Henmun the level 13 Hulk Bulwark by Woombazz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.0
Addons
Hulk! 1.4.8
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceHulk
ClassBulwark
Level / Exp13 / 80%
Sizemedium
Lifes / Deaths

Primary Stats

Strength1034 (base 15)
Dexterity1011 (base 12)
Constitution1029 (base 12)
Magic1016 (base 10)
Willpower1021 (base 10)
Cunning1017 (base 10)

Resources

Life160318/160318
Stamina2868/2868
Psi_feedback0/180
Healing Factor2.2748123436197
Regeneration22802.69618432

Speed

Mental+205.8%
Attack+205.8%
Movement+86.5%
Spell+205.8%
Global+264.15%

Vision

Sight10
Lite2
Infravision2

Offense: Mainhand

Damage707
Accuracy233
Crit Chance629%
APR93
Speed0.33

Offense: Offhand

Damage369
Accuracy234
Crit Chance629%
APR121
Speed0.33

Offense: Spell

Spellpower65.666666666667
Crit Chance100%
Speed0.32701111837802
Cooldown Reduction23.4

Offense: Mind

Mindpower208
Crit Chance100%
Speed0.32701111837802

Defense: Base

Armour (hardiness)80.8 (100%)
Defense173
Ranged Defense173
Fatigue0
Physical Save199
Spell Save196
Mental Save197

Defense: Resistances

All+ 24%(100%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cunning / Tactical1.50
0/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Harmony1.90
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

detrimental effect
beneficial effect

Quests

done
failed
active
active
done

Equipment

On fingers
On feet
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Curse Lifter (Madness (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Henmun the Hulk Bulwark level 12
17th Dusk 122nd year of Ascendancy at 21:52
see stats
Dragon's Greed (Madness (Roguelike) difficulty) Amassed 8000 gold pieces.
By Henmun the Hulk Bulwark level 9
4th Dusk 122nd year of Ascendancy at 04:23
see stats
Fear me not! (Madness (Roguelike) difficulty) Survived the Fearscape!
By Henmun the Hulk Bulwark level 8
1st Flare 122nd year of Ascendancy at 05:30
see stats
Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Henmun the Hulk Bulwark level 10
5th Dusk 122nd year of Ascendancy at 03:46
see stats
Size is everything (Madness (Roguelike) difficulty) Did over 1500 damage in one attack.
By Henmun the Hulk Bulwark level 6
2nd Mirth 122nd year of Ascendancy at 05:19
see stats
Size matters (Madness (Roguelike) difficulty) Did over 600 damage in one attack.
By Henmun the Hulk Bulwark level 3
1st Mirth 122nd year of Ascendancy at 20:32
see stats
Treasure Hoarder (Madness (Roguelike) difficulty) Amassed 3000 gold pieces.
By Henmun the Hulk Bulwark level 4
1st Mirth 122nd year of Ascendancy at 21:15
see stats
Treasure Hunter (Madness (Roguelike) difficulty) Amassed 1000 gold pieces.
By Henmun the Hulk Bulwark level 2
74th Pyre 122nd year of Ascendancy at 11:00
see stats

Log

PAI_STATE_EXPLORE
Henmun picks up (i.):
insidious steel mace (14-19.6 power, 3 apr).
There is a ladder to the previous level here (press '' or right click to use).
Ran for 47 turns (stop reason: at exit).


PAI_STATE_EXPLORE

AI stopping: level change found
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Player AI Toggle requested!
PAI_STATE_REST

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


PAI_STATE_EXPLORE

AI stopping: level change found
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 3.68 gold from the transmogrification of
traveler's pair of iron boots of tirelessness (0 def, 3 armour).
You gain 1.00 gold from the transmogrification of
Surefire.
You gain 1.60 gold from the transmogrification of
insidious steel mace (14-19.6 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel longsword (14.5-20.3 power, 3 apr).
You gain 2.01 gold from the transmogrification of
earthen ash vilestaff (15-18 power, 3 apr, fire element).
You gain 3.49 gold from the transmogrification of
short elm vilestaff of warding (10-12 power, 2 apr, blight element).
You gain 2.05 gold from the transmogrification of
restful copper amulet of cunning (+3).
You gain 1.50 gold from the transmogrification of
wild infusion of the sneak (resist 116%; cure mental).
There is a ladder to the next level here (press '' or right click to use).
The shield around Henmun crumbles.