Do Rus Fah the level 2 Cornac Crusader by cwascard

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Crusader Class 1.5.5
Revamped Anorithil 1.5.5
Bladebender 1.5.6
Harbinger 1.5.6
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceCornac
ClassCrusader
Level / Exp2 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 18)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic20 (base 18)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life189/189
Positive43/43
Stamina128/128
Healing Factor1
Regeneration5

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage19
Accuracy21
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower20
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Arcane+3%

Defense: Base

Armour (hardiness)12.522593642275 (63.098591549296%)
Defense6
Ranged Defense10
Fatigue18
Physical Save20
Spell Save14
Mental Save12

Defense: Immunities

Disarm Resistance20%
Instadeath Resistance100%
Blind Resistance35%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Tactical1.30
0/5
0/5
0/5
0/5
Celestial / Sunlight1.30
1/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Celestial / Sun1.30
1/5
0/5
0/5
0/5
Celestial / Radiance1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
0/5
0/5
1/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active

Equipment

Main armor
On hands
In off hand
In main hand
Light source

Inventory

Achievements

Log

Do Rus Fah killed Bee swarm!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 5 turns (stop reason: hostile spotted to the northwest (forest troll)).


Forest troll misses Do Rus Fah.

Do Rus Fah casts Sun Ray.

Do Rus Fah hits Forest troll for 48 light damage.

Do Rus Fah casts Searing Light.

Do Rus Fah hits Forest troll for 25 light damage.
Do Rus Fah's light area effect hits Forest troll for
12 light damage.

Forest troll hits Do Rus Fah for 5 physical damage.
You collect a new ingredient:
length of troll intestine (1).
Do Rus Fah's light area effect hits Forest troll for
12 light damage.
Do Rus Fah's light area effect killed Forest troll!

Resting starts...

Talent Searing Light is ready to use.
Talent Sun Ray is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).


Do Rus Fah picks up (c.):
rough leather whip (9-9.9 power, 2 apr).

You pickup 0.75 gold pieces.


Do Rus Fah deactivates Weapon of Light.