kung the level 10 Cornac Archmage by Sencim Youja

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp10 / 8%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity10 (base 10)
Constitution11 (base 10)
Magic49 (base 34)
Willpower28 (base 24)
Cunning16 (base 11)

Resources

Life201/201
Mana145/211
Healing Factor1.0097162075846
Regeneration2.2718614670654

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage20
Accuracy4
Crit Chance5%
APR4
Speed1.00

Offense: Spell

Spellpower41
Crit Chance10%
Speed1

Offense: Mind

Mindpower30
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+26%
Arcane+10%
Cold+6%
Fire+12%

Defense: Base

Armour (hardiness)13 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save8
Spell Save23
Mental Save15

Defense: Resistances

Temporal+ 7%( 70%)
Darkness+ 7%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (4/4)

Infusions
Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
1/5
1/5
1/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Storm1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
4/5
4/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
2/5
1/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
1/5
Spell / Conveyance1.30
4/5
1/5
1/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
done
done
done
done
active
done

Equipment

Tool
On feet
Around waist
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By kung the Cornac Archmage level 10
42nd Dusk 122nd year of Ascendancy at 19:41
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By kung the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 16:48
see stats

Log


Talent Lightning is ready to use.

Kung casts
Chain Lightning.
kung hits Something for 180 lightning damage.
kung hits Something for 0 lightning damage.
Kung stops surging mana.

Talent Manathrust is ready to use.
Talent Temporal Shield is ready to use.
Kung casts
Temporal Shield.
The very fabric of time alters around kung.


Melee retaliation hits Storm drake hatchling for
2 fire damage.
Storm drake hatchling hits kung for (34 to time), 0 physical (0 total damage).
Talent Rune: Prismatic is ready to use.

kung hits Storm drake hatchling for 21 physical damage.
Melee retaliation hits
kung for (3 to time), 0 lightning (0 total damage).
kung killed Storm drake hatchling!

Kung casts
Lightning.
You pickup 0.95 gold pieces.

Kung picks up (g.):
Velulaith (2 def, 4 armour).
You pickup 0.70 gold pieces.


Kung deactivates
Shielding.
Kung activates
Shielding.
Kung deactivates
Phantasmal Shield.
Kung activates
Phantasmal Shield.
The powerful time-altering energies generate a restoration field on kung.