











Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.6 |
Addons | ShowEnemy 1.6.6修改了自动探索时,敌人的提示粒子效果,修改了敌人边框(游戏中需要开启)和血条(血条在下方)。 machine translation: Possessor Bonus Class 1.6.6Donators/Buyers bonus! Adventurers Pack 1.6.0Adds 3 new dungeons to the world map (blood soaked ruins, infested ruins & wolfmire) these dungeons will have unique boss and lore spawns. 8 new bosses have been added that will spawn in the new dungeons (they will also spawn in Infinite Dungeon) Over time I will be adding more dungeons to explore and bosses to defeat! I also have plans to create new mobs and mob variations, create unique artifacts and eventually implement a quest system to reward you for defeating the new bosses (since quests are not yet implemented bosses will drop gold upon death. vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv Ashes of Urh'Rok 1.6.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Godmode Merchant 1.5.10Adds a NPC that will grant you invulnerability/max dmg, 249 spells available, stat/generic/prodigy points, money, raise sub stats, set level, and can imbue ANYTHING (as long as you have the gems and item)! He spawns near the portal to Angolwen. 1.0.5 - 50 Talent trees from Orcs/Cults DLC added (these will be marked with *orcs/cults dlc* next to the talents, these dlcs are NOT required to play this addon) 14 talents added that were missing. For a non-cheaty version check out my other addon that adds spell merchants you can purchase spells from: https://te4.org/games/addons/tome/master-spell-merchants vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv Embers of Rage 1.6.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.6.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Showing Items Tier in Inventory 1.6.0This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game CHN Addons for ToME 1.6.6The Chinese translation of tome4 for older version (1.6 or even before). Please remove this outdated addon for 1.7.0 or above, since the Chinese translation is now built in game. 为1.6或更早版本使用的汉化插件。游戏版本在1.7及以后请勿使用,游戏内已经集成汉化,请于游戏选项-语言(Option-Language)中选择中文并重新开启游戏即可。 Items Vault 1.6.0Donators/Buyers bonus! Fixed bonus dungeons trigger 1.6.5Make sure that ALL the dungeons will appear in your game. Spell Merchants 1.6.6
Spawns 12 Merchants around the map that will sell Talents - Class, Stat, Category & Prodigy points! A Master jeweler that will Imbue all items! 3 Unique Dungeons and 8 Unique Bosses!
There are 14 talent trees (273 talents) available for purchase:Celestial, Chronomancy, Corruptions, Cunning, Cursed, Gifts, Psionic, Spells, Techniques, Demented, Steamtech, Annihilator & Technomancer!
4 character point types:Stat, Class, Category & Prodigy points for sale!
Master jeweler:Imbue (ANY) jewelry, armor & weapons that are in the game including rares/epics/uniques! And imbue them as many times with as many different gems as you [strike] want [/strike] can afford!
New Dungeons:3 new dungeons have been added to the world map [with more to come] (Blood Soaked Ruins, Infested Ruins & Road to Derth) these dungeons will have unique boss and lore spawns. Sludgenest and Noxious Caldera will now spawn on the world map at level 1.
New Bosses:There are 8 new bosses/mini bosses that will spawn in the new dungeons (With custom sprites). Battle against powerful [spoiler]vampires, werewolves and wererats[/spoiler] in your journey to glory! Bosses drop gold on death *They will also spawn in Infinite Dungeon*
1. Please note you will need to start a new game for the new Merchants/ Dungeons to appear.2. Dialog to purchase spells wont appear unless you have the required amount of gold. 3. DLC is NOT required to play this addon Talents that require a dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired.
4. Will CONFLICT with any mods that change the world map file The only currently known conflicting mod is \"EXTRA DUNGEONS\"Note: Since Waladil will no longer be updating "Extra Dungeons" I decided to add Caldera and Sludgenest to the world map. If you like this addon please show your support by hitting that thumbs up button! I've currently spent 300+ hrs making this mod. Positive acknowledgement is much appreciated! If you dislike the mod please comment so I can understand why and possibly make improvements. Any and all bug reports and new suggestions are appreciated, this mod is where it's at thanks to community feedback!
Thank you for trying Spell Merchants, I hope you enjoy my mod :)
My other addons:
If you like this addon please consider rating it :) Beholder (Continuation) 1.1.5Adds Beholders as a playable race. Created by ajfluffy (design, code and conception) and rexorcorum (ideas and artwork), this addon is now being maintained by Nagyhal under the guidance of rexorcorum in ajfluffy's absence. Edit: Had to change the addon's short_name, and so v1.0.6's automatic upload helpfully made us a completely new addon page. Of course it's all on Steam, which is beautiful (thank you DG!), but I'm hoping we can merge the older versions into this thread. We'll look at it tomorrow. Edit of the edit: In the meantime, players who have fallen afoul of my clumsy Flame Laser bug are encouraged to upgrade to v5.9.2 for compatibility reasons. Have fun and happy facemelting! Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Ring Soul 1.6.6An Ring in bag when birth, there is a soul in the ring, you can talk with the soul This is a Chinese mod, will add english translation recently welcome any suggestions The main idea and code is from https://tieba.baidu.com/p/4420255944?red_tag=1967259920 Thanks to QAZ823005978 v1.8 v1.4.2 Done v1.3.2 v1.3 v1.2 v1.1及 之前 TODO LIST Draconians 1.3.1Adds Draconians as playable race, with their own starting area. This addon was updated and forked by Aura of the Dawn, in the absence of ajfluffy. Second branch, due to upload system differences requring a new shortname. Forbidden Cults 1.6.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Maj'Eyal |
Mode | Normal Roguelike |
Sex | Female |
Race | Shalore |
Class | Shadowblade |
Level / Exp | 18 / 1% |
Size | medium |
Lifes / Deaths | Killed by fire drake : 魔力祈愿 at level 18 on the 34th 薄暮季 122nd year of Ascendancy at 01:15 / 1 |
Primary Stats
Strength | 16 (base 12) |
Dexterity | 47 (base 44) |
Constitution | 18 (base 10) |
Magic | 31 (base 14) |
Willpower | 29 (base 10) |
Cunning | 57 (base 36) |
Resources
Life | -2/339 |
Mana | 227/227 |
Stamina | 143/190 |
Healing Factor | 1.273829787234 |
Regeneration | 4.1399468085106 |
Speed
Mental | +3.0165363095713% |
Attack | 0% |
Movement | 0% |
Spell | +3.0165363095713% |
Global | +100% |
Vision
Sight | 10 |
Lite | 8 |
Offense: Mainhand
Damage | 58 |
Accuracy | 58 |
Crit Chance | 39% |
APR | 16 |
Speed | 0.97 |
Offense: Offhand
Damage | 40 |
Accuracy | 58 |
Crit Chance | 27% |
APR | 31 |
Speed | 0.97 |
Offense: Spell
Spellpower | 33 |
Crit Chance | 22% |
Speed | 0.97071794085072 |
Offense: Mind
Mindpower | 39 |
Crit Chance | 37% |
Speed | 1 |
Offense: Damage Bonus
暗影 | +3% |
闪电 | +13% |
枯萎 | +9% |
寒冷 | +26% |
光系 | +10% |
Offense: Damage Penetration
自然 | +5% |
精神 | +15% |
闪电 | +10% |
All | 0% |
Defense: Base
Armour (hardiness) | 9 (63.720930232558%) |
Defense | 53 |
Ranged Defense | 53 |
Fatigue | 0 |
Physical Save | 11 |
Spell Save | 25 |
Mental Save | 26 |
Defense: Resistances
精神 | + 9%( 70%) |
闪电 | + 37%( 70%) |
奥术 | + 5%( 70%) |
寒冷 | + 39%( 70%) |
All | 0%( 70%) |
火焰 | + 16%( 70%) |
光系 | + 30%( 70%) |
自然 | + 16%( 70%) |
枯萎 | + 21%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Silence Resistance | 10% |
Poison Resistance | 50% |
Pinning Resistance | 60% |
Inscriptions (4/4)
Runes | 当前技能等级:1.0 符文:护盾使用模式:主动 作用范围:近身/单体 冷却时间:16 飞行时间:瞬间 使用速度:瞬间 (0% 回合) 这是: 一种法术 描述: 激活这个符文产生一个防护护盾,吸收最多 100 伤害持续 5 回合。 |
Runes | 当前技能等级:1.0 符文: 粉碎痛苦使用模式:主动 作用范围:近身/单体 冷却时间:20 飞行时间:瞬间 使用速度:瞬间 (0% 回合) 这是: 一种法术 描述: 激活符文,立刻清除你身上的负面效果。 清除所有 CT 效果(失去平衡、法术冲击和锁脑),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 50 伤害的护盾,持续 3 回合。 如果只清除了CT效果,不会产生护盾且冷却时间减少75% |
Infusions | 当前技能等级:1.0 纹身:原初使用模式:主动 作用范围:近身/单体 冷却时间:19 飞行时间:瞬间 使用速度:瞬间 (0% 回合) 这是: 一种自然之赐 描述: 激活这个纹身,你受到的伤害将部分转化为治疗(在伤害减免之前计算),转化比例为 13% 。此外,每回合减少一个随机负面效果的持续时间 2 回合,持续 4 回合 受你的 意志 影响,此效果按比例加成。 |
Infusions | 当前技能等级:1.0 纹身:治疗使用模式:主动 作用范围:近身/单体 冷却时间:13 飞行时间:瞬间 使用速度:瞬间 (0% 回合) 这是: 一种自然之赐 描述: 激活纹身立即治疗你 156 生命值,然后去除一个流血、毒素和疾病效果。 受你的 灵巧 影响,此效果按比例加成。 |
Class Talents
Spell / 幻术系 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / 双持战技系 | 1.00 |
| 2/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Cunning / 卑劣攻击系 | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Cunning / 影之秘法系 | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Technique / 战斗技巧系 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / 决斗专家系 | 1.00 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Cunning / 潜行系 | 1.30 |
| 2/5 |
| 5/5 |
| 1/5 |
| 1/5 |
Generic Talents
Technique / 战斗训练系 | 1.00 |
| 0/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| 5/5 |
Cunning / 生存系 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Race / 永恒精灵 | 1.00 |
| 1/5 |
| 3/5 |
| 1/5 |
| 0/5 |
Spell / 传送系 | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / 移动系 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / 致命攻击系 | 1.30 |
| 2/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Effects
talent | 暗影充能 |
talent | 影之格斗 |
detrimental effect | 你使用纹身的次数越多,纹身冷却时间越长 (+1 冷却时间 )。 Infusion Saturation |
beneficial effect | Increases defense by 19. Mobile Defense |
detrimental effect | 你使用符文的次数越多,符文冷却时间越长 (+2 冷却时间 )。 Runic Saturation |
beneficial effect | 提升 / 获得隐形状态( 14 隐形等级),减少其所造成的伤害0%。 Invisibility |
beneficial effect | 阻挡近战 和远程 攻击:面对近战攻击时有 48% 几率阻挡至多 16 伤害, ( 剩余次数 2.6 )。被阻挡的攻击不会暴击。 Parrying |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You successfully escorted the injured seer to the recall portal on level 1 of Daikara. Escort: injured seer (level 1 of Daikara)As a reward you improved Magic by +5. | done |
You successfully escorted the injured seer to the recall portal on level 4 of Old Forest. Escort: injured seer (level 4 of Old Forest)As a reward you improved Magic by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Trollmire. Escort: lone alchemist (level 3 of Trollmire)As a reward you gained talent category Spell / 岩石炼金系 (at mastery 1.00). | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Trollmire. Escort: lost warrior (level 2 of Trollmire)As a reward you gained talent category Technique / 体质强化系 (at mastery 1.00). | done |
You successfully escorted the repented thief to the recall portal on level 2 of Old Forest. Escort: repented thief (level 2 of Old Forest)As a reward you improved Cunning by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' * You've found the needed snow giant kidney. * 'Needed: one ice wyrm tooth. Ice Wyrms lose teeth fairly often, so you might get lucky and not have to do battle with one. But dress warm just in case.' Marus of Elvala needs your help making an elixir of the savior. He has given you some notes on the ingredients: * You've found the needed honey tree root. * You've found the needed length of troll intestine. * You've found the needed orc heart. | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
Equipment
On feet | ![]() 装备灌输力量:奥术力量 装备制造者:某位大师 2.00 负重 装备类型: 护甲 / 脚部 ; 材质级别 1 当使用或装备时: 护甲值:+1 每回合体力回复:+0.30 体力上限:+12.00 法术强度:+4 (+2 有效值) 一双用皮做的靴子。 |
Light source | ![]() 装备魔法来源:自然力量 1.00 负重 [Unique] 装备类型: 灯具 / 灯具 当使用或装备时: 近战附加伤害:15 光照爆发(范围 1) 抗性改变:+30% 光系 伤害加成:+10% 光系 光照范围:+5 治疗加成:+10% 近战攻击时,在1码半径内造成15光系伤害并照亮区域。 可以用来施放【 召唤阳光,驱除黑暗并照亮20格内的地面。 (83强度 ,基于意志 ) 】 激活消耗 10 能量(共 15/15 )。 一个小水晶瓶里捕获了夏日的阳光。 |
On head | ![]() 装备魔法来源:自然力量 2.00 负重 [Unique] 装备类型: 护甲 / 头部 ; 材质级别 1 当使用或装备时: 抗性改变:+10% 闪电 / +10% 寒冷 伤害加成:+10% 闪电 / +10% 寒冷 一团小小的风暴包围着你,每回合对周围3码内的敌人造成15闪电伤害。 可以用来施展技能:【 召唤闪电 】(消耗 15 能量,剩余能量 30/30): 当前技能等级:1.0 能量消耗: 15 能量,剩余能量: 30/30. 作用范围:10.0 飞行时间:瞬间 这是: 一种自然之赐 描述: 召唤一股强烈的闪电束造成 38.96 至 116.87 伤害(平均 77.91 )。 受精神强度影响,伤害有额外加成。 这顶帽子宽阔的帽檐保护您免受呼啸的寒风和突如其来的暴风雨. |
On hands | ![]() 装备魔法来源:自然力量 1.00 负重 装备类型: 护甲 / 手部 ; 材质级别 2 当使用或装备时: 护甲值:+6 近战附加伤害:9 寒冷 近战反击伤害:2 自然 抗性改变:+3% 闪电 / +7% 寒冷 / +9% 精神 抗性穿透改变:+15% 精神 伤害加成:+5% 寒冷 沉默免疫:+10% 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
Tool | 传奇mechanical★The Cog★ 传奇mechanical★The Cog★装备灌输力量:未知力量 0.00 负重 [Legendary] 装备类型: cog / mechanical ; 材质级别 3 当使用或装备时: 属性变化:+5灵巧 / +3意志 10% chances when you are hurt to negate the blow entirely. A tiny set of metal pieces. It seems to move on its own. |
On fingers | ![]() 装备魔法来源:自然力量 0.10 负重 装备类型: 首饰 / 戒指 ; 材质级别 2 当使用或装备时: 护甲值:+2 近战反击伤害:8 精神 抗性改变:+9% 闪电 / +22% 寒冷 伤害加成:+11% 寒冷 精神豁免加成:+3 (+2 有效值) 定身免疫:+10% 戒指可以具有魔法属性。 |
On fingers | ![]() 装备制造者:某位大师 0.10 负重 装备类型: 首饰 / 戒指 ; 材质级别 3 当使用或装备时: 物理强度:+7 (+4 有效值) 近战反击伤害:8 自然 / 2 光系 属性变化:+6力量 / +5体质 抗性改变:+6% 自然 抗性穿透改变:+5% 自然 伤害加成:+3% 暗影 光照范围:+3 戒指可以具有魔法属性。 |
Around neck | ![]() 装备魔法来源:自然力量 0.10 负重 装备类型: 首饰 / 项链 ; 材质级别 1 当使用或装备时: 近战附加特效: * 10%几率减速 52% 属性变化:+3体质 抗性改变:+5% 奥术 / +6% 火焰 伤害加成:+3% 闪电 法术豁免加成:+9 (+4 有效值) 项链可以具有魔法属性。 |
In main hand | ![]() 装备需求: - 敏捷 17 装备灌输力量:奥术力量 1.00 负重 [Unique] 装备类型: 武器 / 匕首 ; 材质级别 2 基础伤害: 20.0 - 26.0 伤害受属性加成: 45% 灵巧, 45% 敏捷 伤害类型:物理 武器精通类型:匕首掌握 命中加成:+0.3% 暴击率 (最高 25%) 护甲穿透:+10 暴击率:+12.0% 攻击速度:100% 生命偷取(仅限此武器): +6% 近战附加伤害:+20 枯萎 / +20 火焰 当使用或装备时: 属性变化:+5魔法 抗性改变:+10% 枯萎 / +10% 火焰 技能加成:+1 剧毒瘟疫 这块锯齿状的水晶放射出异常的亮光,它的一端绑着几圈布条当作握把。 |
Around waist | ![]() 装备魔法来源:自然力量 1.00 负重 [Unique] 装备类型: 护甲 / 腰带 ; 材质级别 2 当使用或装备时: 属性变化:+7灵巧 / +8意志 技能掌握:+0.20 自然 / 自然协调系 精神强度:+15 (+5 有效值) 精神暴击率:+15% 最朴素的腰带,被奈希拉·坦泰兰在领导她的人民和森林期间穿戴了几个世纪。这条腰带永久的保存了她的部分智慧和力量。 |
In off hand | ![]() 装备需求: - 灵巧 16 装备灌输力量:奥术力量 1.00 负重 [Unique] 装备类型: 武器 / 匕首 ; 材质级别 1 基础伤害: 15.0 - 19.5 伤害受属性加成: 45% 灵巧, 55% 敏捷 伤害类型:物理 武器精通类型:匕首掌握 命中加成:+0.3% 暴击率 (最高 25%) 护甲穿透:+25 暴击率:+0.0% 攻击速度:100% 护盾穿透(仅限此武器):+50% 当使用或装备时: 命中:+20 (+6 有效值) 心眼:该物品允许你在攻击不可见单位时不受任何惩罚。 这把解剖刀曾经被可怕的男巫卡·普尔在黄昏纪刚开始学习通灵术时使用。许多人,生物和尸体都成为了他那可怕实验的牺牲品。 |
Cloak | ![]() 装备魔法来源:自然力量 2.00 负重 装备类型: 护甲 / 斗蓬 ; 材质级别 1 当使用或装备时: 近身闪避:+1 (+0 有效值) 近战反击伤害:6 奥术 属性变化:+5意志 抗性改变:+10% 自然 / +11% 枯萎 抗性穿透改变:+10% 闪电 伤害加成:+9% 枯萎 生命回复:+3.00 治疗加成:+11% 护盾穿透:+20% 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
Main armor | ![]() 装备魔法来源:自然力量 9.00 负重 [Unique] 装备类型: 护甲 / 轻甲 ; 材质级别 2 当使用或装备时: 近身闪避:+16 (+5 有效值) 疲劳值:+2% 属性变化:+3灵巧 / +2敏捷 抗性改变:+15% 闪电 毒素免疫:+50% 定身免疫:+50% 技能(自然)命中后释放: 召唤闪电 (10% 几率 等级 2)。 可以用来施展技能:【 召唤闪电 】(消耗 25 能量,剩余能量 50/50): 当前技能等级:2.0 能量消耗: 25 能量,剩余能量: 50/50. 作用范围:10.0 飞行时间:瞬间 这是: 一种自然之赐 描述: 召唤一股强烈的闪电束造成 52.46 至 157.39 伤害(平均 104.93 )。 受精神强度影响,伤害有额外加成。 这个护甲似乎由很多电鳗碎片拼接起来。真烦人。 |
Inventory
![]() 装备魔法来源:自然力量 0.10 负重 装备类型: 卷轴 / 纹身 当纹刻在你身上时: 当前技能等级:0.0 使用模式:主动 作用范围:近身/单体 冷却时间:10 飞行时间:瞬间 使用速度:瞬间 (0% 回合) 这是: 一种自然之赐 描述: 激活这个纹身可以在 1 个游戏回合内提升移动速度 571% 。 同时免疫眩晕、震慑和定身效果。 除移动以外其他动作会取消这个效果。 注意:由于你的速度非常快,游戏回合会相对很慢。 受你的 灵巧 影响,此效果按比例加成。 可以用来【纹刻到你的身上】 自然纹身可以印在你的身上,给予你必要的技能。 |
![]() 稀有法杖★威严前奏 之 燃烧短跑★ (10-12 伤害, 2 穿透, 奥术 元素伤害) 装备需求: - 魔法 11 装备灌输力量:奥术力量 5.00 负重 装备类型: 武器 / 法杖 ; 材质级别 1 你必须使用双手装备。 基础伤害: 10.0 - 12.0 伤害受属性加成: 80% 魔法 伤害类型:物理 武器精通类型:法杖掌握 命中加成:+2.5% 附加伤害 (最高 200%) 护甲穿透:+2 暴击率:+2.5% 攻击速度:100% 当使用或装备时: 属性变化:+2魔法 抗性改变:+15% 闪电 抗性穿透改变:+15% 枯萎 / +10% 火焰 伤害加成:+10% 奥术 / +6% 火焰 技能加成:+1 法杖掌控 法术暴击时回复法力:+2.00 法术强度:+3 (+2 有效值) 法术暴击率:+7% 法杖经过精细的加工,被法师所使用。 |
![]() 铁斧 (12-16.8 伤害, 2 穿透) 装备需求: - 力量 11 3.00 负重 装备类型: 武器 / 巨斧 ; 材质级别 1 基础伤害: 12.0 - 16.8 伤害受属性加成: 100% 力量 伤害类型:物理 命中加成:+0.3% 暴击率 (最高 25%) 护甲穿透:+2 暴击率:+3.5% 攻击速度:100% 单手斧。 |
![]() 鞣制皮甲 (6 闪避, 4 护甲值) 装备需求: - 力量 14 9.00 负重 装备类型: 护甲 / 轻甲 ; 材质级别 2 当使用或装备时: 护甲值:+4 近身闪避:+6 (+2 有效值) 疲劳值:+7% 一套用皮革制成的皮甲。 |
![]() 冰冷抵抗之清除的钢化板甲 (0 闪避, 9 护甲值) 装备需求: - 板甲训练 - 力量 28 装备能量来源:反魔法力量 装备制造者:某位大师 17.00 负重 装备类型: 护甲 / 板甲 ; 材质级别 2 当使用或装备时: 护甲值:+9 疲劳值:+22% 抗性改变:+10% 枯萎 / +17% 寒冷 / +12% 自然 一套用金属片制成的板甲。 |
![]() 闪电抵抗之清除的钢化板甲 (0 闪避, 9 护甲值) 装备需求: - 板甲训练 - 力量 28 装备能量来源:反魔法力量 装备制造者:某位大师 17.00 负重 装备类型: 护甲 / 板甲 ; 材质级别 2 当使用或装备时: 护甲值:+9 疲劳值:+22% 抗性改变:+17% 闪电 / +11% 自然 / +12% 枯萎 一套用金属片制成的板甲。 |
![]() 旅行者的铁质重靴 (0 闪避, 3 护甲值) 装备需求: - 重甲训练 装备制造者:某位大师 3.00 负重 装备类型: 护甲 / 脚部 ; 材质级别 1 当使用或装备时: 护甲值:+3 疲劳值:-2% 负重上限加成:+21 物理豁免加成:+6 (+6 有效值) 重靴,用金属覆盖着脚趾、脚后跟和其他重要部位,保护穿戴者的足部免受伤害。 |
![]() 0.00 负重 装备类型: 珠宝 / 黑曜石 ; 材质级别 1 当使用或装备时: 属性变化:+1力量 / +1敏捷 / +1魔法 / +1意志 / +1灵巧 / +1体质 当被用来强化装备时: 属性变化:+1力量 / +1敏捷 / +1魔法 / +1意志 / +1灵巧 / +1体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 绿宝石 ; 材质级别 1 当使用或装备时: 近身闪避:+2 (+0 有效值) 物理豁免加成:+2 (+2 有效值) 法术豁免加成:+2 (+1 有效值) 精神豁免加成:+2 (+1 有效值) 当被用来强化装备时: 近身闪避:+2 (+0 有效值) 物理豁免加成:+2 (+2 有效值) 法术豁免加成:+2 (+1 有效值) 精神豁免加成:+2 (+1 有效值) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 黄宝石 ; 材质级别 1 当使用或装备时: 物理暴击率:+1.0% 伤害加成:+2%全体 法术暴击率:+1% 精神暴击率:+1% 当被用来强化装备时: 物理暴击率:+1.0% 伤害加成:+2%全体 法术暴击率:+1% 精神暴击率:+1% 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 黄宝石 ; 材质级别 1 当使用或装备时: 光照范围:+4 夜视范围:+4 当被用来强化装备时: 光照范围:+4 夜视范围:+4 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 黄宝石 ; 材质级别 1 当使用或装备时: 护甲值:+1 抗性改变:+1%全体 当被用来强化装备时: 护甲值:+1 抗性改变:+1%全体 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 蓝宝石 ; 材质级别 2 当使用或装备时: 护甲值:+2 抗性改变:+2%全体 当被用来强化装备时: 护甲值:+2 抗性改变:+2%全体 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 蓝宝石 ; 材质级别 2 当使用或装备时: 属性变化:+2力量 / +2敏捷 / +2魔法 / +2意志 / +2灵巧 / +2体质 当被用来强化装备时: 属性变化:+2力量 / +2敏捷 / +2魔法 / +2意志 / +2灵巧 / +2体质 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 蓝宝石 ; 材质级别 2 当使用或装备时: 近身闪避:+4 (+1 有效值) 物理豁免加成:+4 (+4 有效值) 法术豁免加成:+4 (+2 有效值) 精神豁免加成:+4 (+2 有效值) 当被用来强化装备时: 近身闪避:+4 (+1 有效值) 物理豁免加成:+4 (+4 有效值) 法术豁免加成:+4 (+2 有效值) 精神豁免加成:+4 (+2 有效值) 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重 装备类型: 珠宝 / 紫宝石 ; 材质级别 2 当使用或装备时: 物理暴击率:+2.0% 伤害加成:+4%全体 法术暴击率:+2% 精神暴击率:+2% 当被用来强化装备时: 物理暴击率:+2.0% 伤害加成:+4%全体 法术暴击率:+2% 精神暴击率:+2% 潜在伤害类型:奥术 宝石可用来卖钱或用于法术仪式。 |
![]() 装备灌输力量:奥术力量 0.00 负重 [Unique] 装备类型: 珠宝 / 混晶石 ; 材质级别 2 当使用或装备时: 属性变化:+5魔法 伤害加成:+20% 奥术 / +20% 枯萎 (The created item can be activated to recover the Focus.) 潜在伤害类型:奥术 可以用来施放【 安装至一把白板武器 】 激活消耗 1 能量(共 1/1 )。 这个水晶散发着魔力的光辉。 |
![]() 装备灌输力量:未知力量 2.00 负重 [Unique] 装备类型: 灯具 / 灯具 ; 材质级别 2 当使用或装备时: 伤害增幅:+25% 恐魔 降低特定来源伤害:+25% 恐魔 光照范围:+7 侦测潜行:+35 侦测隐形:+35 有时会揭示你不应该知道的隐藏真相。 这个“灯笼”似乎是一块发光的玻璃状物体的碎片。尽管它十分明亮,但它的光却让你深感不安。它照亮了身边的一切,包括你不愿意看到的东西。你内心的一部分想要把它扔掉,但另一部分却又渴望着它向你揭示的超自然的真相。 |
![]() 装备灌输力量:未知力量 0.00 负重 [Unique] 装备类型: 杂项 / 戒指 当携带时: 属性变化:+1 Lck 可以用来施放【 与戒指中的灵魂交谈 】 激活消耗 1 能量(共 100/100 )。 戒指中好像囚禁了一个古老的灵魂。 |
![]() 2.00 负重 [Unique] 装备类型: 杂项 / 工具 ; 材质级别 2 当使用或装备时: 属性变化:+8灵巧 抗性改变:+15% 闪电 伤害加成:+15% 闪电 物理豁免加成:+18 (+13 有效值) This strange device appears to be entirely mechanical in nature, but you cannot understand how any of the components are supposed to work. There does appear to be some sort of metallic grid in its side which sometimes emits strange noises. |
![]() 装备制造者:某位大师 3.00 负重 装备类型: 工具 / 鹤嘴锄 ; 材质级别 1 当使用或装备时: 疲劳值:-4% 属性变化:+2力量 当携带时: 技能加成:+1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
![]() 装备灌输力量:未知力量 1.00 负重 [剧情物品] 装备类型: 水晶球 / 水晶球 当携带时: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
![]() 装备灌输力量:未知力量 2.00 负重 [剧情物品] 装备类型: 盒子 / 夏·图尔 当携带时: 可以用来施放【 立即转化盒子中的所有物品(当你切换地图时也会自动转化) 】 激活消耗 0 能量(共 1000/1000 )。 这只宝箱是伊尔克古尔的延伸,任何扔在里面的物品会被自动传送到湖底要塞,由核心驱动,当能量耗尽时会被破坏。这件物品的副作用是,由于金币对要塞是没用的,它会自动返还给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
![]() 装备灌输力量:奥术力量 2.00 负重 [Unique] 装备类型: 护符 / 魔杖 ; 材质级别 2 可以用来施放【 将半径 5 内的一个目标的至多 3 个纹身、符文或技能打入 3-5 回合的冷却。 】 激活消耗 30 能量(共 30/30 )。 你可以感受到枝条周围的魔力流失,甚至它自己也似乎受到了影响。 |
![]() 装备灌输力量:未知力量 2.00 负重 [剧情物品] 装备类型: 护符 / 魔杖 可以用来施放【 传送至世界地图(等待40回合) 】 激活消耗 202 能量(共 400/400 )。 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
![]() 清晰思维之铜质项圈 [强度 2] (25 回合冷却) 装备能量来源:超能力 2.00 负重 装备类型: 护符 / 项圈 ; 材质级别 2 可以用来施放【 除去一个沉默或混乱效果,并在接下来的5回合内防止至多 2 项精神负面状态 】 激活使所有护符进入25回合冷却。 项圈是由强大的精神能量制造而成,用来储存灵能。 |
![]() 召唤触手之穿透的白蜡图腾 [强度 155] (25 回合冷却) 装备魔法来源:自然力量 2.00 负重 装备类型: 护符 / 图腾 ; 材质级别 2 可以用来施放【 在至多5 格范围内召唤一只持续 5 回合的强韧触手。 每回合触手会攻击3格内的随机敌人, 造成物理伤害, 并尝试定身. (触手数据) 生命: 366 基础伤害: 156 护甲: 8 全体伤害抗性: 8 】 激活使所有护符进入25回合冷却。 当使用时: * 在2回合内增加 13% 全体伤害抗性穿透. 自然图腾是由自然守护者们制造,用以储存自然能量的。 |
Achievements
By Aluir the Shalore Shadowblade level 16
8th 薄暮季 122nd year of Ascendancy at 23:24 see stats
By Aluir the Shalore Shadowblade level 10
10th 狂欢旬 122nd year of Ascendancy at 01:08 see stats
By Aluir the Shalore Shadowblade level 11
3rd 夏至 122nd year of Ascendancy at 00:08 see stats
By Aluir the Shalore Shadowblade level 11
1st 辉耀旬 122nd year of Ascendancy at 18:16 see stats
By Aluir the Shalore Shadowblade level 16
9th 薄暮季 122nd year of Ascendancy at 05:25 see stats
Log
火龙 : 魔力祈愿 抵抗了击退!
Aluir 被击退。
火龙 : 魔力祈愿的防护排斥 区域 效果 击中 Aluir 造成 7 光系, 7 暗影 (14 合计伤害).
雪巨人投石者 击中 Aluir 造成 (86 护盾), 108 物理 (108 合计伤害).
雪巨人投石者 击中 火龙 : 魔力祈愿 造成 172 物理 伤害。
火龙 : 魔力祈愿 释放了 治愈之光.
火龙 : 魔力祈愿 受到 408 治疗 。
Aluir 击中 火龙 : 魔力祈愿 造成 13 闪电 伤害。
Aluir 释放了 符文: 粉碎痛苦.
Aluir 使用了 旋风斩.
Aluir 施展了旋风斩!
火龙 : 魔力祈愿 开始流血。
Aluir 偷取了 火龙 : 魔力祈愿的生命!
Aluir 击中 火龙 : 魔力祈愿 造成 69 物理, 19 枯萎, 6 火焰, 10 寒冷, 15 光系, 31 暗影, 69 物理, 10 寒冷, 15 光系, 31 暗影 (274 合计伤害).
雪巨人投石者 发现了你的踪迹!
Aluir的流血效果 击中 火龙 : 魔力祈愿 造成 14 物理 伤害。
Aluir 被击退。
火龙 : 魔力祈愿的防护排斥 区域 效果 击中 Aluir 造成 7 光系, 7 暗影 (14 合计伤害).
火龙 : 魔力祈愿 释放了 灼热之矛.
火龙 : 魔力祈愿的法术造成了致命一击!
火龙 : 魔力祈愿 击中 Aluir 造成 122 光系 伤害。
Aluir 击中 火龙 : 魔力祈愿 造成 15 闪电 伤害。
雪巨人投石者 使用了 投掷巨石.
雪巨人投石者 朝 Aluir 投掷巨石!
闪电雪巨人 释放了 连锁闪电.
闪电雪巨人 击中 Aluir 造成 96 闪电 伤害。
Aluir的流血效果 击中 火龙 : 魔力祈愿 造成 14 物理 伤害。
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