Kray the level 2 Drem Adventurer by dogamusprime

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignMaj'Eyal
ModeInsane Exploration
SexMale
RaceDrem
ClassAdventurer
Level / Exp2 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 12)
Dexterity13 (base 12)
Constitution14 (base 13)
Magic16 (base 14)
Willpower11 (base 12)
Cunning12 (base 12)

Resources

Life138/138
Mana81/81
Healing Factor1.0326086956522
Regeneration0.28396739130435

Speed

Mental+0.15000000000001%
Attack+0.15000000000001%
Movement+1%
Spell+0.15000000000001%
Global+100.1%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy7
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance3%
Speed0.99850224663005

Offense: Mind

Mindpower15
Crit Chance5%
Speed0.99850224663005

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)1.035 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save10
Spell Save9
Mental Save22

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Necrosis2.20
2/5
0/5
0/5
0/5
Spell / Nightfall1.40
2/5
0/5
0/5
0/5

Generic Talents

Technique / Conditioning1.00
2/5
0/5
0/5
0/5
Race / Drem1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
active

Equipment

Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log


Ran for 2 turns (stop reason: hostile spotted to the west (white worm mass)).


Kray casts
Invoke Darkness.
Kray's Invoke Darkness hits White worm mass for
77 darkness damage.
Kray's Invoke Darkness killed White worm mass!

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


Kray picks up (h.):
rejuvenating iron plate armour (0 def, 7 armour).
Ran for 3 turns (stop reason: hostile spotted to the east (forest troll)).


Kray casts
Invoke Darkness.
Kray's Invoke Darkness hits Forest troll for
77 darkness damage.

Resting starts...

Rested for 1 turns (stop reason: hostile spotted to the east (forest troll)).


Talent Invoke Darkness is ready to use.

Kray casts
Invoke Darkness.
Welcome to level 2 [Kray].
Kray has 8 stat point(s), 4 class talent point(s), 3 generic talent point(s), 1 category point(s) to spend. Press p to use them.

You collect a new ingredient:
length of troll intestine (1).
Kray's Invoke Darkness hits Forest troll for
77 darkness damage.
Kray's Invoke Darkness killed Forest troll!

Kray deactivates
Blurred Mortality.