Warden the level 6 Dwarf Adventurer by pconners

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceDwarf
ClassAdventurer
Level / Exp6 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity10 (base 12)
Constitution15 (base 12)
Magic20 (base 22)
Willpower20 (base 17)
Cunning12 (base 12)

Resources

Life204/204
Mana180/180
Equilibrium15
Healing Factor1.0460311219418
Regeneration0.26150778048544

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage11
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance3%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Arcane+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save10
Spell Save14
Mental Save11

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.00
5/5
0/5
0/5
0/5
Wild-gift / Earthen vines1.00
5/5
0/5
0/5
0/5
Spell / Nightfall1.00
4/5
0/5
0/5
0/5
Spell / Fire1.00
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
3/5
0/5
0/5
0/5
Wild-gift / Call of the wild1.00
5/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Tool
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

Warden picks up (b.): shielding rune (absorb 69; dur 4; cd 16).

Resting starts...

Rested for 23 turns (stop reason: all resources and life at maximum).


Warden picks up (d.):
elm vilestaff (10-12 power, 2 apr, darkness element).
Warden picks up (e.):
thought-forged iron mace of erosion (14-19 power, 2 apr).
Warden picks up (c.):
shielding rune (absorb 50; dur 4; cd 14).
Warden picks up (n.):
zircon.
Norgan is affected by the glimmerstone!

Warden picks up (n.):
zircon.
Warden picks up (f.):
iron greatmaul of daylight (20-30 power, 1 apr).
There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 5 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).