heal 116; 17 cd).
There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Space around you starts to dissolve...


Resting starts...

Talent Enervating Light is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 32 turns (stop reason: saving).

There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.