test the level 50 Hulk Adventurer by private_pile

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Hulk! 1.4.8
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceHulk
ClassAdventurer
Level / Exp50 / 15801%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength1023 (base 12)
Dexterity1025 (base 12)
Constitution1031 (base 12)
Magic1011 (base 12)
Willpower1018 (base 12)
Cunning1033 (base 12)

Resources

Mana6669/6669
Equilibrium0
Vim1531/1531
Life899979/899979
Stamina4002/4002
Paradox300
Healing Factor2.3751873438801
Regeneration24047.631766861

Speed

Mental+200%
Attack+200%
Movement+603%
Spell+200%
Global+490.58%

Vision

Sight10
Lite8
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage1469
Accuracy235
Crit Chance723%
APR79
Speed0.33

Offense: Spell

Spellpower243
Crit Chance100%
Speed0.33333333333333
Cooldown Reduction95.55

Offense: Mind

Mindpower253
Crit Chance100%
Speed0.33333333333333

Offense: Damage Bonus

Acid+98%
Blight+98%
Arcane+98%
Cold+98%
Lightning+98%
Darkness+98%
Light+123%
Temporal+98%
Physical+98%
Mind+140%
Fire+98%
Nature+130%

Offense: Damage Penetration

Acid+98%
Blight+98%
Arcane+98%
Cold+98%
Lightning+98%
Darkness+98%
Light+98%
Temporal+98%
Physical+98%
Mind+138%
Fire+98%
Nature+98%

Defense: Base

Armour (hardiness)70 (100%)
Defense170
Ranged Defense170
Fatigue8
Physical Save247
Spell Save244
Mental Save245

Defense: Resistances

Acid+100%(105%)
Blight+100%(105%)
Arcane+100%(105%)
Cold+100%(105%)
All+113%(105%)
Mind+100%(105%)
Lightning+100%(105%)
Light+100%(105%)
Temporal+100%(105%)
Physical+100%(105%)
Darkness+100%(105%)
Fire+100%(105%)
Nature+100%(105%)

Defense: Immunities

Confusion Resistance100%
Instadeath Resistance100%
Knockback Resistance30%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cunning / Tactical1.50
5/5
5/5
5/5
5/5

Generic Talents

Wild-gift / Mindstar mastery1.20
0/5
0/5
0/5
0/5
Wild-gift / Harmony2.00
5/5
5/5
5/5
5/5
Chronomancy / Chronomancy1.00
5/5
5/5
5/5
5/5
Wild-gift / Antimagic1.00
1/5
0/5
0/5
0/5
Spell / Divination1.00
5/5
5/5
5/5
5/5
Chronomancy / Fate Weaving1.20
5/5
5/5
5/5
5/5
Corruption / Torment1.00
5/5
5/5
5/5
5/5
Cunning / Scoundrel1.00
5/5
5/5
5/5
5/5
Technique / Combat training1.00
5/5
5/5
5/5
5/5
5/5
5/5

Effects

beneficial effect

Quests

failed
done
active
active
active
active
done
done
done

Equipment

On fingers
Around neck
In main hand
Light source
Main armor

Inventory

Achievements

Antimagic! (Madness (Roguelike) difficulty) Completed antimagic training in the Ziguranth camp.
By test the Hulk Adventurer level 50
9th Allure 123rd year of Ascendancy at 08:40
see stats
Curse Lifter (Madness (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By test the Hulk Adventurer level 50
49th Regrowth 123rd year of Ascendancy at 13:32
see stats
Dragon's Greed (Madness (Roguelike) difficulty) Amassed 8000 gold pieces.
By test the Hulk Adventurer level 9
48th Dusk 122nd year of Ascendancy at 18:15
see stats
Fast Curse Dispel (Madness (Roguelike) difficulty) Killed Ben Cruthdar the Cursed while saving all the lumberjacks.
By test the Hulk Adventurer level 50
49th Regrowth 123rd year of Ascendancy at 13:32
see stats
Fear me not! (Madness (Roguelike) difficulty) Survived the Fearscape!
By test the Hulk Adventurer level 50
21st Regrowth 123rd year of Ascendancy at 17:57
see stats
Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By test the Hulk Adventurer level 10
48th Dusk 122nd year of Ascendancy at 18:49
see stats
Level 20 (Madness (Roguelike) difficulty) Got a character to level 20.
By test the Hulk Adventurer level 20
73rd Dusk 122nd year of Ascendancy at 01:14
see stats
Level 30 (Madness (Roguelike) difficulty) Got a character to level 30.
By test the Hulk Adventurer level 30
48th Haze 122nd year of Ascendancy at 16:42
see stats
Level 40 (Madness (Roguelike) difficulty) Got a character to level 40.
By test the Hulk Adventurer level 40
48th Haze 122nd year of Ascendancy at 23:38
see stats
Level 50 (Madness (Roguelike) difficulty) Got a character to level 50.
By test the Hulk Adventurer level 50
49th Haze 122nd year of Ascendancy at 00:46
see stats
Oozemancer (Madness (Roguelike) difficulty) Destroyed the corrupted oozemancer.
By test the Hulk Adventurer level 50
68th Haze 122nd year of Ascendancy at 14:11
see stats
Overpowered! (Madness (Roguelike) difficulty) Did over 6000 damage in one attack.
By test the Hulk Adventurer level 34
48th Haze 122nd year of Ascendancy at 23:19
see stats
Size is everything (Madness (Roguelike) difficulty) Did over 1500 damage in one attack.
By test the Hulk Adventurer level 34
48th Haze 122nd year of Ascendancy at 23:19
see stats
Size matters (Madness (Roguelike) difficulty) Did over 600 damage in one attack.
By test the Hulk Adventurer level 34
48th Haze 122nd year of Ascendancy at 23:19
see stats
The Arena (Madness (Roguelike) difficulty) Unlocked Arena mode.
By test the Hulk Adventurer level 8
76th Pyre 122nd year of Ascendancy at 03:41
see stats
The bigger the better! (Madness (Roguelike) difficulty) Did over 3000 damage in one attack.
By test the Hulk Adventurer level 34
48th Haze 122nd year of Ascendancy at 23:19
see stats
Treasure Hoarder (Madness (Roguelike) difficulty) Amassed 3000 gold pieces.
By test the Hulk Adventurer level 4
74th Pyre 122nd year of Ascendancy at 12:23
see stats
Treasure Hunter (Madness (Roguelike) difficulty) Amassed 1000 gold pieces.
By test the Hulk Adventurer level 2
74th Pyre 122nd year of Ascendancy at 11:00
see stats

Log

You gain 3.31 gold from the transmogrification of chilling dwarven-steel battleaxe of phasing (28.5-42.75 power, 12 apr).
You gain 5.20 gold from the transmogrification of
arcing steel battleaxe of ruin (23.5-35.25 power, 2 apr).
You gain 4.31 gold from the transmogrification of
shimmering yew magestaff of might (20-24 power, 4 apr, arcane element).
You gain 7.72 gold from the transmogrification of
lifebinding yew starstaff of breaching (20-24 power, 4 apr, physical element).
You gain 5.10 gold from the transmogrification of
earthen yew vilestaff of illumination (20-24 power, 4 apr, acid element).
You gain 1.75 gold from the transmogrification of
vision rune (radius 13; dur 20; see horror).
You gain 0.54 gold from the transmogrification of
teleportation rune (range 33).
You gain 1.77 gold from the transmogrification of
heat beam rune (307 fire damage).
You gain 2.01 gold from the transmogrification of
acid wave rune of the wizard (2561 acid damage; disarm 5 turns with power 212).
You gain 2.15 gold from the transmogrification of
phase door rune (range 9; power 24; dur 6).
You gain 2.85 gold from the transmogrification of
phase door rune (range 9; power 38; dur 5).
You gain 6.76 gold from the transmogrification of
heroism infusion of the warrior (+148 for 12 turns, die at -4648).
You gain 2.37 gold from the transmogrification of
movement infusion of the wizard (3483% speed; 7 turns).
You gain 1.92 gold from the transmogrification of
movement infusion (444% speed; 8 turns).
You gain 2.12 gold from the transmogrification of
insidious poison infusion (63 nature damage, 33% healing reduction).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 26%; cure mental, physical).
You gain 1.71 gold from the transmogrification of
regeneration infusion (heal 405 over 5 turns).
You gain 1.09 gold from the transmogrification of
healing infusion of the psychic (heal 2476).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.


Today is the 44th Pyre of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 08:16.

There is a A path into the Old Forest here (press '' or right click to use).

There is a Ruins of Kor'Pul here (press '' or right click to use).
Saving game...

Saving done.