wyrmic that walks the level 4 Ogre Wyrmic by Ster

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceOgre
ClassWyrmic
Level / Exp4 / 40%
Sizebig
Lifes / Deaths

Primary Stats

Strength18 (base 15)
Dexterity9 (base 10)
Constitution11 (base 11)
Magic12 (base 10)
Willpower12 (base 14)
Cunning12 (base 10)

Resources

Life-7/167
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage15
Accuracy3
Crit Chance8%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense2
Ranged Defense2
Fatigue2
Physical Save10
Spell Save8
Mental Save8

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
0/5
0/5
0/5
0/5
Race / Ogre1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

You feel a surge of power as a powerful creature falls nearby.
You feel a surge of power as a powerful creature falls nearby.

Welcome to level 3 [Wyrmic that walks].
Wyrmic that walks has 8 stat point(s), 5 class talent point(s), 6 generic talent point(s) to spend. Press p to use them.


Wyrmic that walks picks up (b.):
Sunreeve the gold amulet.

Wyrmic that walks picks up (c.):
Flashweeper (2 def, 0 armour).

Wyrmic that walks wears:
Flashweeper (2 def, 0 armour).

Aeruvena the last hope guard is asphyxiating!


You feel a surge of power as a powerful creature falls nearby.

Welcome to level 4 [Wyrmic that walks].
Wyrmic that walks has 11 stat point(s), 6 class talent point(s), 7 generic talent point(s) to spend. Press p to use them.


Wyrmic that walks picks up (c.):
Offalbraid the cashmere robe (2 def, 0 armour).

Bought:
regeneration infusion of the psychic (heal 176 over 5 turns) for 40.84 gold.

Polariwyn the last hope guard is asphyxiating!


You feel a surge of power as a powerful creature falls nearby.


Wyrmic that walks picks up (d.):
Isobrebeth the Smolderdare (30.5-45.75 power, 2 apr).

Wyrmic that walks is asphyxiating!

You are unable to move!

Saving game...