Banshee Necromancer the level 11 Banshee Necromancer by ShadePen97

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceBanshee
ClassNecromancer
Level / Exp11 / 31%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity39 (base 25)
Constitution13 (base 13)
Magic43 (base 36)
Willpower33 (base 14)
Cunning14 (base 11)

Resources

Life112/112
Mana302/302
Soul18/18
Healing Factor1.2283363011315
Regeneration0.49133452045261

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth17.342941493866
See Invisible17.342941493866
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage18
Accuracy36
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower37
Crit Chance11%
Speed1

Offense: Mind

Mindpower27
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+15%
Mind+3%
Cold+20%

Offense: Damage Penetration

Temporal+10%
Acid+5%

Defense: Base

Armour (hardiness)15 (50.65183292883%)
Defense33
Ranged Defense33
Fatigue0
Physical Save36
Spell Save29
Mental Save42

Defense: Resistances

Darkness+ 20%( 75%)
Blight+ 20%( 75%)
Physical+ 12%( 70%)
Cold+ 38%( 75%)
All+ 7%( 70%)

Defense: Immunities

Silence Resistance100%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Disarm Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
4/5
3/5
0/5
0/5
Spell / Master of bones1.70
5/5
3/5
4/5
0/5
Spell / Master of flesh1.30
5/5
0/5
0/5
0/5
Spell / Master necromancer1.30
1/5
0/5
0/5
0/5
Spell / Animus1.30
4/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
0/5
0/5
0/5
Spell / Spectre1.30
3/5
1/5
1/5
0/5
Undead / Banshee1.10
5/5
1/5
0/5
0/5
Spell / Necrosis1.30
5/5
5/5
2/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
done
done
done
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Banshee Necromancer the Banshee Necromancer level 10
31st Haze 122nd year of Ascendancy at 21:09
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Banshee Necromancer the Banshee Necromancer level 10
31st Haze 122nd year of Ascendancy at 21:09
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Banshee Necromancer the Banshee Necromancer level 1
74th Pyre 122nd year of Ascendancy at 16:44
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Banshee Necromancer the Banshee Necromancer level 4
76th Pyre 122nd year of Ascendancy at 04:22
see stats

Log

Silybrewen the giant venus flytrap resists the knockback!
Armoured skeleton warrior hits Silybrewen the giant venus flytrap for 82 physical, 32 physical, 32 physical (146 total damage).
Armoured skeleton warrior hits Silybrewen the giant venus flytrap for 72 physical damage.
Silybrewen the giant venus flytrap hits Armoured skeleton warrior for 6 nature, 6 nature (13 total damage).
Armoured skeleton warrior hits Silybrewen the giant venus flytrap for 59 physical damage.
Armoured skeleton warrior killed Silybrewen the giant venus flytrap!
Rested for 39 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Banshee Necromancer picks up (h.):
iron helm of strength (+2) (0 def, 3 armour).
Banshee Necromancer picks up (g.):
pair of iron boots (0 def, 3 armour).
Ran for 8 turns (stop reason: hostile spotted to the northeast (giant venus flytrap)).


Banshee Necromancer casts
Black Ice.
Banshee Necromancer hits Giant venus flytrap for 176 cold damage.
Banshee Necromancer killed Giant venus flytrap!

Resting starts...

Talent Black Ice is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).


Your summoned ghoul disappears.
Banshee Necromancer picks up (f.):
iron plate armour of fire resistance (0 def, 7 armour).
You pickup 0.75 gold pieces.

Banshee Necromancer picks up (g.):
Salidatha.
Banshee Necromancer picks up (h.):
Floereeve (11 def, 0 armour).
Banshee Necromancer picks up (d.):
flaming iron dagger of massacre (15-20 power, 5 apr).
Banshee Necromancer picks up (c.):
iron greatmaul (18-26 power, 1 apr).