Zarock the level 13 Ogre Archmage by brumeln

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceOgre
ClassArchmage
Level / Exp13 / 67%
Sizebig
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity10 (base 10)
Constitution39 (base 39)
Magic44 (base 39)
Willpower43 (base 39)
Cunning38 (base 31)

Resources

Life501/501
Mana109/109
Healing Factor1.2162543368031
Regeneration1.3986924873235

Speed

Mental+2.9999999999999%
Attack+2.9999999999999%
Movement+19.2%
Spell+2.9999999999999%
Global+119.19325228179%

Vision

Sight10
Lite2
Infravision5
See Stealth43.095236343981
See Invisible60.91047426325

Offense: Mainhand

Damage22
Accuracy9
Crit Chance18%
APR9
Speed0.97

Offense: Spell

Spellpower62
Crit Chance37%
Speed0.97087378640777

Offense: Mind

Mindpower55
Crit Chance14%
Speed0.97087378640777

Offense: Damage Bonus

Mind+9%
Lightning+6%
Light+11%
Physical+4%
Cold+6%
Arcane+6%
Fire+6%
Acid+6%

Offense: Damage Penetration

Mind+15%
Acid+5%
Fire+10%
Darkness+15%

Defense: Base

Armour (hardiness)30.76282324642 (53.16282324642%)
Defense12
Ranged Defense12
Fatigue1
Physical Save32
Spell Save45
Mental Save32

Defense: Resistances

Mind+ 12%( 70%)
Cold+ 12%( 70%)
Light+ 24%( 70%)
Nature+ 36%( 70%)
Blight+ 36%( 70%)
Arcane+ 33%( 70%)
Fire+ 28%( 70%)
All+ 9%( 70%)

Defense: Immunities

Instadeath Resistance100%
Teleport Resistance10%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
5/5
1/5
2/5
Spell / Air1.30
5/5
0/5
0/5
0/5
Spell / Arcane elements1.30
0/5
0/5
0/5
0/5
0/5
0/5
0/5
0/5
Spell / Arcane1.30
5/5
5/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
5/5
0/5
0/5
Spell / Fire1.30
5/5
4/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Wildfire1.30
4/5
0/5
0/5
0/5
Spell / Stone1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Force1.00
1/5
0/5
0/5
0/5
Spell / Staff combat1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
4/5
0/5
0/5
Spell / Divination1.30
1/5
4/5
0/5
0/5
Race / Ogre1.00
1/5
5/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

done
active
done
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Zarock the Ogre Archmage level 10
4th Mirth 122nd year of Ascendancy at 02:39
see stats
Orbituary (Nightmare (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Zarock the Ogre Archmage level 2
74th Pyre 122nd year of Ascendancy at 20:57
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Zarock the Ogre Archmage level 9
2nd Mirth 122nd year of Ascendancy at 11:37
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Zarock the Ogre Archmage level 10
4th Mirth 122nd year of Ascendancy at 02:39
see stats

Log

Zarock picks up (b.): ash longbow of enduring.
Zarock picks up (f.):
impenetrable steel mail armour of fire resistance (2 def, 11 armour).
Zarock picks up (h.):
steel shield of cold resistance (+15%) (0 def, 4 armour, 40.5 block).
Zarock picks up (c.):
warbringer's iron longsword of shearing (12-16 power, 2 apr).
Zarock picks up (g.):
impenetrable iron mail armour of Eyal (2 def, 10 armour).
Zarock picks up (b.):
warrior's steel ring of fire (+22%).
Zarock picks up (k.):
crackling steel shield of resistance (0 def, 4 armour, 44.5 block).
Zarock picks up (d.):
chilling steel longsword of daylight (18-25 power, 3 apr).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 17 turns (stop reason: at exit).


You gain 0.61 gold from the transmogrification of
steel shield of cold resistance (+15%) (0 def, 4 armour, 40.5 block).
You gain 4.99 gold from the transmogrification of
crackling steel shield of resistance (0 def, 4 armour, 44.5 block).
You gain 11.93 gold from the transmogrification of
troll-hide cured leather armour of the wind (12 def, 4 armour).
You gain 2.06 gold from the transmogrification of
impenetrable steel mail armour of fire resistance (2 def, 11 armour).
You gain 3.95 gold from the transmogrification of
impenetrable iron mail armour of Eyal (2 def, 10 armour).
You gain 1.87 gold from the transmogrification of
potent ash starstaff (19-23 power, 3 apr, light element).
You gain 1.52 gold from the transmogrification of
gifted vined mindstar of balance (4-5 power, 18 apr, nature damage).
You gain 2.67 gold from the transmogrification of
absorbing vined mindstar (5-6 power, 18 apr, mind damage).
You gain 6.92 gold from the transmogrification of
warbringer's iron longsword of shearing (12-16 power, 2 apr).
You gain 2.66 gold from the transmogrification of
chilling steel longsword of daylight (18-25 power, 3 apr).
You gain 5.12 gold from the transmogrification of
ash longbow of enduring.
You gain 1.85 gold from the transmogrification of
warrior's steel ring of fire (+22%).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.

Today is the 3rd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:40.


There is a A mysterious hole in the beach here (press '' or right click to use).
Today is the 4th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:03.