oeormr the level 50 Orc Marauder by jaketwo91

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignOrcs
ModeMadness Roguelike
SexFemale
RaceOrc
ClassMarauder
Level / Exp50 / 118077%
Sizemedium
Lifes / Deaths

Primary Stats

Strength121 (base 60)
Dexterity80 (base 60)
Constitution69 (base 60)
Magic59 (base 60)
Willpower81 (base 60)
Cunning72 (base 60)

Resources

Life29802/29802
Stamina1090/1090
Psi_feedback0/735
Healing Factor1.3
Regeneration632.86737876043

Speed

Mental+728.97832361783%
Attack+200%
Movement+257.4820488213%
Spell+200%
Global+345%

Vision

Sight10
Lite7
Infravision10
ESP Range20
ESP Kindsdemon/major, humanoid, demon/minor, giant

Offense: Mainhand

Damage1278
Accuracy377
Crit Chance134%
APR416
Speed0.12

Offense: Offhand

Damage1050
Accuracy377
Crit Chance141%
APR420
Speed0.12

Offense: Spell

Spellpower45.5
Crit Chance23%
Speed0.33333333333333
Cooldown Reduction95.55

Offense: Mind

Mindpower108
Crit Chance24%
Speed0.33333333333333

Offense: Damage Bonus

All+10%

Offense: Damage Penetration

All+15%

Defense: Base

Armour (hardiness)964.15 (100%)
Defense120
Ranged Defense120
Fatigue0
Physical Save170
Spell Save369
Mental Save169

Defense: Resistances

All+130%(100%)

Defense: Immunities

Stun Resistance57%
Bleed Resistance25%
Confusion Resistance57%
Poison Resistance25%
Instadeath Resistance100%

Inscriptions (3/3)

Implants
Infusions
Implants

Class Talents

Cunning / Tactical1.20
5/5
5/5
0/5
0/5
Technique / Combat techniques3.70
0/5
0/5
0/5
0/5
Technique / Bloodthirst34.80
5/5
5/5
5/5
5/5
Cunning / Poisons0.90
5/5
5/5
5/5
5/5
Technique / Combat veteran61.80
5/5
5/5
5/5
5/5
Technique / Dual techniques1.60
5/5
5/5
5/5
5/5
Technique / Dual weapons30.00
5/5
5/5
5/5
5/5
Cunning / Dirty fighting1.30
5/5
5/5
5/5
5/5

Generic Talents

Technique / Combat training71.30
5/5
5/5
5/5
5/5
5/5
Race / Orc1.00
5/5
5/5
5/5
5/5
Steamtech / Chemistry1.00
5/5
5/5
5/5
5/5
Steamtech / Physics1.00
5/5
5/5
5/5
5/5
Technique / Field control1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
5/5
5/5
5/5
5/5
Technique / Conditioning1.30
5/5
5/5
5/5
5/5
Technique / Thuggery1.30
5/5
5/5
5/5
5/5
Cunning / Survival1.30
5/5
5/5
5/5
5/5

Prodigies

1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1

Effects

talent
talent
beneficial effect
beneficial effect
beneficial effect
detrimental effect
beneficial effect

Quests

active
done
done
done
active
active
done
done
active
done
done
done
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

Across the Narrow Sea (Madness (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By oeormr the Orc Marauder level 50
14th Retaking 124th year of Ascendancy at 03:38
see stats
An Other Brick in the Wall (Madness (Roguelike) difficulty) Defeated Aeryn in the Gates of Morning without destroying the Observatory nor using ritches help.
By oeormr the Orc Marauder level 50
51st Pain 124th year of Ascendancy at 10:15
see stats
Dragon's Greed (Madness (Roguelike) difficulty) Amassed 8000 gold pieces.
By oeormr the Orc Marauder level 9
10th Retaking 124th year of Ascendancy at 12:03
see stats
Exterminator (Madness (Roguelike) difficulty) Killed 1000 creatures.
By oeormr the Orc Marauder level 50
8th Pain 124th year of Ascendancy at 20:10
see stats
Fear me not! (Madness (Roguelike) difficulty) Survived the Fearscape!
By oeormr the Orc Marauder level 50
50th Pain 124th year of Ascendancy at 22:41
see stats
Here, I Think You Dropped This (Madness (Roguelike) difficulty) Killed Ureslak the Eternal while wielding Ureslak's Femur.
By oeormr the Orc Marauder level 50
35th Destruction 124th year of Ascendancy at 22:25
see stats
I did not want that! (Madness (Roguelike) difficulty) Tricked Nektosh into killing one of his own people.
By oeormr the Orc Marauder level 50
33rd Dearth 124th year of Ascendancy at 01:20
see stats
Imp'ing Away (Madness (Roguelike) difficulty) You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By oeormr the Orc Marauder level 50
30th Dearth 124th year of Ascendancy at 02:30
see stats
Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By oeormr the Orc Marauder level 10
10th Retaking 124th year of Ascendancy at 12:03
see stats
Level 20 (Madness (Roguelike) difficulty) Got a character to level 20.
By oeormr the Orc Marauder level 20
10th Retaking 124th year of Ascendancy at 18:03
see stats
Level 30 (Madness (Roguelike) difficulty) Got a character to level 30.
By oeormr the Orc Marauder level 30
13rd Retaking 124th year of Ascendancy at 16:37
see stats
Level 40 (Madness (Roguelike) difficulty) Got a character to level 40.
By oeormr the Orc Marauder level 40
13rd Retaking 124th year of Ascendancy at 20:28
see stats
Level 50 (Madness (Roguelike) difficulty) Got a character to level 50.
By oeormr the Orc Marauder level 50
13rd Retaking 124th year of Ascendancy at 23:42
see stats
Mender (Madness (Roguelike) difficulty) Destroyed the bosses of the Primal Forest without killing any uncorrupted treants.
By oeormr the Orc Marauder level 50
51st Dearth 124th year of Ascendancy at 17:15
see stats
Mercy, mercy! (Madness (Roguelike) difficulty) Killed Talosis without any civilians deaths.
By oeormr the Orc Marauder level 50
10th Pain 124th year of Ascendancy at 06:09
see stats
No Steam, No Palace. No Palace, No Palace! (Madness (Roguelike) difficulty) Destroyed the Palace of Fumes without first destroying the geothermal valves in the Steam Quarry.
By oeormr the Orc Marauder level 50
28th Dearth 124th year of Ascendancy at 05:00
see stats
One Ill Turn Deserves Another (Madness (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By oeormr the Orc Marauder level 50
28th Dearth 124th year of Ascendancy at 05:00
see stats
Overpowered! (Madness (Roguelike) difficulty) Did over 6000 damage in one attack.
By oeormr the Orc Marauder level 50
28th Dearth 124th year of Ascendancy at 06:11
see stats
Reclaiming Garkul's Heritage (Madness (Roguelike) difficulty) Freed the remnants of the Prides from the Internment Camp.
By oeormr the Orc Marauder level 50
30th Pain 124th year of Ascendancy at 09:13
see stats
Size is everything (Madness (Roguelike) difficulty) Did over 1500 damage in one attack.
By oeormr the Orc Marauder level 50
30th Pain 124th year of Ascendancy at 03:07
see stats
Size matters (Madness (Roguelike) difficulty) Did over 600 damage in one attack.
By oeormr the Orc Marauder level 40
13rd Retaking 124th year of Ascendancy at 20:30
see stats
The Dead God Rests (Madness (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By oeormr the Orc Marauder level 50
29th Dearth 124th year of Ascendancy at 22:28
see stats
The High Lady's Destiny (Finale) (Madness (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By oeormr the Orc Marauder level 50
51st Pain 124th year of Ascendancy at 10:15
see stats
The bigger the better! (Madness (Roguelike) difficulty) Did over 3000 damage in one attack.
By oeormr the Orc Marauder level 50
28th Dearth 124th year of Ascendancy at 06:10
see stats
Treasure Hoarder (Madness (Roguelike) difficulty) Amassed 3000 gold pieces.
By oeormr the Orc Marauder level 4
10th Retaking 124th year of Ascendancy at 12:03
see stats
Treasure Hunter (Madness (Roguelike) difficulty) Amassed 1000 gold pieces.
By oeormr the Orc Marauder level 2
10th Retaking 124th year of Ascendancy at 11:00
see stats
True Savior (Madness (Roguelike) difficulty) Freed all the Orc Prides without killing a single mind-controlled orc.
By oeormr the Orc Marauder level 50
30th Pain 124th year of Ascendancy at 09:13
see stats
Well trained (Madness (Roguelike) difficulty) Deal one million damage to training dummies in a single training session.
By oeormr the Orc Marauder level 50
19th Dearth 124th year of Ascendancy at 09:49
see stats

Log


The rod emits a strange noise, glows briefly and returns to normal.


The rod emits a strange noise, glows briefly and returns to normal.

The rod emits a strange noise, glows briefly and returns to normal.


The rod emits a strange noise, glows briefly and returns to normal.


The rod emits a strange noise, glows briefly and returns to normal.


The rod emits a strange noise, glows briefly and returns to normal.


The rod emits a strange noise, glows briefly and returns to normal.


The rod emits a strange noise, glows briefly and returns to normal.


The rod emits a strange noise, glows briefly and returns to normal.

The rod emits a strange noise, glows briefly and returns to normal.


The rod emits a strange noise, glows briefly and returns to normal.

There is a ladder to the previous level (life aura) here (press '' or right click to use).

The rod emits a strange noise, glows briefly and returns to normal.


The rod emits a strange noise, glows briefly and returns to normal.


The rod emits a strange noise, glows briefly and returns to normal.

Oeormr deactivates Precision.

Oeormr no longer revels in blood quite so much.

Oeormr deactivates Momentum.