Dremonologist the level 14 Drem Demonologist by Zorito168

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDrem
ClassDemonologist
Level / Exp14 / 65%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 28)
Dexterity16 (base 10)
Constitution27 (base 21)
Magic45 (base 40)
Willpower9 (base 10)
Cunning13 (base 10)

Resources

Life446/446
Stamina152/152
Vim129/129
Healing Factor1.1386945338482
Regeneration4.8394517688549

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+119.41616685128%

Vision

Sight10
Lite6
Infravision5
See Stealth16.54677130326
See Invisible16.54677130326

Offense: Mainhand

Damage76
Accuracy43
Crit Chance2%
APR4
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower46
Crit Chance5%
Speed1

Offense: Mind

Mindpower16
Crit Chance5%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+31%
Nature+12%
Blight+21%
Physical+18%
Cold+15%
All0%

Offense: Damage Penetration

Blight+8%
Lightning+5%
Physical+13%
Acid+8%

Defense: Base

Armour (hardiness)33.495382265605 (30%)
Defense21
Ranged Defense21
Fatigue15
Physical Save25
Spell Save28
Mental Save25

Defense: Resistances

Acid+ 54%( 70%)
Blight+ 17%( 70%)
Physical+ 19%( 70%)
Cold+ 33%( 70%)
All+ 15%( 70%)
Darkness+ 34%( 70%)
Light+ 22%( 70%)
Fire+ 29%( 70%)
Lightning+ 28%( 70%)

Defense: Immunities

Teleport Resistance20%
Pinning Resistance10%
Instadeath Resistance100%
Disarm Resistance24%

Inscriptions (4/4)

Runes
Runes
Infusions
Infusions

Class Talents

Corruption / Demonic pact1.30
3/5
5/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Corruption / Spellblaze1.30
0/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
1/5
5/5
0/5
Corruption / Infernal combat1.30
1/5
0/5
0/5
0/5
Corruption / Doom shield1.30
5/5
3/5
3/5
0/5
Technique / Shield offense1.30
2/5
1/5
1/5
0/5
Technique / Combat techniques1.30
3/5
0/5
0/5
0/5

Generic Talents

Corruption / Black-magic1.30
5/5
3/5
0/5
0/5
Race / Drem1.00
1/5
3/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Corruption / Torment1.30
5/5
1/5
1/5
0/5
Technique / Combat training1.00
2/5
3/5
0/5
4/5
4/5
0/5

Effects

talent
talent
talent
talent
detrimental effect

Quests

done
failed
done
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Dremonologist the Drem Demonologist level 10
31st Voratun 122nd year of Ascendancy at 03:59
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By Dremonologist the Drem Demonologist level 11
2nd Profit 122nd year of Ascendancy at 04:51
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Dremonologist the Drem Demonologist level 11
2nd Acquisition 122nd year of Ascendancy at 00:39
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Dremonologist the Drem Demonologist level 8
27th Voratun 122nd year of Ascendancy at 15:39
see stats

Log

Yvobeth the shimmering crystal casts Firebeam.
Yvobeth the shimmering crystal casts
Moonlight Ray.
Yvobeth the shimmering crystal hits Dremonologist for (17 turned into osmosis), 17 fire, (20 turned into osmosis), 70 darkness (87 total damage).
Dremonologist the level 14 drem demonologist was darkened to death by Yvobeth the shimmering crystal on level 4 of Scintillating Caves.
You have 3 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Yvobeth the shimmering crystal killed Dremonologist!
Saving game...

Resting starts...

Talent Corrosive Slashes is ready to use.
Talent Shield Pummel is ready to use.
Talent Demon Seed is ready to use.
Talent Darkfire is ready to use.
Talent Demonic Madness is ready to use.
Talent Bleak Outcome is ready to use.
Dremonologist activates
Bleak Outcome.
Talent Osmosis Shield is ready to use.
Talent Rune: Shielding is ready to use.
Talent Rush is ready to use.
Talent Overkill is ready to use.
Dremonologist activates
Overkill.
Talent Wraithform is ready to use.
Talent Hardened Core is ready to use.
Talent Flame of Urh'Rok is ready to use.
Dremonologist activates
Flame of Urh'Rok.
Dremonologist activates
Hardened Core.
Rested for 33 turns (stop reason: all resources and life at maximum).


Saving done.