DwarfMans the level 2 Dwarf Stone Warden by jdsmith2816

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassStone Warden
Level / Exp2 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity8 (base 10)
Constitution13 (base 10)
Magic15 (base 17)
Willpower16 (base 13)
Cunning10 (base 10)

Resources

Life140/140
Mana136/136
Equilibrium15
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage20
Accuracy16
Crit Chance2%
APR0
Speed1.00

Offense: Offhand

Damage11
Accuracy16
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower15
Crit Chance1%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)14.413408721348 (65.897138898113%)
Defense0
Ranged Defense0
Fatigue28
Physical Save10
Spell Save10
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
2/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
1/5
0/5
0/5
0/5
Wild-gift / Earthen vines1.30
1/5
0/5
0/5
0/5
Wild-gift / Dwarven nature1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

DwarfMans killed Giant white mouse!
--------------------------------

Resting starts...

DwarfMans starts regenerating health quickly.

Norgan's skin returns to normal.

DwarfMans stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).

--------------------------------

You pickup 0.60 gold pieces.

DwarfMans picks up (g.):
insulating pair of rough leather boots of tirelessness (0 def, 1 armour).
There is a next level here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).

--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
There is a next level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).

--------------------------------

You gain 5.25 gold from the transmogrification of soothing elm wand of clairvoyance [power 9] (15 cooldown).
You gain 0.10 gold from the transmogrification of linen wizard hat (1 def, 0 armour).
You gain 2.88 gold from the transmogrification of insulating pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 1.31 gold from the transmogrification of elm longbow of cold.
You gain 0.25 gold from the transmogrification of mossy mindstar (2-2 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of iron waraxe (12-16 power, 2 apr).
You gain 2.65 gold from the transmogrification of shimmering elm vilestaff of fate (10-12 power, 2 apr, acid element).
You gain 0.05 gold from the transmogrification of copper ring.
You gain 1.13 gold from the transmogrification of healing infusion of the wizard (heal 76; cd 12).
There is a previous level here (press '' or right click to use).