Hydra the level 9 Serpent Hydra by DeinVater

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceSerpent
ClassHydra
Level / Exp9 / 40%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 15)
Dexterity16 (base 10)
Constitution24 (base 17)
Magic7 (base 10)
Willpower32 (base 33)
Cunning25 (base 10)

Resources

Life444/444
Fury72/72
Stamina184/184
Equilibrium25
Healing Factor1.3072674059366
Regeneration4.6407992910751

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision4

Offense: Barehand

Damage10
Accuracy11
Crit Chance8%
APR50
Speed1.00

Offense: Spell

Spellpower12
Crit Chance8%
Speed1

Offense: Mind

Mindpower31
Crit Chance9%
Speed1

Offense: Damage Bonus

All+2%

Defense: Base

Armour (hardiness)5 (32%)
Defense16
Ranged Defense16
Fatigue0
Physical Save27
Spell Save24
Mental Save22

Defense: Resistances

Acid+ 5%( 70%)
All+ 2%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (0/0)

Class Talents

Wild-heart / Breath Hydra1.30
5/5
1/5
1/5
0/5
Wild-heart / Feral Hydra1.30
0/5
0/5
0/5
0/5
Wild-heart / Glob1.10
2/5
3/5
0/5
0/5
Wild-heart / Glare Hydra1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-heart / Prudence1.10
1/5
1/5
0/5
0/5
Ego / Serpent1.00
4/5
2/5
0/5
0/5
Wild-heart / Hoarding Beast1.10
1/5
1/5
0/5
0/5
Wild-heart / Hydragon1.10
1/5
1/5
4/5
2/5
Wild-heart / Regenerate1.30
1/5
4/5
1/5
0/5
Wild-heart / Natural Combat1.00
0/10
0/10
1/10
1/10
1/10
0/10
1/10
0/10

Effects

talent
talent
talent
talent
talent
beneficial effect
beneficial effect
detrimental effect
beneficial effect
beneficial effect

Quests

done
active
done
active
active
active
done
done

Equipment

Tool
1st feral head
3rd drool head
1st drool head
1st glare head
Light source
Cloak
2nd drool head

Inventory

Achievements

The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Hydra the Serpent Hydra level 7
6th Mirth 122nd year of Ascendancy at 03:28
see stats

Log

Hydra suddenly sprouts Glare heads!
Talent Ceaseless Blood is ready to use.
Talent Slyness is ready to use.
Hydra activates
Slyness.
Hydra suddenly sprouts Feral heads!

Talent Splitting Wounds is ready to use.
Talent Recuperate is ready to use.
Hydra suddenly sprouts Decoy heads!

Talent Rabbit's Foot is ready to use.
Talent Lick Wounds is ready to use.
Talent Nature Hardened is ready to use.
Talent Elusiveness is ready to use.
A rather indistinct head sprouts from Hydra's body!
Rested for 37 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Hydra activates
Splitting Wounds.
Hydra activates
Hydra Toxin.
Hydra activates
Ceaseless Blood.
Hydra activates
Recuperate.
Hydra is completely beheaded!!