Aleister the level 1 Higher Arcane Blade by Naval187

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassArcane Blade
Level / Exp1 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 13)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic14 (base 13)
Willpower11 (base 10)
Cunning13 (base 13)

Resources

Life100/100
Mana105/105
Stamina102/102
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth16.54677130326
See Invisible16.54677130326

Offense: Mainhand

Damage11
Accuracy5
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower14
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save8
Spell Save8
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
2/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Poison from Green jelly hits
Aleister for 2 nature damage.
Aleister misses Green jelly.

Poison from Green jelly hits
Aleister for 2 nature damage.
Green jelly hits Aleister for 1 nature damage.
Aleister hits Green jelly for 14 physical damage.
Aleister killed Green jelly!

Poison from Green jelly hits
Aleister for 2 nature damage.
You pickup 0.70 gold pieces.


Poison from Green jelly hits
Aleister for 2 nature damage.
Ran for 2 turns (stop reason: taken damage).


Poison from Green jelly hits
Aleister for 2 nature damage.
Resting starts...

Aleister stops being poisoned.

Talent Rush is ready to use.
Rested for 26 turns (stop reason: all resources and life at maximum).


Aleister activates
Arcane Combat.
Aleister casts
Arcane Strike.

Aleister deactivates
Arcane Combat.
Arcane Combat is still on cooldown for 5 turns.

Resting starts...

Talent Arcane Combat is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).