Osl the level 11 Orc Skirmisher by snj

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Convenient Digging 1.5.5
Prodigy Tweaks 1.5.5
Additional Randart Properties 1.5.10
Revamped Alchemist 1.5.5
minmay's minor mindslot mindstar modification 1.5.5
Harbinger 1.5.6
Half-Cost Category Mastery 1.3.1
CampaignOrcs
ModeNormal Adventure
SexFemale
RaceOrc
ClassSkirmisher
Level / Exp11 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 14)
Dexterity30 (base 29)
Constitution18 (base 10)
Magic12 (base 10)
Willpower16 (base 15)
Cunning28 (base 24)

Resources

Life316/316
Stamina135/135
Steam0/100
Healing Factor1.1838297872341
Regeneration10.960494762123

Speed

Mental0%
Attack0%
Movement+2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision6
See Stealth41.051968732286
See Invisible41.051968732286

Offense: Mainhand

Damage38
Accuracy35
Crit Chance15%
APR1
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance6%
Speed1

Offense: Mind

Mindpower21
Crit Chance6%
Speed1

Offense: Damage Bonus

Nature+11%
All0%

Defense: Base

Armour (hardiness)22 (49.309173272933%)
Defense32
Ranged Defense34
Fatigue9.7096774193548
Physical Save21
Spell Save15
Mental Save15

Defense: Resistances

Nature+ 30%( 70%)
All+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance50%

Inscriptions (3/3)

Infusions
Infusions
Implants

Class Talents

Cunning / Poisons1.20
1/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
3/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
1/5
1/5
0/5
Cunning / Called Shots1.30
1/5
2/5
0/5
0/5
Technique / Buckler Training1.30
3/5
2/5
1/5
0/5

Generic Talents

Cunning / Survival1.50
1/5
1/5
0/5
0/5
Race / Orc1.00
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
2/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
2/5
0/5
0/5

Effects

talent

Quests

active
done
active
done
active
active

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
On fingers
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

A Fistful of Gold Buy an item from an AAA.
By Osl the Orc Skirmisher level 10
35th Retaking 124th year of Ascendancy at 09:30
see stats
Level 10 Got a character to level 10.
By Osl the Orc Skirmisher level 10
34th Retaking 124th year of Ascendancy at 17:18
see stats

Log

Rested for 20 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


You gain 0.10 gold from the melting of
ash totem of thorny skin [power 27] (17 cooldown).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 2.26 gold from the melting of
spiked dwarven-steel plate armour of spell shielding (5 def, 11 armour).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 1.44 gold from the melting of
grounding pair of dwarven-steel boots of uncanny dodging (4 def, 4 armour).
You gain 1.13 gold from the melting of
mindwoven woollen robe of frost (+15%) (0 def, 0 armour).
You collect a new ingredient:
lump of steel (1).
You gain 2.73 gold from the melting of
acidic steel waraxe of daylight (104% power, 3 apr).
You gain 0.50 gold from the melting of
ash starstaff (111% power, 3 apr, darkness element).
You collect a new ingredient:
stack of herbs (sessali) (1).
You gain 2.00 gold from the melting of
Bloomsoul (94% power, 13 apr, nature damage).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 3.20 gold from the melting of
inquisitor's dwarven-steel longsword (126% power, 4 apr).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel greatsword (128% power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 3.70 gold from the melting of
glacial steel greatmaul (129% power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.60 gold from the melting of
steel dagger of erosion (102% power, 6 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.14 gold from the melting of
arcing steel dagger (102% power, 6 apr).
You gain 1.26 gold from the melting of
biting gale rune (30 cold damage; freeze 3 turns with power 21).
There is a way to the previous level here (press '' or right click to use).
Osl deactivates Apply Poison.

Osl's Apply Poison has been deactivated!