Rage Lute XIII the level 2 Cornac Doombringer by brickclays

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassDoombringer
Level / Exp2 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 14)
Dexterity10 (base 10)
Constitution12 (base 12)
Magic15 (base 15)
Willpower10 (base 10)
Cunning11 (base 11)

Resources

Life-3/143
Stamina103/103
Vim104/104
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage24
Accuracy21
Crit Chance10%
APR1
Speed1.00

Offense: Spell

Spellpower15
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense2
Ranged Defense2
Fatigue12
Physical Save9
Spell Save8
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Oppression1.30
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
2/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Talent Infusion: Regeneration is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


--------------------------------

Investigator casts
Abduction.
Ran for 10 turns (stop reason: taken damage).

Demonic clerk casts
Phase Door.

Investigator hits Rage Lute XIII for 17 physical, 5 temporal, 28 physical, 5 temporal (54 total damage).
--------------------------------

Rage Lute XIII misses Investigator.

Investigator hits Rage Lute XIII for 21 physical, 5 temporal (26 total damage).
--------------------------------

Investigator is on fire!

Rage Lute XIII hits Investigator for 30 physical, 3 fire (33 total damage).

Investigator hits Rage Lute XIII for 15 physical, 5 temporal (20 total damage).
Burning from Rage Lute XIII hits Investigator for
1 fire damage.
--------------------------------

Rage Lute XIII hits Investigator for 25 physical, 3 fire (28 total damage).

Investigator hits Rage Lute XIII for 18 physical, 5 temporal (23 total damage).
Burning from Rage Lute XIII hits Investigator for
2 fire damage.
--------------------------------

Rage Lute XIII uses
Infusion: Regeneration.
Rage Lute XIII starts regenerating health quickly.

Investigator hits Rage Lute XIII for 19 physical, 5 temporal (24 total damage).
Burning from Rage Lute XIII hits Investigator for
2 fire damage.
Rage Lute XIII the level 2 cornac doombringer was paradoxed to death by an investigator on level 1 of Searing Halls.