
Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Shader Control 1.7.6增加对部分游戏特效(隐身、潜行、闪电加速、势不可挡)的控制。在游戏选项-插件界面。 Less pinky nightmare curse 1.5.5Addon limits nightmare curse effect visuals (prevent unreadable pink screen) From v1.1.0 effect now limited by 2 stages. {{ Clean UI 1.7.2Replaces default interface styles with cleaner versions to enhance readability. First release focuses primarily on replacing everything related to the default interface styles in the base game. Future releases will enhance individual styles and take care of minor tweaks. Content consists of only graphic assets to try and have the highest possible compatibility with future patches. Easy Map v2 1.6.0Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: Multi Evolutions Fork 1.7.4Allows Adventurer to take any class evolution prodigy and adds an option that allows any class to take multiple evolutions. Do not use with another version of the same addon, they are not compatible with eachother. Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. cleanUI+++ 1.7.6Replaces default interface styles with cleaner versions to enhance readability. character_custom 1.6.7这是一个测试的插件。 Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game No Ambient Sounds 1.7.5Removes all ambient sounds from the game. This includes removing dog barking, bird screeching, blacksmith sounds, wind, and so on. Monsters will still make their growling and hissing noises while fighting. Enjoy the sweet sound of silence~ https://github.com/sandertyu/tome-no-ambient-sounds ---Changelog--- Ring Soul 1.7.2An Ring in bag when birth, there is a soul in the ring, you can talk with the soul This is a Chinese mod, will add english translation recently welcome any suggestions The main idea and code is from https://tieba.baidu.com/p/4420255944?red_tag=1967259920 Thanks to QAZ823005978 v1.8 v1.4.2 Done v1.3.2 v1.3 v1.2 v1.1及 之前 TODO LIST Items Vault 1.7.6Donators/Buyers bonus! Merchant on the Map 1.7.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Post Effects fixes 1.7.2The addon improves gamefield view during different post effects Here is details about what been changed: Possessor Bonus Class 1.7.4Donators/Buyers bonus! Lumberjack on the Map 1.7.0Places the Cursed Village event on the map as a lumberjack NPC rather than an undetectable encounter. A companion piece to Melinda on the Map and Merchant on the Map; they can be used together or separately. Quality of Life Pack 1.7.4An assortment of quality of life modifications too insignificant to be standalone. Removed collapsible walls in the Sandworm Lair. (restoring auto-explore) Changed the layout of the city Shatur to be more open and less annoying to move around in. Changed the Dwarf's starting zone boss to die after killing one summon instead of ten. Characters that have won the game are far more likely to trigger the special farportal events. Improved Adventurer 1.7.4Allows adventurers to use talent trees from every classes and races, including those from addons. This addon is designed as a more "addon friendly" alternative to Much more Adventurous. It takes talents directly from the subclass/subrace list so it should : - Bypass race/class compatibility - Take talents trees from NPC only classes/races - Ignore the locks Additionally, "undead/lich", "Cursed/Cursed Aura" and talents from the Fallen Paladin can also be selected. Talents from the Technomancer and the Thaumaturgist dont work without their respective prodigy, so if you want them I recommend this addon : https://te4.org/games/addons/tome/evolve_adven1 It should be compatible with most classes and races from other addons. 数字飘血-汉化 1.7.6Custom Edit of v2 - added an option to disable non damage text Improved Enemy UI 1.7.41. improve the default shockbolt of enemy, making them brighter and easier to find. Elkan's Infinite Dungeon Tweaks And Zlefin's Fixes 1.7.4Infinite Dungeon challenges occur on every level after the first. Rewards are tweaked to be a little more generous, and character advancement after level 50 does not slow down until after level 1000 instead, this version disbles mirror matches. (From Elkan) Custom Difficulty 1.7.6Allows you to set the level of enemies, the frequency of rare creatures, and some other elements of difficulty independently during character creation, to make the game as easy or hard as you like. If you make the game at least as hard as a vanilla difficulty setting, you qualify for that difficulty's achievements. This mod will be incompatible with other mods that re-arrange the character creation screen. No Ruined Dungeon Puzzle 1.7.4Changes the Ruined Dungeon sealed door to open upon killing all six Guardians in lieu of the sequential orb interaction puzzle. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Maj'Eyal |
Mode | Madness Adventure |
Sex | Female |
Race | Higher |
Class | Adventurer |
Level / Exp | 2 / 41% |
Size | 中等 |
Lifes / Deaths | no deaths recorded 2 / 0 |
Primary Stats
Strength | 20 (base 12) |
Dexterity | 24 (base 12) |
Constitution | 19 (base 12) |
Magic | 23 (base 15) |
Willpower | 22 (base 14) |
Cunning | 21 (base 14) |
Resources
Life | 313/313 |
Mana | 116/116 |
Stamina | 103/103 |
Psi | 102/102 |
Healing Factor | 1.0791723257555 |
Regeneration | 3.5869461069749 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +101% |
Vision
Sight | 10 |
Lite | 3 |
Offense: Mainhand
Damage | 13 |
Accuracy | 34 |
Crit Chance | 10% |
APR | 2 |
Speed | 1.00 |
Offense: Offhand
Damage | 7 |
Accuracy | 34 |
Crit Chance | 12% |
APR | 5 |
Speed | 1.00 |
Offense: Spell
Spellpower | 21 |
Crit Chance | 9% |
Speed | 1 |
Offense: Mind
Mindpower | 21 |
Crit Chance | 9% |
Speed | 1 |
Offense: Damage Bonus
自然 | +3% |
Defense: Base
Armour (hardiness) | 5.7995698642529 (37.043156274404%) |
Defense | 20 |
Ranged Defense | 20 |
Fatigue | 7 |
Physical Save | 17 |
Spell Save | 19 |
Mental Save | 18 |
Defense: Resistances
自然 | + 5%( 70%) |
All | 0%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Inscriptions (3/3)
Infusions | 有效技能等级:1.0 纹身:回复使用模式:主动技能 使用范围:近战/单体 冷却时间:10 飞行速度:瞬间 使用速度:标准(100%回合) 是:自然力量 介绍:激活纹身治疗你自己 100 生命值,持续 5 回合。 |
Infusions | 有效技能等级:1.0 纹身:狂暴使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身解除你随机一个 物理 效果并减少所有伤害 14% 持续 4 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 |
Infusions | 有效技能等级:1.0 纹身:治疗使用模式:主动技能 使用范围:近战/单体 冷却时间:12 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身立即治疗你 50 生命值,然后去除一个流血、毒素和疾病效果。 |
Class Talents
格斗 / 盾牌防御 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
诅咒 / 暗影 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
觉醒技 / 魔法 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
法术 / 魂魄 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 不倦战斗 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵巧 / 影之秘法 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵巧 / 卑劣攻击 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵巧 / 战术 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
时空 / 时空守卫 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 盾牌训练 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵能 / 灵能格斗 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
堕落 / 鞭笞 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
觉醒技 / 意志 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
觉醒技 / 体质 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
法术 / 土 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
觉醒技 / 灵巧 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
诅咒 / 冲突 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 战斗技巧 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 魔力盾牌 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
诅咒 / 无尽狩猎 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵巧 / 毒素 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
诅咒 / 意志之力 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
堕落 / 掠夺格斗 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 超魔 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵能 / 吸收 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
自然 / 软泥 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 盾牌攻击 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
自然 / 大地力量 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
诅咒 / 黑暗光环 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
觉醒技 / 敏捷 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
诅咒 / 暴走 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 战斗经验 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
觉醒技 / 力量 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
法术 / 时空 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
诅咒 / 猎杀 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 附魔 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
堕落 / 枯萎 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 大气 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 魔法格斗 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
自然 / 冰龙形态 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
灵能 / 能量操控 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 战斗训练 | 1.00 |
| 0/5 |
| 2/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
自然 / 真菌 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 徒手训练 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
种族技能 / 高等人类 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
talent | 影之格斗 |
talent | 奥术武器 |
talent | 动能护盾 |
Quests
你未能保护迷路的堕落者,他被巨大灰耗子杀死了。 护送:迷路的堕落者 (巨魔沼泽的第2层) | 失败 |
到卡·普尔废墟和食人魔沼泽的地下城去发现宝藏和荣耀! 食人魔巢穴* 你必须进入食人魔沼泽去调查那里潜伏着什么怪物并找到那里的宝藏! * 你必须进入卡·普尔废墟去调查那里潜伏着什么怪物并找到那里的宝藏! | 正在进行 |
Equipment
在手上 | ![]() 装备力量来源 自然力量 装备制造者 某位大师 1.00 负重。 类型:护甲/手部 ; 材质等级 1 当使用或装备时: 命中:+10(+5有效值) 护甲值:+1 近战附加伤害:5自然 属性变化:+2敏捷 抗性改变:+5%自然 伤害加成:+3%自然 徒手伤害加成: 伤害: 93% 范围:1.1x 使用属性: 40%灵巧, 40%敏捷, 40%力量 伤害类型:物理 命中加成:+0.2% 暴击率(最大25%) 命中:+5 护甲穿透:+1 暴击率:+5.0% 攻击速度:125% 当该武器击中:剧毒吐息 (10% 几率等级 1)。 暴击时溅射伤害(2格半径):+5自然 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
在头上 | ![]() 装备制造者 某位大师 2.00 负重。 类型:护甲/头部 ; 材质等级 1 当使用或装备时: 护甲值:+1 疲劳值:+1% 属性变化:+2敏捷 一顶皮帽。非常时髦。 |
主护甲 | ![]() 装备需求: - 力量 10 9.00 负重。 类型:护甲/轻甲 ; 材质等级 1 当使用或装备时: 护甲值:+2 闪避:+3(+1有效值) 疲劳值:+6% 一套用皮革制成的皮甲。 |
在主手 | ![]() 装备需求: - 力量 11 3.00 负重。 类型:武器/长剑 ; 材质等级 1 伤害:100% 范围:1.4x 使用属性: 100%力量 伤害类型:物理 命中加成:+0.4% 暴击伤害(最大40%) 护甲穿透:+2 暴击率:+2.5% 攻击速度:100% 锋利,长而致命。 |
斗篷 | ![]() 2.00 负重。 类型:护甲/斗篷 ; 材质等级 1 当使用或装备时: 闪避:+1(+0有效值) 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
在副手 | ![]() 装备需求: - 敏捷 11 1.00 负重。 类型:武器/匕首 ; 材质等级 1 伤害: 97% 范围:1.3x 使用属性: 50%力量, 50%敏捷 伤害类型:物理 命中加成:+0.2% 暴击率(最大25%) 护甲穿透:+5 暴击率:+4.0% 攻击速度:100% 锋利、短而致命。 |
光源 | ![]() 2.00 负重。 类型:光照/光照 ; 材质等级 1 当使用或装备时: 光照范围:+3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
![]() 神秘之粗制皮带 装备力量来源 奥术力量 1.00 负重。 类型:护甲/腰带 ; 材质等级 1 当使用或装备时: 精神豁免加成:+5(+3有效值) 法术强度:+2(+1有效值) 一条可以围住腰的皮带。 |
![]() 1.00 负重。 类型:护甲/手部 ; 材质等级 1 当使用或装备时: 护甲值:+1 徒手伤害加成: 伤害: 93% 范围:1.1x 使用属性: 40%灵巧, 40%敏捷, 40%力量 伤害类型:物理 命中加成:+0.2% 暴击率(最大25%) 护甲穿透:+1 暴击率:+1.0% 攻击速度:125% 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
![]() 敏捷之 (+2)粗制皮帽 (0 闪避, 1 护甲) 装备制造者 某位大师 2.00 负重。 类型:护甲/头部 ; 材质等级 1 当使用或装备时: 护甲值:+1 疲劳值:+1% 属性变化:+2敏捷 一顶皮帽。非常时髦。 |
![]() 装备需求: - 盾牌使用训练 - 灵巧 48 装备制造者 某位大师 装备力量来源 灵能 7.00 负重。 [随机史诗级物品] 类型:护甲/盾牌 ; 材质等级 5 使用技能攻击时: 伤害:177% 范围:1.2x 使用属性: 100%力量 伤害类型:物理 武器精通类型:岩石坚盾 命中加成:+2.0% 触发伤害(最大200%) 暴击率:+5.0% 格挡值:+204 近战附加伤害:+11物理 当使用或装备时: 护甲值:+10 疲劳值:+8% 属性变化:+3意志 抗性改变:+16%闪电/+10%物理/+15%寒冷/+17%火焰 伤害加成:+9%奥术 获得技能: +1 格挡 减缓抛射物速度:+17% 附近有抛射物时获得额外格挡:+14 手持防护装备。 |
![]() 0.00 负重。 类型:珠宝/绿宝石 ; 材质等级 1 当使用或装备时: 闪避:+2(+1有效值) 物理豁免加成:+2(+2有效值) 法术豁免加成:+2(+1有效值) 精神豁免加成:+2(+2有效值) 当被用来强化装备时: 闪避:+2(+1有效值) 物理豁免加成:+2(+2有效值) 法术豁免加成:+2(+1有效值) 精神豁免加成:+2(+2有效值) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
![]() 装备力量来源 未知力量 1.00 负重。 [剧情物品] 类型:水晶球/水晶球 当携带时: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
![]() 力量来源蒸汽科技 0.00 负重。 [剧情物品] 类型:蒸汽工具/能量 当携带时: 它可以用于立刻融化提取仪内的所有道具(在你切换楼层的时候会自动融化) 激活消耗0能量,总计1000/1000。 这是一个神奇的仪器。它能临时存储当层所有捡到的道具,还能融化任何道具,将其转化为金子和相应的材料。 金属装备会融化为相应的矿物块,用于制作道具。 其他残余则会被转化成金子或者别的有用的物资。 |
![]() 装备力量来源 未知力量 0.00 负重。 [史诗级物品] 类型:杂项/戒指 当携带时: 每回合法力回复:+0.30 每回合蒸汽回复:+0.50 它可以用于与戒指中的灵魂交谈 激活消耗1能量,总计1/1。 戒指中好像囚禁了一个古老的灵魂。 |
![]() 装备力量来源 未知力量 2.00 负重。 [剧情物品] 类型:盒子/夏·图尔 当携带时: 它可以用于立即转化盒子中的所有物品(当你切换地图时也会自动转化) 激活消耗0能量,总计1000/1000。 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
Achievements
Log
2]morenji向森林巨魔发起一次近战暴击!
2]morenji向森林巨魔发起一次近战暴击!
2]你搜集了一个新的材料:较长的巨魔肠子(1).
3]morenji击中森林巨魔造成23 物理, 5 自然, 18 暗影, 12 物理, 5 自然 (63合计伤害).
4]morenji击杀了森林巨魔!
2]你拾取了 0.60 金币。
2]休息开始了...
2]休息了0回合 (停止原因:在东南面有敌对目标(狼))。
2]Morenji拾取了(c):敏捷之 (+2)粗制皮帽 (0 闪避, 1 护甲)
5]狼未命中morenji。
1]morenji向狼发起一次近战暴击!
2]morenji击中狼造成16 物理, 5 自然, 18 暗影, 13 物理, 5 自然, 18 暗影 (75合计伤害).
3]狼未命中morenji。
1]morenji向狼发起一次近战暴击!
1]狼未命中morenji。
2]morenji击中狼造成18 物理, 5 自然, 18 暗影, 10 物理, 5 自然, 18 暗影 (75合计伤害).
1]狼击中morenji造成(2 灵能盾吸收), 3 物理 (3合计伤害).
2]morenji击中狼造成16 物理, 5 自然, 18 暗影, 8 物理, 5 自然, 18 暗影 (71合计伤害).
3]morenji击杀了狼!
1]与在线服务器的连接丢失,尝试重新连接。
1]连接至在线服务器。
1]保存游戏...