Orlac the level 14 Cornac Summoner by Calanor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassSummoner
Level / Exp14 / 78%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 11)
Constitution13 (base 10)
Magic10 (base 10)
Willpower53 (base 38)
Cunning47.795302906269 (base 32)

Resources

Life382/382
Equilibrium18
Healing Factor1.1383363011315
Regeneration0.9675858559618

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision6
See Stealth44.081664734058
See Invisible44.081664734058

Offense: Mainhand

Damage34
Accuracy44
Crit Chance14%
APR21
Speed1.00

Offense: Offhand

Damage36
Accuracy44
Crit Chance14%
APR21
Speed1.00

Offense: Spell

Spellpower15
Crit Chance12%
Speed1

Offense: Mind

Mindpower44
Crit Chance14%
Speed1

Offense: Damage Bonus

Darkness+5%
Mind+8%
Nature+5%

Defense: Base

Armour (hardiness)8 (30%)
Defense24
Ranged Defense24
Fatigue0
Physical Save25
Spell Save21
Mental Save37

Defense: Resistances

Fire+ 19%( 70%)
Nature+ 10%( 70%)
Temporal+ 9%( 70%)
Blight+ 3%( 70%)
Physical+ 1%( 70%)
Cold+ 34%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance23%
Instadeath Resistance100%
Disarm Resistance21%
Poison Resistance20%
Knockback Resistance61%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
5/5
5/5
1/5
3/5
Wild-gift / Summoning (utility)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (advanced)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
4/5
1/5
0/5
Wild-gift / Mindstar mastery1.30
2/5
1/5
1/5
1/5
Cunning / Survival1.00
2/5
1/5
1/5
1/5
Technique / Combat training1.00
0/5
0/5
0/5
2/5
0/5
0/5

Effects

talent

Quests

done
done
done
done
active
done
active
active
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Orlac the Cornac Summoner level 10
10th Mirth 122nd year of Ascendancy at 06:50
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Orlac the Cornac Summoner level 7
3rd Mirth 122nd year of Ascendancy at 13:18
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Orlac the Cornac Summoner level 7
79th Pyre 122nd year of Ascendancy at 21:40
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 37 turns).
You gain 5.00 gold from the transmogrification of
elm totem of healing [power 116] (13 cooldown).
You gain 0.77 gold from the transmogrification of
linen wizard hat of blight (+11%) (1 def, 0 armour).
You gain 0.89 gold from the transmogrification of
nightruned rough leather belt of the mystic.
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 1.96 gold from the transmogrification of
iron battleaxe of daylight (12-18 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 5.00 gold from the transmogrification of
Withering Orbs.
There is a Ruins of Kor'Pul here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 23rd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:20.


There is a A gate into the Maze here (press '' or right click to use).
Ran for 6 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).