











Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.6 |
Addons | ShowEnemy 1.6.6修改了自动探索时,敌人的提示粒子效果,修改了敌人边框(游戏中需要开启)和血条(血条在下方)。 machine translation: Possessor Bonus Class 1.6.6Donators/Buyers bonus! Adventurers Pack 1.6.0Adds 3 new dungeons to the world map (blood soaked ruins, infested ruins & wolfmire) these dungeons will have unique boss and lore spawns. 8 new bosses have been added that will spawn in the new dungeons (they will also spawn in Infinite Dungeon) Over time I will be adding more dungeons to explore and bosses to defeat! I also have plans to create new mobs and mob variations, create unique artifacts and eventually implement a quest system to reward you for defeating the new bosses (since quests are not yet implemented bosses will drop gold upon death. vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv Ashes of Urh'Rok 1.6.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Godmode Merchant 1.5.10Adds a NPC that will grant you invulnerability/max dmg, 249 spells available, stat/generic/prodigy points, money, raise sub stats, set level, and can imbue ANYTHING (as long as you have the gems and item)! He spawns near the portal to Angolwen. 1.0.5 - 50 Talent trees from Orcs/Cults DLC added (these will be marked with *orcs/cults dlc* next to the talents, these dlcs are NOT required to play this addon) 14 talents added that were missing. For a non-cheaty version check out my other addon that adds spell merchants you can purchase spells from: https://te4.org/games/addons/tome/master-spell-merchants vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv Embers of Rage 1.6.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.6.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Showing Items Tier in Inventory 1.6.0This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game CHN Addons for ToME 1.6.6The Chinese translation of tome4 for older version (1.6 or even before). Please remove this outdated addon for 1.7.0 or above, since the Chinese translation is now built in game. 为1.6或更早版本使用的汉化插件。游戏版本在1.7及以后请勿使用,游戏内已经集成汉化,请于游戏选项-语言(Option-Language)中选择中文并重新开启游戏即可。 Items Vault 1.6.0Donators/Buyers bonus! Fixed bonus dungeons trigger 1.6.5Make sure that ALL the dungeons will appear in your game. Spell Merchants 1.6.6
Spawns 12 Merchants around the map that will sell Talents - Class, Stat, Category & Prodigy points! A Master jeweler that will Imbue all items! 3 Unique Dungeons and 8 Unique Bosses!
There are 14 talent trees (273 talents) available for purchase:Celestial, Chronomancy, Corruptions, Cunning, Cursed, Gifts, Psionic, Spells, Techniques, Demented, Steamtech, Annihilator & Technomancer!
4 character point types:Stat, Class, Category & Prodigy points for sale!
Master jeweler:Imbue (ANY) jewelry, armor & weapons that are in the game including rares/epics/uniques! And imbue them as many times with as many different gems as you [strike] want [/strike] can afford!
New Dungeons:3 new dungeons have been added to the world map [with more to come] (Blood Soaked Ruins, Infested Ruins & Road to Derth) these dungeons will have unique boss and lore spawns. Sludgenest and Noxious Caldera will now spawn on the world map at level 1.
New Bosses:There are 8 new bosses/mini bosses that will spawn in the new dungeons (With custom sprites). Battle against powerful [spoiler]vampires, werewolves and wererats[/spoiler] in your journey to glory! Bosses drop gold on death *They will also spawn in Infinite Dungeon*
1. Please note you will need to start a new game for the new Merchants/ Dungeons to appear.2. Dialog to purchase spells wont appear unless you have the required amount of gold. 3. DLC is NOT required to play this addon Talents that require a dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired.
4. Will CONFLICT with any mods that change the world map file The only currently known conflicting mod is \"EXTRA DUNGEONS\"Note: Since Waladil will no longer be updating "Extra Dungeons" I decided to add Caldera and Sludgenest to the world map. If you like this addon please show your support by hitting that thumbs up button! I've currently spent 300+ hrs making this mod. Positive acknowledgement is much appreciated! If you dislike the mod please comment so I can understand why and possibly make improvements. Any and all bug reports and new suggestions are appreciated, this mod is where it's at thanks to community feedback!
Thank you for trying Spell Merchants, I hope you enjoy my mod :)
My other addons:
If you like this addon please consider rating it :) Beholder (Continuation) 1.1.5Adds Beholders as a playable race. Created by ajfluffy (design, code and conception) and rexorcorum (ideas and artwork), this addon is now being maintained by Nagyhal under the guidance of rexorcorum in ajfluffy's absence. Edit: Had to change the addon's short_name, and so v1.0.6's automatic upload helpfully made us a completely new addon page. Of course it's all on Steam, which is beautiful (thank you DG!), but I'm hoping we can merge the older versions into this thread. We'll look at it tomorrow. Edit of the edit: In the meantime, players who have fallen afoul of my clumsy Flame Laser bug are encouraged to upgrade to v5.9.2 for compatibility reasons. Have fun and happy facemelting! Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Ring Soul 1.6.6An Ring in bag when birth, there is a soul in the ring, you can talk with the soul This is a Chinese mod, will add english translation recently welcome any suggestions The main idea and code is from https://tieba.baidu.com/p/4420255944?red_tag=1967259920 Thanks to QAZ823005978 v1.8 v1.4.2 Done v1.3.2 v1.3 v1.2 v1.1及 之前 TODO LIST Draconians 1.3.1Adds Draconians as playable race, with their own starting area. This addon was updated and forked by Aura of the Dawn, in the absence of ajfluffy. Second branch, due to upload system differences requring a new shortname. Forbidden Cults 1.6.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Female |
Race | Higher |
Class | Writhing One |
Level / Exp | 41 / 78% |
Size | medium |
Lifes / Deaths | Killed by worm that walks at level 21 on the 47th 薄暮季 122nd year of Ascendancy at 20:55 / 37Killed by venom wyrm at level 22 on the 51st 薄暮季 122nd year of Ascendancy at 12:43 Killed by venom wyrm at level 22 on the 51st 薄暮季 122nd year of Ascendancy at 13:42 Killed by The Master at level 23 on the 54th 薄暮季 122nd year of Ascendancy at 11:24 Killed by The Master at level 23 on the 54th 薄暮季 122nd year of Ascendancy at 12:35 Killed by skeleton master archer at level 23 on the 54th 薄暮季 122nd year of Ascendancy at 13:34 Killed by luminous horror at level 24 on the 54th 薄暮季 122nd year of Ascendancy at 15:01 Killed by skeleton master archer at level 25 on the 54th 薄暮季 122nd year of Ascendancy at 19:13 Killed by faerlhing at level 25 on the 55th 薄暮季 122nd year of Ascendancy at 09:18 Killed by faerlhing at level 25 on the 55th 薄暮季 122nd year of Ascendancy at 11:06 Killed by awoken tentacle tree : 考验的尸骨 at level 30 on the 54th 派尔季 123rd year of Ascendancy at 14:43 Killed by orc corruptor at level 31 on the 3rd 薄暮季 123rd year of Ascendancy at 18:35 Killed by Khulmanar, General of Urh'Rok at level 32 on the 7th 薄暮季 123rd year of Ascendancy at 13:03 Killed by Khulmanar, General of Urh'Rok at level 32 on the 7th 薄暮季 123rd year of Ascendancy at 14:10 Killed by skeleton archer at level 33 on the 9th 薄暮季 123rd year of Ascendancy at 04:55 Killed by orc necromancer at level 33 on the 9th 薄暮季 123rd year of Ascendancy at 06:29 Killed by Glacial Legion at level 33 on the 10th 薄暮季 123rd year of Ascendancy at 13:25 Killed by dreaming horror at level 33 on the 11st 薄暮季 123rd year of Ascendancy at 00:37 Killed by armoured skeleton warrior at level 34 on the 13rd 薄暮季 123rd year of Ascendancy at 14:40 Killed by skeleton master archer at level 34 on the 14th 薄暮季 123rd year of Ascendancy at 04:01 Killed by orc corruptor at level 35 on the 15th 薄暮季 123rd year of Ascendancy at 16:47 Killed by skeleton warrior at level 35 on the 15th 薄暮季 123rd year of Ascendancy at 18:46 Killed by saw horror at level 35 on the 17th 薄暮季 123rd year of Ascendancy at 08:20 Killed by luminous horror at level 35 on the 17th 薄暮季 123rd year of Ascendancy at 13:18 Killed by Ak'Gishil at level 36 on the 17th 薄暮季 123rd year of Ascendancy at 23:18 Killed by luminous horror at level 36 on the 18th 薄暮季 123rd year of Ascendancy at 02:33 Killed by searing horror at level 36 on the 18th 薄暮季 123rd year of Ascendancy at 04:01 Killed by ritch hive mother : 奇葩符文 at level 38 on the 33rd 朦胧季 123rd year of Ascendancy at 02:16 Killed by orc master assassin at level 39 on the 79th 朦胧季 123rd year of Ascendancy at 03:58 Killed by 教头弑神尸骨 at level 39 on the 79th 朦胧季 123rd year of Ascendancy at 05:16 Killed by 教头精致霜雪 at level 39 on the 79th 朦胧季 123rd year of Ascendancy at 07:14 Killed by searing horror at level 40 on the 80th 朦胧季 123rd year of Ascendancy at 10:29 Killed by searing horror at level 40 on the 80th 朦胧季 123rd year of Ascendancy at 12:11 Killed by lava floor at level 40 on the 80th 朦胧季 123rd year of Ascendancy at 15:14 Killed by forge-giant at level 40 on the 80th 朦胧季 123rd year of Ascendancy at 16:55 Killed by corrupted orc elite berserker at level 40 on the 1st 霜至旬 123rd year of Ascendancy at 13:57 Killed by orc summoner : 诡异使命 at level 41 on the 52nd 复苏季 124th year of Ascendancy at 02:25 |
Primary Stats
Strength | 66 (base 60) |
Dexterity | 30 (base 10) |
Constitution | 59 (base 45) |
Magic | 86 (base 60) |
Willpower | 51 (base 22) |
Cunning | 30 (base 10) |
Resources
Life | 1263/1263 |
Mana | 545/545 |
Insanity | 100/100 |
Positive | 170/170 |
Healing Factor | 0.82096069868997 |
Regeneration | -1.4366812227074 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -54.796683224497% |
Spell | 0% |
Global | +100% |
Vision
Sight | 13 |
Lite | 8 |
Infravision | 15 |
See Stealth | 28.894014938292 |
See Invisible | 35.894014938291 |
Offense: Mainhand
Damage | 171 |
Accuracy | 69 |
Crit Chance | 17% |
APR | 12 |
Speed | 1.00 |
Offense: Spell
Spellpower | 67 |
Crit Chance | 7% |
Speed | 1 |
Offense: Mind
Mindpower | 40 |
Crit Chance | 11% |
Speed | 1 |
Offense: Damage Bonus
暗影 | +40% |
物理 | +5% |
闪电 | +5% |
枯萎 | +18% |
时空 | +12% |
光系 | +24% |
奥术 | +3% |
All | 0% |
Offense: Damage Penetration
物理 | +9% |
光系 | +20% |
奥术 | +10% |
All | 0% |
Defense: Base
Armour (hardiness) | 111 (87.462686567164%) |
Defense | 40 |
Ranged Defense | 40 |
Fatigue | 18 |
Physical Save | 49 |
Spell Save | 59 |
Mental Save | 35 |
Defense: Resistances
精神 | + 21%( 70%) |
闪电 | + 13%( 70%) |
枯萎 | + 21%( 70%) |
寒冷 | + 26%( 70%) |
All | + 7%( 70%) |
暗影 | + 63%( 70%) |
酸性 | + 21%( 70%) |
物理 | + 16%( 70%) |
火焰 | + 36%( 70%) |
光系 | + 33%( 70%) |
奥术 | + 24%( 70%) |
时空 | + 25%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Disarm Resistance | 40% |
Knockback Resistance | 40% |
Confusion Resistance | 100% |
Fear Resistance | 100% |
Stun Resistance | 56% |
Poison Resistance | 20% |
Blind Resistance | 51% |
Inscriptions (4/4)
Runes | 当前技能等级:1.0 符文:镜像使用模式:主动 作用范围:近身/单体 冷却时间:24 飞行时间:瞬间 使用速度:法术 (100% 回合) 这是: 一种法术 描述: 激活符文,最多召唤你的 3 个镜像,镜像会嘲讽周围的敌人。 在半径 10 范围内每有一个敌人才能召唤一个镜像,第一个镜像会被召唤在最近的敌人旁边。 镜像继承你的生命值、抗性、护甲、闪避和护甲硬度。 |
Runes | 当前技能等级:1.0 符文:反射盾使用模式:主动 作用范围:近身/单体 冷却时间:15 飞行时间:瞬间 使用速度:瞬间 (0% 回合) 这是: 一种法术 描述: 激活这个符文产生一个防御护盾,吸收并反弹最多 530 伤害值,持续 5 回合。效果与魔法成比例增长。 受你的 魔法 影响,此效果按比例加成。 |
Runes | 当前技能等级:1.0 符文:闪烁使用模式:主动 作用范围:7.0 冷却时间:17 飞行时间:瞬间 使用速度:法术 (100% 回合) 这是: 一种法术 描述: 激活符文,传送到视野内 7 格内的指定位置。之后,你会脱离相位 3 回合。在这种状态下,所有新的负面效果的持续时间减少 19% ,你的闪避增加 19 ,你的全体伤害抗性增加 19% 。 受你的 意志 影响,此效果按比例加成。 |
Runes | 当前技能等级:1.0 符文: 粉碎痛苦使用模式:主动 作用范围:近身/单体 冷却时间:12 飞行时间:瞬间 使用速度:瞬间 (0% 回合) 这是: 一种法术 描述: 激活符文,立刻清除你身上的负面效果。 清除所有 CT 效果(失去平衡、法术冲击和锁脑),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 136 伤害的护盾,持续 3 回合。 如果只清除了CT效果,不会产生护盾且冷却时间减少75% 受你的 力量 影响,此效果按比例加成。 |
Class Talents
Demented / 触手 | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Demented / 毁容 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Demented / 恐怖身躯 | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
Demented / 恐魔操控 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Demented / 恐魔之路 | 1.30 |
| 2/5 |
| 5/5 |
| 3/5 |
| 5/5 |
Generic Talents
Race / 高等人类 | 1.00 |
| 5/5 |
| 1/5 |
| 3/5 |
| 0/5 |
Cunning / 生存系 | 1.20 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Demented / 非理性 | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / 侦查系 | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Technique / 战斗训练系 | 1.00 |
| 2/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Celestial / 赞歌系 | 1.00 |
| 1/5 |
| 1/5 |
| 2/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
detrimental effect | 这里没有重力,你漂浮在空中。移动速度下降三倍,所有近战攻击或射击有一定几率击退目标。负重上限大幅增加。 Zero Gravity |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You failed to protect the injured seer from death by skeleton mage. Escort: injured seer (level 3 of Dreadfell) | failed |
You successfully escorted the injured seer to the recall portal on level 4 of Old Forest. Escort: injured seer (level 4 of Old Forest)As a reward you gained talent category Spell / 侦查系 (at mastery 1.00). | done |
You failed to protect the lone alchemist from death by orc archer. Escort: lone alchemist (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the lone alchemist to the recall portal on level 2 of Trollmire. Escort: lone alchemist (level 2 of Trollmire)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 2 of Old Forest. Escort: lost defiler (level 2 of Old Forest)As a reward you gained talent category Corruption / 诅咒系 (at mastery 1.00). | done |
You failed to protect the lost sun paladin from death by snow giant thunderer. Escort: lost sun paladin (level 1 of Daikara) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: lost sun paladin (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you gained talent category Celestial / 赞歌系 (at mastery 1.00). | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Dreadfell. Escort: lost warrior (level 1 of Dreadfell)As a reward you improved Strength by +5. | done |
You failed to protect the repented thief from death by skeleton warrior. Escort: repented thief (level 6 of Dreadfell) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. The Fortress Shadow said she could be cured. Melinda decided to come live with you in your Fortress. The Fortress Shadow has established a portal for her so she can come and go freely. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * You've found the needed ice ant stinger. * You've found the needed vial of fire wyrm saliva. * You've found the needed vial of greater demon bile. Marus of Elvala needs your help making an elixir of the savior. He has given you some notes on the ingredients: * You've found the needed sandworm tooth. * 'Needed: one red crystal shard. I hear these can be found in a cave near Elvala. I also hear that they can cause you to spontaneously combust, so no need to explain if you come back hideously scarred.' * You've found the needed wretchling eyeball. Agrimley the hermit needs your help making an elixir of explosive force. He has given you some notes on the ingredients: * 'Needed: one ice wyrm tooth. Ice Wyrms lose teeth fairly often, so you might get lucky and not have to do battle with one. But dress warm just in case.' * You've found the needed black mamba head. * You've found the needed vial of elder vampire blood. | active |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
A huge mindless and corrupted worm is heading toward Kroshkkur! The Worm That DevoursIt has to be stopped or the Sanctuary will fall, digested in the bowels of giant worm, its forbidden knowledge lost forever. * You have destroyed the Worm's neural spine, preventing the doom of the Sanctuary. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* Find a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | ![]() 装备需求: - 重甲训练 装备灌输力量:奥术力量 装备能量来源:超能力 3.00 负重 [Random Unique] 装备类型: 护甲 / 脚部 ; 材质级别 5 当使用或装备时: 护甲值:+5 疲劳值:+4% 属性变化:+4魔法 / +10意志 / +6体质 抗性穿透改变:+9% 物理 疾病免疫:+15% 法术暴击时回复活力:+2.00 法术暴击时增加法术强度(最大叠加3次):+4 法术强度:+13 (+3 有效值) 精神强度:+9 (+3 有效值) 护盾穿透:+30% 传送后增加闪避:+15 传送后增加所有抵抗:+15% 传送后减少效果持续时间:+15% 可以用来施放【 随机传送至附近的某个位置(半径 13 ) 】 激活使所有护符进入22回合冷却。 重靴,用金属覆盖着脚趾、脚后跟和其他重要部位,保护穿戴者的足部免受伤害。 |
Light source | ![]() 装备灌输力量:奥术力量 2.00 负重 [Unique] 装备类型: 灯具 / 灯具 ; 材质级别 2 当使用或装备时: 光照范围:+1 夜视范围:+6 可以用来施放【 净化你的思想,解除至多 5 个(基于魔法)负 面精神状态。 】 激活消耗 36 能量(共 60/60 )。 这个小瓶子似乎充满了黑暗,但却净化了你的思想。 |
On head | ![]() 装备需求: - 重甲训练 装备制造者:某位大师 3.00 负重 [Unique] 装备类型: 护甲 / 头部 ; 材质级别 2 当使用或装备时: 护甲值:+6 疲劳值:+4% 属性变化:+3意志 / +4魔法 抗性改变:+10% 暗影 伤害加成:+10% 光系 致盲免疫:+30% 混乱免疫:+30% 光照范围:+6 镶嵌着一颗钻石的矮人头盔,这颗宝石的光辉可以驱散地下一切阴影。 |
Tool | ![]() 装备灌输力量:奥术力量 2.00 负重 [Unique] 装备类型: 护符 / 魔杖 ; 材质级别 5 当使用或装备时: 近战反击伤害:16 幽暗虚空 属性变化:+8魔法 抗性改变:+10% 暗影 / +10% 时空 伤害加成:+12% 暗影 / +12% 时空 法术强度:+10 (+2 有效值) 可以用来施放【 在 2 码范围内释放虚空能量,至多距离 5。造成 208.32 时空和 260.48 暗影伤害。(基于魔法) 】 激活消耗 18 能量(共 40/40 )。 这个锯齿状的影像看上去像是时空中的黑洞,但它又是固态的,尽管重量非常的轻。 |
On fingers | ![]() 装备灌输力量:奥术力量 0.10 负重 [Random Unique] 装备类型: 首饰 / 戒指 ; 材质级别 5 当使用或装备时: 属性变化:+4魔法 / +4意志 抗性改变:+9% 时空 / +28% 光系 / +20% 暗影 伤害加成:+14% 光系 / +10% 暗影 法术强度:+5 (+1 有效值) 戒指可以具有魔法属性。 |
On fingers | ![]() 装备魔法来源:自然力量 装备制造者:某位大师 0.10 负重 [Random Unique] 装备类型: 首饰 / 戒指 ; 材质级别 3 当使用或装备时: 命中:+14 (+4 有效值) 近身闪避:+8 (+3 有效值) 属性变化:+5敏捷 / +6灵巧 / +5体质 伤害加成:+3% 奥术 物理豁免加成:+10 (+3 有效值) 法术暴击时增加法术强度(最大叠加3次):+10 活力上限:+20.00 移动速度:+13% 使用该物品不需要时间。 可以用来施展技能:【 急速】使其他所有护符进入 36回合冷却: 当前技能等级:3.0 能量消耗: 36 能量,剩余能量: 40/40. 作用范围:近身/单体 飞行时间:瞬间 描述: 通过严格的训练你已经学会在短时间内爆发你的速度,提高你 31% 速度 5 回合。 戒指可以具有魔法属性。 |
Around waist | ![]() 装备制造者:某位大师 1.00 负重 [Unique] 装备类型: 护甲 / 腰带 ; 材质级别 1 它是某个套装中的一件。 如果有一对大些的手套就好了。 当使用或装备时: 护甲值:+4 疲劳值:-10% 负重上限加成:+70 击退免疫:+40% 生命上限:+40.00 这条腰带被赋予了神秘的魔力来对抗膨胀的腰围。不管它蕴含着的是何种力量,它总是能在你负重不足时助你一臂之力。 |
In main hand | ![]() 装备需求: - 力量 48 装备魔法来源:自然力量 装备制造者:某位大师 装备能量来源:超能力 3.00 负重 [Random Unique] 装备类型: 武器 / 长剑 ; 材质级别 5 基础伤害: 43.0 - 60.2 伤害受属性加成: 50% 魔法, 100% 力量 伤害类型:物理 武器精通类型:武器掌握 命中加成:+0.4% 暴击加成 (最高 40%) 护甲穿透:+6 暴击率:+5.0% 攻击速度:100% 武器暴击特效: * 致残目标, 降低30% 精神、施法 和攻击速度 近战附加伤害:+10 自然 / +5 暗影 伤害增幅:+6% 活物 当使用或装备时: 命中:+5 (+2 有效值) 物理暴击率:+6.0% 近身闪避:+7 (+3 有效值) 抗性穿透改变:+10% 奥术 伤害加成:+0% 奥术 缴械免疫:+20% 锋利,长而致命。 |
On hands | ![]() 装备需求: - 重甲训练 装备魔法来源:自然力量 装备制造者:某位大师 装备能量来源:超能力 1.50 负重 [Random Unique] 装备类型: 护甲 / 手部 ; 材质级别 4 当使用或装备时: 命中:+25 (+7 有效值) 护甲穿透:+6 护甲值:+8 疲劳值:+5% 近战附加特效: * 20% 几率减少 26 闪避和豁免 近战附加伤害:6 闪电 / 5 物理 近战反击伤害:4 精神 属性变化:+3灵巧 / +8敏捷 抗性改变:+6% 闪电 / +3% 精神 伤害加成:+5% 闪电 / +5% 物理 物理豁免加成:+7 (+2 有效值) 精神豁免加成:+10 (+5 有效值) 缴械免疫:+20% 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 可以用来施展技能:【 稳固射击】使其他所有护符进入 18回合冷却: 当前技能等级:3.0 能量消耗: 18 能量,剩余能量: 20/20. 作用范围:近身/单体 飞行时间:瞬间 描述: 稳固地射击,造成 162% 伤害,同时有 26% 几率标记目标。 如果稳固射击没有进入冷却状态,将自动代替普通攻击,并进入冷却。 臂铠保护你的手至前臂的中间部分。 |
Main armor | ![]() 装备需求: - 板甲训练 - 力量 48 装备灌输力量:奥术力量 17.00 负重 [Unique] 装备类型: 护甲 / 板甲 ; 材质级别 5 当使用或装备时: 物理强度:+10 (+2 有效值) 护甲值:+70 近身闪避:+25 (+9 有效值) 疲劳值:+15% 属性变化:+6意志 / +4灵巧 / +3体质 抗性改变:+15% 酸性 / +20% 暗影 / +15% 枯萎 / +25% 火焰 / +20% 寒冷 技能掌握:+0.20 堕落 / 末日降临 +0.20 堕落 / 地狱格斗 +0.20 堕落 / 压制 +0.20 堕落 / 愤怒 物理豁免加成:+15 (+5 有效值) 法术豁免加成:+25 (+7 有效值) 混乱免疫:+100% 恐惧免疫:+100% 光照范围:+0 夜视范围:+3 阴影强度:+10 每点“阴影强度”增加1%点物理强度 己身若残,何物能存? |
Cloak | ![]() 装备灌输力量:奥术力量 装备制造者:某位大师 装备能量来源:超能力 2.00 负重 [Random Unique] 装备类型: 护甲 / 斗蓬 ; 材质级别 5 当使用或装备时: 护甲值:+4 近身闪避:+8 (+3 有效值) 属性变化:+3灵巧 / +3意志 抗性改变:+6% 火焰 物理豁免加成:+13 (+4 有效值) 法术豁免加成:+25 (+7 有效值) 精神豁免加成:+25 (+10 有效值) 毒素免疫:+20% 精神暴击时回复仇恨值:+1.00 精神暴击率:+4% 传送后增加闪避:+5 传送后增加所有抵抗:+5% 传送后减少效果持续时间:+5% 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
Around neck | ![]() 装备魔法来源:自然力量 装备能量来源:超能力 0.10 负重 [Random Unique] 装备类型: 首饰 / 项链 ; 材质级别 5 当使用或装备时: 近战反击伤害:2 光系 属性变化:+4灵巧 / +2意志 抗性改变:+12% 精神 / +9% 物理 抗性穿透改变:+20% 光系 精神豁免加成:+5 (+2 有效值) 致盲免疫:+11% 混乱免疫:+35% 每回合体力回复:+0.30 精神强度:+6 (+2 有效值) 光照范围:+3 夜视范围:+5 视觉范围:+2 侦测隐形:+7 项链可以具有魔法属性。 |
Inventory
![]() 装备灌输力量:奥术力量 0.10 负重 装备类型: 卷轴 / 符文 当纹刻在你身上时: 当前技能等级:0.0 使用模式:主动 作用范围:近身/单体 冷却时间:14 飞行时间:瞬间 使用速度:瞬间 (0% 回合) 这是: 一种法术 描述: 激活符文,立刻清除你身上的负面效果。 清除所有 CT 效果(失去平衡、法术冲击和锁脑),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 99 伤害的护盾,持续 3 回合。 如果只清除了CT效果,不会产生护盾且冷却时间减少75% 受你的 力量 影响,此效果按比例加成。 可以用来【把符文纹刻到身上】 魔法符文会被铭刻在你身上,给予你必要的技能。 Press to compare to your current inscriptions |
![]() 0.10 负重 [Unique] 装备类型: 卷轴 / 卷轴 可以用来【打开密封卷轴阅读消息。】 |
![]() 装备灌输力量:未知力量 0.10 负重 [Unique] 装备类型: 首饰 / 项链 ; 材质级别 2 当使用或装备时: 属性变化:+10灵巧 / -5意志 抗性改变:+15% 枯萎 / +15% 暗影 / +15% 酸性 物理豁免加成:+15 (+5 有效值) 法术豁免加成:+15 (+4 有效值) 精神豁免加成:-7 (-4 有效值) 生命上限:+20.00 你最好不要死… 这个奇怪的生物围绕着你的脖子,把嘴大长到牙齿刚好不会碰到你的距离。你怀疑,如果你哪天掉了脑袋,这个生物就会把你的脖子当做它的家。 |
![]() 装备灌输力量:奥术力量 0.10 负重 装备类型: 首饰 / 项链 ; 材质级别 2 当使用或装备时: 属性变化:+4魔法 项链可以具有魔法属性。 |
![]() 装备魔法来源:自然力量 装备制造者:某位大师 0.10 负重 装备类型: 首饰 / 项链 ; 材质级别 3 当使用或装备时: 抗性改变:+9% 物理 技能掌握:+0.10 疯狂 / 蠕虫之友 每回合体力回复:+0.30 项链可以具有魔法属性。 |
![]() 装备需求: - 魔法 48 装备灌输力量:未知力量 5.00 负重 [Unique] 装备类型: 武器 / 法杖 ; 材质级别 5 你必须使用双手装备。 基础伤害: 30.0 - 36.0 伤害受属性加成: 130% 魔法 伤害类型:物理 武器精通类型:法杖掌握 命中加成:+2.5% 附加伤害 (最高 200%) 护甲穿透:+4 攻击速度:100% 当使用或装备时: 属性变化:+7意志 / +8魔法 抗性穿透改变:+30% 时空 伤害加成:+40% 时空 技能掌握:+0.10 时空 / 静态时空系 +0.10 时空 / 波动系 +0.10 法术 / 时间系 技能冷却: 湮灭洪流 (-1 回合) 时间静止 (-2 回合) 时间盾 (-3 回合) 时光之盾 (-3 回合) 传送免疫:+100% 法术强度:+40 (+10 有效值) 法术暴击率:+15% 时空技能异常阀值(基于意志):+25 看上去普普通通的法杖,但是它和时间的神秘联系连时空法师都不清楚。 |
![]() 装备需求: - 力量 50 装备制造者:某位大师 3.00 负重 1.40 词缀加成 [Unique] 装备类型: 武器 / 战斧 ; 材质级别 4 你必须使用双手装备。 基础伤害: 68.0 - 102.0 伤害受属性加成: 50% 魔法, 130% 力量 伤害类型:物理 武器精通类型:武器掌握 命中加成:+0.3% 暴击率 (最高 25%) 护甲穿透:+7 暴击率:+10.0% 攻击速度:100% 当使用或装备时: 护甲值:+6 近身闪避:+6 (+2 有效值) 属性变化:+2敏捷 / +2体质 伤害加成:+10% 物理 震慑/冰冻免疫:+30% 击退免疫:+30% 打造于矮人学会精巧工艺之前,外表的粗糙掩盖了这把斧头的强大威力。不过也只有矮人才能让它发挥出真正的力量。 |
![]() 装备需求: - 力量 50 装备制造者:某位大师 3.00 负重 1.40 词缀加成 [Unique] 装备类型: 武器 / 战斧 ; 材质级别 4 你必须使用双手装备。 基础伤害: 63.0 - 94.5 伤害受属性加成: 50% 魔法, 130% 力量 伤害类型:物理 武器精通类型:武器掌握 命中加成:+0.3% 暴击率 (最高 25%) 护甲穿透:+25 暴击率:+25.0% 攻击速度:100% 武器暴击特效: * 将虚弱的敌人斩首 当使用或装备时: 暴击伤害加成:+25.00% 这把被血液浸满的战斧曾被一位不知名的虐待成性的国王使用,他用这把斧头亲自执行了不少死刑。国王有一个房间专门用来收藏他杀死的人的头骨,每一个都完好的保存者。当国王被推翻时,他自己的头颅也进入了这间房子,作为他暴行的证据而保存。 |
![]() 装备需求: - 力量 35 装备魔法来源:自然力量 装备制造者:某位大师 3.00 负重 1.40 词缀加成 [Random Unique] 装备类型: 武器 / 大剑 ; 材质级别 4 你必须使用双手装备。 基础伤害: 61.5 - 98.4 伤害受属性加成: 50% 魔法, 120% 力量 伤害类型:物理 武器精通类型:武器掌握 命中加成:+0.4% 暴击加成 (最高 40%) 护甲穿透:+3 暴击率:+4.5% 攻击速度:100% 武器暴击特效: * 在5回合内造成 326 物理伤害并降低 50% 治疗效果 近战附加伤害:+16 闪电 击中时溅射伤害(1格半径):+12 闪电 暴击时溅射伤害(2格半径):+12 闪电 当使用或装备时: 物理暴击率:+16.0% 物理强度:+13 (+2 有效值) 近战反击伤害:4 寒冷 属性变化:+19体质 / +14意志 伤害加成:+6% 闪电 生命上限:+103.00 沉重的双手巨剑。 |
![]() 装备需求: - 力量 35 装备灌输力量:奥术力量 装备制造者:某位大师 3.00 负重 1.40 词缀加成 [Unique] 装备类型: 武器 / 大剑 ; 材质级别 5 你必须使用双手装备。 基础伤害: 67.0 - 107.2 伤害受属性加成: 115% 力量, 50% 魔法, 20% 体质 伤害类型:物理 武器精通类型:武器掌握 命中加成:+0.4% 暴击加成 (最高 40%) 护甲穿透:+22 暴击率:+12.0% 攻击速度:100% 武器命中特效: * 施放一束光线,在3码半径的锥形内造成83 点光系伤害。(基于法术强度) 当使用或装备时: 属性变化:+12力量 / +6魔法 / +7体质 技能掌握:+0.20 天空 / 太阳系 +0.10 天空 / 光辉系 +0.20 天空 / 十字军系 技能冷却: 阳光烈焰 (-1 回合) 吸能一击 (-1 回合) 闪光之刃 (-1 回合) 增加15%阳光烈焰伤害 可以用来施放【 攻击长度为 4 的直线上所有目标 , 造成 100% 光系武器伤 害, 并将 50% 伤害转化为治疗。 】 激活消耗 27 能量(共 30/30 )。 初看这把外形令人印象深刻的长剑,最先吸引你目光的是雕刻在剑柄之中的金色太阳。而蚀刻在剑刃之上的复杂的符文仿佛在告诉你,只有真正掌握自己肉体和精神力量之人才能发挥出这把武器的最大威力。 |
![]() 装备需求: - 盾牌使用训练 - 力量 28 装备灌输力量:奥术力量 7.00 负重 [Unique] 装备类型: 护甲 / 盾牌 ; 材质级别 4 学习盾牌攻击技能,或者开启 '强制显示盾牌战斗数据' 选项来查看战斗数据 当使用或装备时: 护甲值:+18 近身闪避:+8 (+3 有效值) 远程闪避:+12 (+4 有效值) 疲劳值:+25% 近战反击伤害:24 暗影 / 24 火焰 抗性改变:+20% 暗影 / +35% 火焰 技能加成:+1 格挡 法术强度:+8 (+2 有效值) 这个坚固的石盾闪烁着漆黑的火焰。 |
![]() 装备需求: - 板甲训练 - 体质 150 装备灌输力量:奥术力量 17.00 负重 [Unique] 装备类型: 护甲 / 板甲 ; 材质级别 5 当使用或装备时: 护甲值:+50 近身闪避:+40 (+14 有效值) 疲劳值:+70% 属性变化:+15力量 / +25魔法 抗性改变:+10%全体 物理豁免加成:+35 (+11 有效值) 法术豁免加成:+35 (+9 有效值) 生命回复:+10.00 生命上限:+270.00 法术强度:+25 (+6 有效值) 击中时有15%的几率撕裂周围的现实,在身边创造一个时空裂痕来帮助你(免费释放一次等级4的实境撕裂)这个效果的冷却时间为30回合。 如果在你使用它的时候你的体质值降低到了装备的需求以下,因为它太重了,你会立刻解除装备。要小心 这块护甲似乎是由一整块符文巨石组成,它与某种高度灵活的黑色网状物融为一体。毋庸置疑,巨大的石块可以阻挡对你身上的任何打击,但你需要巨大的力量才能穿着它移动。刻在上面的符文有时候会自动点亮,放出小型的魔法爆炸。 |
![]() 装备需求: - 板甲训练 - 力量 60 装备灌输力量:奥术力量 装备制造者:某位大师 17.00 负重 [Random Unique] 装备类型: 护甲 / 板甲 ; 材质级别 5 当使用或装备时: 护甲值:+50 疲劳值:+0% 近战反击伤害:2 时空 / 4 火焰 抗性改变:+20% 闪电 / +15% 寒冷 / +6% 奥术 / +9% 火焰 法术豁免加成:+10 (+3 有效值) 一套用金属片制成的板甲。 |
![]() 装备制造者:某位大师 2.00 负重 装备类型: 护甲 / 斗蓬 ; 材质级别 3 当使用或装备时: 命中:+4 (+1 有效值) 护甲穿透:+4 近身闪避:+2 (+1 有效值) 属性变化:+3灵巧 / +2敏捷 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
![]() 装备需求: - 重甲训练 装备制造者:某位大师 3.00 负重 装备类型: 护甲 / 脚部 ; 材质级别 3 当使用或装备时: 护甲值:+4 疲劳值:-3% 抗性改变:+3% 火焰 / +5% 奥术 / +3% 暗影 抗性穿透改变:+15% 闪电 / +20% 自然 伤害加成:+12% 闪电 / +3% 自然 负重上限加成:+27 物理豁免加成:+8 (+3 有效值) 重靴,用金属覆盖着脚趾、脚后跟和其他重要部位,保护穿戴者的足部免受伤害。 |
![]() 装备魔法来源:自然力量 装备制造者:某位大师 2.00 负重 [Random Unique] 装备类型: 护甲 / 头部 ; 材质级别 3 当使用或装备时: 护甲穿透:+6 护甲值:+6 疲劳值:+3% 近战附加特效: * 20%几率减速 53% 属性变化:+4灵巧 / +4敏捷 抗性改变:+8% 酸性 / +6% 时空 / +11% 寒冷 / +9% 火焰 / +11% 闪电 抗性穿透改变:+10% 寒冷 夜视范围:+3 传送后增加闪避:+15 传送后增加所有抵抗:+15% 传送后减少效果持续时间:+15% |
![]() 0.00 负重 装备类型: 珠宝 / 黑曜石 ; 材质级别 1 当使用或装备时: 属性变化:+1力量 / +1敏捷 / +1魔法 / +1意志 / +1灵巧 / +1体质 当被用来强化装备时: 属性变化:+1力量 / +1敏捷 / +1魔法 / +1意志 / +1灵巧 / +1体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 绿宝石 ; 材质级别 1 当使用或装备时: 近身闪避:+2 (+1 有效值) 物理豁免加成:+2 (+1 有效值) 法术豁免加成:+2 (+1 有效值) 精神豁免加成:+2 (+1 有效值) 当被用来强化装备时: 近身闪避:+2 (+1 有效值) 物理豁免加成:+2 (+1 有效值) 法术豁免加成:+2 (+1 有效值) 精神豁免加成:+2 (+1 有效值) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 黄宝石 ; 材质级别 1 当使用或装备时: 物理暴击率:+1.0% 伤害加成:+2%全体 法术暴击率:+1% 精神暴击率:+1% 当被用来强化装备时: 物理暴击率:+1.0% 伤害加成:+2%全体 法术暴击率:+1% 精神暴击率:+1% 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 黄宝石 ; 材质级别 1 当使用或装备时: 光照范围:+4 夜视范围:+4 当被用来强化装备时: 光照范围:+4 夜视范围:+4 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 黄宝石 ; 材质级别 1 当使用或装备时: 护甲值:+1 抗性改变:+1%全体 当被用来强化装备时: 护甲值:+1 抗性改变:+1%全体 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 蓝宝石 ; 材质级别 2 当使用或装备时: 护甲值:+2 抗性改变:+2%全体 当被用来强化装备时: 护甲值:+2 抗性改变:+2%全体 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 蓝宝石 ; 材质级别 2 当使用或装备时: 属性变化:+2力量 / +2敏捷 / +2魔法 / +2意志 / +2灵巧 / +2体质 当被用来强化装备时: 属性变化:+2力量 / +2敏捷 / +2魔法 / +2意志 / +2灵巧 / +2体质 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 蓝宝石 ; 材质级别 2 当使用或装备时: 近身闪避:+4 (+2 有效值) 物理豁免加成:+4 (+1 有效值) 法术豁免加成:+4 (+1 有效值) 精神豁免加成:+4 (+2 有效值) 当被用来强化装备时: 近身闪避:+4 (+2 有效值) 物理豁免加成:+4 (+1 有效值) 法术豁免加成:+4 (+1 有效值) 精神豁免加成:+4 (+2 有效值) 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 紫宝石 ; 材质级别 2 当使用或装备时: 物理暴击率:+2.0% 伤害加成:+4%全体 法术暴击率:+2% 精神暴击率:+2% 当被用来强化装备时: 物理暴击率:+2.0% 伤害加成:+4%全体 法术暴击率:+2% 精神暴击率:+2% 潜在伤害类型:奥术 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 黑曜石 ; 材质级别 3 当使用或装备时: 属性变化:+3力量 / +3敏捷 / +3魔法 / +3意志 / +3灵巧 / +3体质 当被用来强化装备时: 属性变化:+3力量 / +3敏捷 / +3魔法 / +3意志 / +3灵巧 / +3体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 蓝宝石 ; 材质级别 3 当使用或装备时: 近身闪避:+6 (+2 有效值) 物理豁免加成:+6 (+2 有效值) 法术豁免加成:+6 (+2 有效值) 精神豁免加成:+6 (+3 有效值) 当被用来强化装备时: 近身闪避:+6 (+2 有效值) 物理豁免加成:+6 (+2 有效值) 法术豁免加成:+6 (+2 有效值) 精神豁免加成:+6 (+3 有效值) 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 绿宝石 ; 材质级别 3 当使用或装备时: 护甲值:+3 抗性改变:+3%全体 当被用来强化装备时: 护甲值:+3 抗性改变:+3%全体 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 红宝石 ; 材质级别 3 当使用或装备时: 物理暴击率:+3.0% 伤害加成:+6%全体 法术暴击率:+3% 精神暴击率:+3% 当被用来强化装备时: 物理暴击率:+3.0% 伤害加成:+6%全体 法术暴击率:+3% 精神暴击率:+3% 潜在伤害类型:火焰 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 白宝石 ; 材质级别 3 当使用或装备时: 震慑/冰冻免疫:+30% 当被用来强化装备时: 震慑/冰冻免疫:+30% 潜在伤害类型:寒冷 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 蓝宝石 ; 材质级别 4 当使用或装备时: 近身闪避:+8 (+3 有效值) 物理豁免加成:+8 (+3 有效值) 法术豁免加成:+8 (+2 有效值) 精神豁免加成:+8 (+4 有效值) 当被用来强化装备时: 近身闪避:+8 (+3 有效值) 物理豁免加成:+8 (+3 有效值) 法术豁免加成:+8 (+2 有效值) 精神豁免加成:+8 (+4 有效值) 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 绿宝石 ; 材质级别 4 当使用或装备时: 护甲值:+4 抗性改变:+4%全体 当被用来强化装备时: 护甲值:+4 抗性改变:+4%全体 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 绿宝石 ; 材质级别 4 当使用或装备时: 命中:+10 (+3 有效值) 抗性穿透改变:+10%全体 当被用来强化装备时: 命中:+10 (+3 有效值) 抗性穿透改变:+10%全体 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 红宝石 ; 材质级别 4 当使用或装备时: 属性变化:+4力量 / +4敏捷 / +4魔法 / +4意志 / +4灵巧 / +4体质 当被用来强化装备时: 属性变化:+4力量 / +4敏捷 / +4魔法 / +4意志 / +4灵巧 / +4体质 潜在伤害类型:火焰 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 黄宝石 ; 材质级别 4 当使用或装备时: 物理暴击率:+4.0% 伤害加成:+8%全体 法术暴击率:+4% 精神暴击率:+4% 当被用来强化装备时: 物理暴击率:+4.0% 伤害加成:+8%全体 法术暴击率:+4% 精神暴击率:+4% 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 红宝石 ; 材质级别 5 当使用或装备时: 震慑/冰冻免疫:+60% 当被用来强化装备时: 震慑/冰冻免疫:+60% 潜在伤害类型:火焰 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 红宝石 ; 材质级别 5 当使用或装备时: 物理暴击率:+5.0% 伤害加成:+10%全体 法术暴击率:+5% 精神暴击率:+5% 当被用来强化装备时: 物理暴击率:+5.0% 伤害加成:+10%全体 法术暴击率:+5% 精神暴击率:+5% 潜在伤害类型:火焰 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 白宝石 ; 材质级别 5 当使用或装备时: 属性变化:+5力量 / +5敏捷 / +5魔法 / +5意志 / +5灵巧 / +5体质 当被用来强化装备时: 属性变化:+5力量 / +5敏捷 / +5魔法 / +5意志 / +5灵巧 / +5体质 潜在伤害类型:寒冷 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 白宝石 ; 材质级别 5 当使用或装备时: 近身闪避:+10 (+4 有效值) 物理豁免加成:+10 (+3 有效值) 法术豁免加成:+10 (+3 有效值) 精神豁免加成:+10 (+5 有效值) 当被用来强化装备时: 近身闪避:+10 (+4 有效值) 物理豁免加成:+10 (+3 有效值) 法术豁免加成:+10 (+3 有效值) 精神豁免加成:+10 (+5 有效值) 潜在伤害类型:寒冷 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 白宝石 ; 材质级别 5 当使用或装备时: 护甲值:+5 抗性改变:+5%全体 当被用来强化装备时: 护甲值:+5 抗性改变:+5%全体 潜在伤害类型:寒冷 宝石可用来卖钱或用于法术仪式。 |
![]() 装备灌输力量:奥术力量 0.10 负重 [Unique] 装备类型: 珠宝 / 恶魔道具 ; 材质级别 5 当携带时: 近战反击伤害:34 治疗 精神豁免加成:-18 (-9 有效值) 生命回复:-2.00 光照范围:-2 治疗加成:-50% 当被用来强化装备时: 物理强度:+12 (+2 有效值) 近战反击伤害:34 暗影 伤害加成:+9%全体 能够感知:恶魔/大型 恶魔/小型 法术强度:+16 (+4 有效值) 夜视范围:+3 侦测隐形:+14 治疗加成:+50% 潜在伤害类型:暗影烈焰 这块小石头看起来不是这个世界的,它不时产生着激烈的能量震动,让人感到扭曲、可怕、邪恶……而又强大的能量。 |
![]() 装备灌输力量:奥术力量 1.00 负重 [Unique] 装备类型: 珠宝 / 白宝石 ; 材质级别 3 当携带时: 光照范围:+1 潜在伤害类型:光系 可以用来施放【 揭示周围20码的地形 】 激活消耗 27 能量(共 30/30 )。 第一个发现如何将日光捕获并注入宝石之中的人是厄流纪的一个半身人大法师。这颗宝石是他们的工艺结晶。光芒从宝石那玲珑剔透的黄色表面放射出来。 |
![]() 装备灌输力量:奥术力量 0.00 负重 [Unique] 装备类型: 珠宝 / 混晶石 ; 材质级别 2 当使用或装备时: 属性变化:+5魔法 伤害加成:+20% 奥术 / +20% 枯萎 (The created item can be activated to recover the Focus.) 潜在伤害类型:奥术 可以用来施放【 安装至一把白板武器 】 激活消耗 1 能量(共 1/1 )。 这个水晶散发着魔力的光辉。 |
![]() 装备魔法来源:自然力量 2.00 负重 装备类型: 灯具 / 灯具 ; 材质级别 1 当使用或装备时: 属性变化:+2体质 抗性改变:+6% 枯萎 生命回复:+2.00 光照范围:+3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
![]() 装备魔法来源:自然力量 2.00 负重 装备类型: 灯具 / 灯具 ; 材质级别 1 当使用或装备时: 近战反击伤害:6 奥术 抗性改变:+6% 光系 / +18% 火焰 生命上限:+44.00 光照范围:+6 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
![]() 装备灌输力量:未知力量 0.00 负重 [Unique] 装备类型: 杂项 / 戒指 当携带时: 属性变化:+20 Lck 可以用来施放【 与戒指中的灵魂交谈 】 激活消耗 1 能量(共 100/100 )。 戒指中好像囚禁了一个古老的灵魂。 |
![]() 装备制造者:某位大师 3.00 负重 装备类型: 工具 / 鹤嘴锄 ; 材质级别 1 当使用或装备时: 疲劳值:-5% 属性变化:+3力量 当携带时: 技能加成:+1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
![]() 装备制造者:某位大师 3.00 负重 装备类型: 工具 / 鹤嘴锄 ; 材质级别 1 当使用或装备时: 疲劳值:-5% 属性变化:+3力量 当携带时: 技能加成:+1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
![]() 装备灌输力量:未知力量 1.00 负重 [剧情物品] 装备类型: 水晶球 / 水晶球 可以用来施放【 激活一个传送门 】 激活消耗 9 能量(共 30/30 )。 这个球体可以折射出远处的景象并快速的切换着,有些景象甚至不属于这个世界。如果你在传送点附近使用它,它可能会激活传送。 |
![]() 装备灌输力量:未知力量 1.00 负重 [剧情物品] 装备类型: 水晶球 / 水晶球 当携带时: 属性变化:+6敏捷 可以用来施放【 使用水晶球 】 激活消耗 1 能量(共 1/1 )。 当你拿起这个水晶球时,无尽的黑暗铺面而来。这个球摸上去冰凉。 |
![]() 装备灌输力量:未知力量 1.00 负重 [剧情物品] 装备类型: 水晶球 / 水晶球 当携带时: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
![]() 装备灌输力量:未知力量 2.00 负重 [剧情物品] 装备类型: 盒子 / 夏·图尔 当携带时: 可以用来施放【 立即转化盒子中的所有物品(当你切换地图时也会自动转化) 】 激活消耗 0 能量(共 1000/1000 )。 这只宝箱是伊尔克古尔的延伸,任何扔在里面的物品会被自动传送到湖底要塞,由核心驱动,当能量耗尽时会被破坏。这件物品的副作用是,由于金币对要塞是没用的,它会自动返还给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
![]() 装备灌输力量:未知力量 2.00 负重 [Unique] 装备类型: 护符 / 魔杖 ; 材质级别 2 当携带时: 光照范围:-1 可以用来施放【 暂时使目标每当接受治疗的时候受到6回合的相当于136%治疗量的熵反馈。效果随你的魔法属性提升。 】 激活消耗 66 能量(共 75/75 )。 这根魔杖似乎能够熄灭周围的光。光是看着它你就觉得很累了。 |
![]() 装备灌输力量:未知力量 2.00 负重 [剧情物品] 装备类型: 护符 / 魔杖 可以用来施放【 传送至世界地图(等待40回合) 】 激活消耗 178 能量(共 400/400 )。 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
![]() 装备魔法来源:自然力量 2.00 负重 [Unique] 装备类型: 护符 / 图腾 ; 材质级别 4 当使用或装备时: 属性变化:+5力量 抗性改变:+10% 自然 伤害加成:+5% 物理 技能加成:+1 战意勃发 物理豁免加成:+10 (+3 有效值) 生命回复:+0.15 治疗加成:+10% 这个酒杯里装满了粘稠的物质,尝一口能提神醒脑。 |
![]() 装备魔法来源:自然力量 2.00 负重 [Unique] 装备类型: 护符 / 图腾 ; 材质级别 4 当使用或装备时: 属性变化:+7意志 / +6体质 抗性改变:+20% 枯萎 / +20% 自然 伤害加成:+20% 自然 技能掌握:+0.10 自然 / 自然召唤系 +0.10 自然 / 自然协调系 精神强度:+7 (+3 有效值) 治疗加成:+25% 每回合治疗周围所有生物5点生命值 使用该物品不需要时间。 可以用来施放【 扎根,增加300点生命、20点护甲和20%护甲硬度,但不能移动,持续4回合。 】 激活消耗 9 能量(共 15/15 )。 你能在这根小巧的树状图腾上感受到强大的治愈能量。 |
传奇mechanical★The Cog★ 传奇mechanical★The Cog★装备灌输力量:未知力量 0.00 负重 [Legendary] 装备类型: cog / mechanical ; 材质级别 3 当使用或装备时: 属性变化:+5灵巧 / +3意志 10% chances when you are hurt to negate the blow entirely. A tiny set of metal pieces. It seems to move on its own. |
![]() 装备魔法来源:自然力量 0.00 负重 [剧情物品] 装备类型: 尸体 / 心脏 可以用来【吃下心脏】 从沙虫女皇尸体上割下的心脏。你可以……吃了它,尽管你觉得这是疯狂之举。 |
![]() 装备灌输力量:未知力量 2.00 负重 [Unique] 装备类型: tome / forbidden ; 材质级别 2 可以用来【read the book】 这本书讲述着Grung的故事,他是远古时代的一个半身人,从部落中走散。他只是想生存下去,然而一场毁天灭地的大战正在他的身边肆虐。 |
Achievements
By tentaking the Higher Writhing One level 26
58th 薄暮季 122nd year of Ascendancy at 13:26 see stats
By tentaking the Higher Writhing One level 25
56th 薄暮季 122nd year of Ascendancy at 18:11 see stats
By tentaking the Higher Writhing One level 31
7th 狂欢旬 123rd year of Ascendancy at 04:29 see stats
By tentaking the Higher Writhing One level 20
29th 薄暮季 122nd year of Ascendancy at 11:08 see stats
By tentaking the Higher Writhing One level 30
55th 派尔季 123rd year of Ascendancy at 12:40 see stats
By tentaking the Higher Writhing One level 41
2nd 霜至旬 123rd year of Ascendancy at 20:35 see stats
By tentaking the Higher Writhing One level 19
21st 薄暮季 122nd year of Ascendancy at 22:38 see stats
By tentaking the Higher Writhing One level 19
22nd 薄暮季 122nd year of Ascendancy at 04:50 see stats
By tentaking the Higher Writhing One level 28
79th 复苏季 123rd year of Ascendancy at 01:58 see stats
By tentaking the Higher Writhing One level 28
55th 复苏季 123rd year of Ascendancy at 22:45 see stats
By tentaking the Higher Writhing One level 10
2nd 狂欢旬 122nd year of Ascendancy at 16:57 see stats
By tentaking the Higher Writhing One level 20
22nd 薄暮季 122nd year of Ascendancy at 10:12 see stats
By tentaking the Higher Writhing One level 30
54th 派尔季 123rd year of Ascendancy at 06:44 see stats
By tentaking the Higher Writhing One level 40
80th 朦胧季 123rd year of Ascendancy at 00:03 see stats
By tentaking the Higher Writhing One level 28
61st 复苏季 123rd year of Ascendancy at 09:00 see stats
By tentaking the Higher Writhing One level 26
68th 薄暮季 122nd year of Ascendancy at 23:38 see stats
By tentaking the Higher Writhing One level 27
79th 薄暮季 122nd year of Ascendancy at 05:39 see stats
By tentaking the Higher Writhing One level 27
69th 薄暮季 122nd year of Ascendancy at 23:47 see stats
By tentaking the Higher Writhing One level 29
52nd 派尔季 123rd year of Ascendancy at 07:11 see stats
By tentaking the Higher Writhing One level 26
68th 薄暮季 122nd year of Ascendancy at 23:38 see stats
By tentaking the Higher Writhing One level 22
51st 薄暮季 122nd year of Ascendancy at 13:28 see stats
By tentaking the Higher Writhing One level 31
55th 派尔季 123rd year of Ascendancy at 14:44 see stats
By tentaking the Higher Writhing One level 41
2nd 霜至旬 123rd year of Ascendancy at 12:15 see stats
By tentaking the Higher Writhing One level 17
21st 薄暮季 122nd year of Ascendancy at 01:26 see stats
By tentaking the Higher Writhing One level 26
68th 薄暮季 122nd year of Ascendancy at 23:38 see stats
By tentaking the Higher Writhing One level 10
5th 狂欢旬 122nd year of Ascendancy at 03:11 see stats
By tentaking the Higher Writhing One level 27
3rd 霜至旬 122nd year of Ascendancy at 20:58 see stats
By tentaking the Higher Writhing One level 33
9th 薄暮季 123rd year of Ascendancy at 00:53 see stats
By tentaking the Higher Writhing One level 19
21st 薄暮季 122nd year of Ascendancy at 23:43 see stats
By tentaking the Higher Writhing One level 24
54th 薄暮季 122nd year of Ascendancy at 18:59 see stats
Log
这里是“拉克·肖部落基地入口”,(按下''或右键使用)
今天是 50th 复苏季 第 124th 年卓越纪,马基埃亚尔。
现在时间是 00:00.
今天是 51st 复苏季 第 124th 年卓越纪,马基埃亚尔。
现在时间是 01:11.
这里是“加伯特部落基地入口”,(按下''或右键使用)
这里是“离开前往世界地图”,(按下''或右键使用)
保存游戏...
今天是 52nd 复苏季 第 124th 年卓越纪,马基埃亚尔。
现在时间是 02:23.
保存完毕。
兽人召唤师 : 诡异使命 释放了 鬼魂形态.
兽人召唤师 : 诡异使命变成了幽灵。
兽人召唤师 : 诡异使命 使用了 纹身:狂暴.
兽人召唤师 : 诡异使命 可以无视疼痛。
兽人召唤师 : 诡异使命 使用了 纹身:狂暴.
兽人召唤师 : 诡异使命 释放了 汲魂痛击.
兽人召唤师 : 诡异使命扬起怒吼。
兽人召唤师 : 诡异使命的法术造成了致命一击!
兽人召唤师 : 诡异使命 未命中 tentaking。
兽人召唤师 : 诡异使命 偷取了 tentaking的生命!
近战报复 击中 兽人召唤师 : 诡异使命 造成 12 光系, 4 时空, 4 暗影, 44 治疗, 2 精神 (22 合计伤害) [44 治疗].
兽人召唤师 : 诡异使命 击中 tentaking 造成 128 物理 伤害。
玩家tentaking 等级 41 高等人类 苦痛者 被腰斩 而死,杀死他(她)的是 兽人召唤师 : 诡异使命 ,死在第 1 层, 加伯特部落。
tentaking 取消了 混沌之球.
tentaking 取消了 敏锐直觉.
tentaking 取消了 预感.
tentaking 取消了 防御赞歌.
你进入了无重力区域,小心!
在死亡的边缘,你被拉入了另一个位面。