aquivamos the level 50 Orc Berserker by cmasterchief

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
Hulk! 1.4.8
CampaignOrcs
ModeMadness Roguelike
SexMale
RaceOrc
ClassBerserker
Level / Exp50 / 38293358%
Sizemedium
Lifes / Deaths

Primary Stats

Strength88 (base 60)
Dexterity61 (base 60)
Constitution76 (base 60)
Magic63 (base 60)
Willpower97 (base 60)
Cunning75 (base 60)

Resources

Life23585/23788
Stamina534/1100
Healing Factor1.4524390243903
Regeneration201.07677239853

Speed

Mental+197.35%
Attack+207.35%
Movement+294%
Spell+207.35%
Global+349.9%

Vision

Sight10
Lite5
Infravision9
See Stealth77.243619901011
See Invisible77.243619901011

Offense: Mainhand

Damage153
Accuracy100
Crit Chance80%
APR160
Speed0.34

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower96
Crit Chance31%
Speed0.32536196518627
Cooldown Reduction95.55

Offense: Mind

Mindpower103
Crit Chance36%
Speed0.32536196518627

Offense: Damage Bonus

Acid+98%
Blight+98%
Arcane+98%
Cold+106%
All0%
Physical+128%
Lightning+98%
Light+108%
Temporal+113%
Mind+104%
Darkness+120%
Fire+108%
Nature+98%

Offense: Damage Penetration

Acid+113%
Blight+113%
Arcane+113%
Cold+113%
All+15%
Physical+113%
Lightning+113%
Light+113%
Temporal+123%
Mind+118%
Darkness+113%
Fire+113%
Nature+113%

Defense: Base

Armour (hardiness)207.79953708906 (100%)
Defense78
Ranged Defense81
Fatigue41
Physical Save172
Spell Save176
Mental Save169

Defense: Resistances

Acid+100%(100%)
Blight+100%(100%)
Arcane+100%(100%)
Cold+100%(100%)
All+113%(100%)
Physical+100%(100%)
Lightning+100%(100%)
Light+100%(100%)
Temporal+100%(100%)
Mind+100%(100%)
Darkness+100%(100%)
Fire+100%(100%)
Nature+100%(100%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Superiority1.30
5/5
5/5
5/5
5/5
Technique / Combat veteran1.50
5/5
5/5
5/5
5/5
Technique / Berserker's strength1.50
5/5
5/5
5/5
5/5
Technique / Bloodthirst1.30
5/5
5/5
5/5
5/5
Technique / Two-handed assault1.30
5/5
5/5
5/5
5/5
Technique / Warcries1.30
5/5
5/5
5/5
5/5
Technique / Combat techniques1.50
5/5
5/5
5/5
5/5

Generic Talents

Race / Orc1.00
5/5
5/5
5/5
5/5
Cunning / Survival1.20
5/5
5/5
5/5
5/5
Technique / Conditioning1.50
5/5
5/5
5/5
5/5
Technique / Mobility0.80
0/5
0/5
0/5
0/5
Technique / Combat training1.50
5/5
5/5
5/5
5/5
5/5
5/5

Effects

talent
talent
talent
talent
beneficial effect
detrimental effect
beneficial effect
beneficial effect
beneficial effect

Quests

active
active
done
done
active
done
done
done
done
active
done
done
done
done

Equipment

Quiver
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
In off hand
Main armor
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

Across the Narrow Sea (Madness (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By aquivamos the Orc Berserker level 50
23rd Retaking 124th year of Ascendancy at 12:31
see stats
Dragon's Greed (Madness (Roguelike) difficulty) Amassed 8000 gold pieces.
By aquivamos the Orc Berserker level 9
10th Retaking 124th year of Ascendancy at 11:18
see stats
Exterminator (Madness (Roguelike) difficulty) Killed 1000 creatures.
By aquivamos the Orc Berserker level 50
26th Retaking 124th year of Ascendancy at 14:18
see stats
Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By aquivamos the Orc Berserker level 10
10th Retaking 124th year of Ascendancy at 11:18
see stats
Level 20 (Madness (Roguelike) difficulty) Got a character to level 20.
By aquivamos the Orc Berserker level 20
10th Retaking 124th year of Ascendancy at 11:18
see stats
Level 30 (Madness (Roguelike) difficulty) Got a character to level 30.
By aquivamos the Orc Berserker level 30
10th Retaking 124th year of Ascendancy at 11:18
see stats
Level 40 (Madness (Roguelike) difficulty) Got a character to level 40.
By aquivamos the Orc Berserker level 40
10th Retaking 124th year of Ascendancy at 11:18
see stats
Level 50 (Madness (Roguelike) difficulty) Got a character to level 50.
By aquivamos the Orc Berserker level 50
10th Retaking 124th year of Ascendancy at 11:18
see stats
No Steam, No Palace. No Palace, No Palace! (Madness (Roguelike) difficulty) Destroyed the Palace of Fumes without first destroying the geothermal valves in the Steam Quarry.
By aquivamos the Orc Berserker level 50
14th Loss 124th year of Ascendancy at 12:24
see stats
One Ill Turn Deserves Another (Madness (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By aquivamos the Orc Berserker level 50
14th Loss 124th year of Ascendancy at 12:24
see stats
Size is everything (Madness (Roguelike) difficulty) Did over 1500 damage in one attack.
By aquivamos the Orc Berserker level 50
3rd Dearth 124th year of Ascendancy at 23:32
see stats
Size matters (Madness (Roguelike) difficulty) Did over 600 damage in one attack.
By aquivamos the Orc Berserker level 50
10th Retaking 124th year of Ascendancy at 13:13
see stats
The Dead God Rests (Madness (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By aquivamos the Orc Berserker level 50
19th Loss 124th year of Ascendancy at 06:16
see stats
The bigger the better! (Madness (Roguelike) difficulty) Did over 3000 damage in one attack.
By aquivamos the Orc Berserker level 50
16th Loss 124th year of Ascendancy at 00:41
see stats
Treasure Hoarder (Madness (Roguelike) difficulty) Amassed 3000 gold pieces.
By aquivamos the Orc Berserker level 4
10th Retaking 124th year of Ascendancy at 11:18
see stats
Treasure Hunter (Madness (Roguelike) difficulty) Amassed 1000 gold pieces.
By aquivamos the Orc Berserker level 2
10th Retaking 124th year of Ascendancy at 11:18
see stats

Log

You don't see how to get there...

Today is the 23rd Loss of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 07:30.


You don't see how to get there...


There is a Kruk Pride (Town) here (press '' or right click to use).
Aquivamos stops regenerating health quickly.


Today is the 24th Loss of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 22:25.

There is a Kruk Pride (Town) here (press '' or right click to use).
There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


You don't see how to get there...

You don't see how to get there...


Today is the 25th Loss of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 04:00.


Saving game...

Saving done.

Aquivamos deactivates
Onslaught.
Aquivamos deactivates
Precise Strikes.
Aquivamos deactivates
Daunting Presence.
Aquivamos's skin returns to normal.

Aquivamos deactivates
Shattering Impact.
Aquivamos's adrenaline surge has come to an end.

Aquivamos no longer revels in blood quite so much.