Shandor the level 20 Thalore Oozemancer by 64legos

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
Convenient Digging 1.5.5
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceThalore
ClassOozemancer
Level / Exp20 / 15%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength13 (base 10)
Dexterity44 (base 41)
Constitution11 (base 10)
Magic8 (base 10)
Willpower69 (base 48)
Cunning56 (base 48)

Resources

Life1050/1050
Equilibrium61
Healing Factor1.2597162075846
Regeneration0.56687229341307

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth45.308559597209
See Invisible45.308559597209

Offense: Mainhand

Damage65
Accuracy41
Crit Chance21%
APR29
Speed1.00

Offense: Offhand

Damage58
Accuracy41
Crit Chance17%
APR35
Speed1.00

Offense: Spell

Spellpower8
Crit Chance15%
Speed1

Offense: Mind

Mindpower57
Crit Chance24%
Speed1

Offense: Damage Bonus

Acid+11%
Light+10%
Nature+46%
Darkness+10%
Cold+11%
Fire+5%
All0%

Offense: Damage Penetration

Nature+10%

Defense: Base

Armour (hardiness)9 (30%)
Defense31
Ranged Defense31
Fatigue0
Physical Save21
Spell Save35
Mental Save40

Defense: Resistances

Nature+ 65%( 70%)
Acid+ 41%( 70%)
Light+ 42%( 70%)
Cold+ 36%( 70%)
Blight+ 24%( 70%)
Arcane+ 34%( 70%)
Fire+ 26%( 70%)
All+ 18%( 70%)

Defense: Immunities

Bleed Resistance65%
Instadeath Resistance100%
Blind Resistance65%
Poison Resistance100%
Knockback Resistance40%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Wild-gift / Oozing blades1.30
1/5
1/5
1/5
0/5
Wild-gift / Corrosive blades1.30
1/5
1/5
1/5
0/5
Wild-gift / Moss1.60
1/5
1/5
1/5
1/5
Wild-gift / Eyal's fury1.30
1/5
2/5
1/5
0/5
Wild-gift / Slime1.30
2/5
5/5
1/5
5/5
Wild-gift / Mucus1.30
4/5
4/5
5/5
2/5
Wild-gift / Ooze1.30
5/5
1/5
1/5
5/5

Generic Talents

Cunning / Survival1.00
1/5
1/5
5/5
1/5
Wild-gift / Mindstar mastery1.30
5/5
1/5
4/5
1/5
Wild-gift / Call of the wild1.30
1/5
1/5
1/5
1/5
Wild-gift / Antimagic1.40
3/5
1/5
3/5
1/5
Race / Thalore1.00
1/5
1/5
3/5
0/5

Effects

talent
talent
talent
talent

Quests

active
failed
done
done
done
active
done
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Antimagic! (Roguelike) Completed antimagic training in the Ziguranth camp.
By Shandor the Thalore Oozemancer level 16
21st Dusk 122nd year of Ascendancy at 17:14
see stats
Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Shandor the Thalore Oozemancer level 16
11st Dusk 122nd year of Ascendancy at 17:05
see stats
Level 10 (Roguelike) Got a character to level 10.
By Shandor the Thalore Oozemancer level 10
6th Mirth 122nd year of Ascendancy at 20:29
see stats
Level 20 (Roguelike) Got a character to level 20.
By Shandor the Thalore Oozemancer level 20
27th Dusk 122nd year of Ascendancy at 18:36
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Shandor the Thalore Oozemancer level 6
79th Pyre 122nd year of Ascendancy at 00:53
see stats

Log

Rested for 6 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Shandor deactivates
Psiblades.
Shandor activates
Psiblades.
The skin of Shandor starts dripping acid.
The skin of Shandor starts dripping acid.
Shandor deactivates
Mitosis.
Shandor activates
Mitosis.
Shandor deactivates
Antimagic Shield.
Shandor activates
Antimagic Shield.
Shandor deactivates
Psiblades.
Shandor activates
Psiblades.
The skin of Shandor starts dripping acid.
The skin of Shandor starts dripping acid.
Shandor deactivates
Mitosis.
Shandor activates
Mitosis.
Shandor deactivates
Antimagic Shield.
Shandor activates
Antimagic Shield.
You have no more inscription slots.

You are now inscribed with Infusion: Movement.

Resting starts...

Your summoned Shandor's mucus ooze disappears.
Talent Attune Mindstar is ready to use.
Talent Reclaim is ready to use.
Talent Infusion: Movement is ready to use.
Talent Acidfire is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).