Umekaath the level 6 Shalore Corruptor by Pashalik_Mons

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceShalore
ClassCorruptor
Level / Exp6 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic43 (base 20)
Willpower16 (base 13)
Cunning11 (base 10)

Resources

Life203/203
Vim147/147
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage14
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower33
Crit Chance5%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+10%
Arcane+4%

Defense: Base

Armour (hardiness)2 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save18
Spell Save28
Mental Save20

Defense: Resistances

Cold+ 12%( 70%)
Fire+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Disarm Resistance21%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Blood1.30
0/5
0/5
0/5
0/5
Corruption / Vim1.30
1/5
0/5
0/5
0/5
Corruption / Blight1.30
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
1/5
0/5
0/5
0/5
Corruption / Plague1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Shalore1.00
1/5
0/5
0/5
0/5
Corruption / Curses1.30
0/5
0/5
0/5
0/5
Corruption / Torment1.30
1/5
0/5
0/5
0/5
Corruption / Hexes1.30
1/5
0/5
0/5
0/5

Effects

Quests

active
done
done

Equipment

On fingers
On fingers
Main armor
On feet
Light source
On hands
In main hand

Inventory

Achievements

Log

You can read all your collected lore in the game menu, by pressing Escape.
Umekaath stops burning.


Talent Drain is ready to use.

Resting starts...

Talent Rune: Shatter Afflictions is ready to use.
Talent Grace of the Eternals is ready to use.
Rested for 23 turns (stop reason: all resources and life at maximum).


Space around you starts to dissolve...


You are yanked out of this place!

Ran for 12 turns (stop reason: dialog is displayed).


You gain 5.25 gold from the transmogrification of
soothing elm totem of summon tentacle [power 95] (25 cooldown).
You gain 0.90 gold from the transmogrification of
arcing pouch of iron shots of accuracy (18/18, 16-19 power, 1 apr).
You gain 16.00 gold from the transmogrification of
Eye of the Dreaming One.
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 2.90 gold from the transmogrification of
insulating pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 2.00 gold from the transmogrification of
iron waraxe of paradox (11-15 power, 2 apr).
You gain 0.95 gold from the transmogrification of
acidic iron waraxe of massacre (16-23 power, 2 apr).
You gain 2.45 gold from the transmogrification of
shimmering elm magestaff of might (10-12 power, 2 apr, fire element).
You gain 2.74 gold from the transmogrification of
elm magestaff of illumination (10-12 power, 2 apr, cold element).
You gain 0.25 gold from the transmogrification of
iron longsword (11-15 power, 2 apr).
You gain 0.84 gold from the transmogrification of
psionicist's copper ring.
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.