Amcor the level 1 Cornac Enchanter by ithuriel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassEnchanter
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity10 (base 10)
Constitution13 (base 13)
Magic16 (base 16)
Willpower11 (base 11)
Cunning10 (base 10)

Resources

Life102/102
Mana118/118
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy4
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower19
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save8
Spell Save9
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Inanimation1.30
2/5
0/5
0/5
0/5
Spell / Ordered hedgemagic1.30
0/5
0/5
0/5
0/5
Spell / Disenchantment1.30
0/5
0/5
0/5
0/5
Spell / Martial enchantments1.30
2/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Mana alchemy1.30
1/5
0/5
0/5
0/5
Technique / Staff combat1.30
0/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
1/5
0/5
0/5
0/5
Spell / Force1.30
2/5
0/5
0/5
0/5
Spell / Staff magic1.30
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Resting starts...

Talent Lesser Magic Missile is ready to use.
Talent Lesser Lightning is ready to use.
Talent Infusion: Healing is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Talent Flying Weapon is ready to use.

Talent Force Punch is ready to use.

Resting starts...

Talent Fiery Hands is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).

There is a Derth (Town) here (press '' or right click to use).
Saving game...

Saving done.


There is a Passageway into the Trollmire here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).