Fortret the level 7 Cornac Adventurer by Phoxos

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassAdventurer
Level / Exp7 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 20)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic22 (base 17)
Willpower20 (base 20)
Cunning12 (base 12)

Resources

Life221/221
Mana121/121
Stamina113/113
Equilibrium10
Healing Factor1.1191526171258
Regeneration0.27978815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage24
Accuracy20
Crit Chance4%
APR8
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+21%
All0%

Defense: Base

Armour (hardiness)20.230773933296 (30%)
Defense6
Ranged Defense6
Fatigue6
Physical Save11
Spell Save14
Mental Save11

Defense: Resistances

Cold+ 15%( 70%)
Arcane+ 10%( 70%)
Light+ 46%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance27%
Instadeath Resistance100%
Knockback Resistance67%

Inscriptions (3/3)

Runes
Infusions
Infusions

Class Talents

Spell / Arcane1.00
1/5
1/5
0/5
0/5
Spell / Thunderstrike1.00
1/5
1/5
0/5
0/5
Technique / Shield offense1.00
1/5
0/5
0/5
0/5
Technique / Shield defense1.00
2/5
1/5
0/5
0/5
Spell / Air1.00
2/5
1/5
0/5
0/5
Wild-gift / Weather1.00
1/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
1/5
1/5
0/5
0/5
Spell / Force1.00
2/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent
talent
talent
talent

Quests

done
done
active

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Log

Fortret activates Shield Wall.

Fortret activates
Arcane Power.

Fortret activates
Shielding.

Resting starts...

Rested for 20 turns (stop reason: all resources and life at maximum).


Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is a way to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


You gain 0.50 gold from the melting of
rough leather armour (3 def, 2 armour).
You collect a new ingredient:
lump of iron (1).
You gain 2.25 gold from the melting of
inquisitor's iron mace (12-18 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.75 gold from the melting of
arcing iron greatmaul (18-26 power, 1 apr).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.00 gold from the melting of
wild infusion (res 16%; magical; dur 2; cd 12).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
You feel very confident walking into this place.
Space around you starts to dissolve...


You are yanked out of this place!

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.