Little Witch the level 23 Cornac Archmage by masonpcd

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Eternal Darkness/Necromancy+ Merger 1.2.3
CampaignMaj'Eyal
ModeEasy Adventure
SexFemale
RaceCornac
ClassArchmage
Level / Exp23 / 39%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity15 (base 10)
Constitution44 (base 35)
Magic58 (base 53)
Willpower27 (base 22)
Cunning18 (base 11)

Resources

Life466/466
Mana269/269
Healing Factor1.42
Regeneration6.106

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision4
See Stealth6
See Invisible6

Offense: Mainhand

Damage29
Accuracy11
Crit Chance7%
APR3
Speed1.00

Offense: Spell

Spellpower45.333333333333
Crit Chance10%
Speed1

Offense: Mind

Mindpower23.05
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense24.01135373921
Ranged Defense24.01135373921
Fatigue0
Physical Save24.5875
Spell Save28.3125
Mental Save16.625

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Poison Resistance27%
Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Runes
Runes

Class Talents

Spell / Air1.30
5/5
0/5
0/5
0/5
Spell / Arcane1.30
1/5
5/5
5/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
1/5
4/5
1/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Meta1.30
1/5
5/5
0/5
0/5
Spell / Aegis1.30
1/5
5/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
5/5
0/5

Effects

talent
talent
talent

Quests

done
done
done
done
done
done
active
done
active
done
done
active
done
done
done

Equipment

Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 45 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 64 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 64 turns (stop reason: at exit).


You gain 2.21 gold from the transmogrification of
elven-silk robe of life (5 def, 0 armour).
Little Witch wears(replacing):
verdant cashmere robe of life (2 def, 0 armour).

You gain 3.75 gold from the transmogrification of
Girdle of the Calm Waters.
You gain 1.71 gold from the transmogrification of
spellwoven linen wizard hat of the mind (+11%) (1 def, 0 armour).
Resting starts...

Little Witch starts regenerating health quickly.

Little Witch stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Little Witch deactivates Shielding.

Little Witch deactivates Spellcraft.

Little Witch deactivates Chant of Fortress.