THERE WILL BE BLOOD the level 10 Orc Psyshot by vizzinicus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeInsane Adventure
SexMale
RaceOrc
ClassPsyshot
Level / Exp10 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity24 (base 21)
Constitution18 (base 15)
Magic11 (base 10)
Willpower25 (base 19)
Cunning23 (base 21)

Resources

Life288/288
Psi115/115
Steam100/100
Healing Factor1.1911363549267
Regeneration1.3698068081657

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage17
Accuracy43
Crit Chance10%
APR2
Speed1.00

Offense: Offhand

Damage9
Accuracy43
Crit Chance9%
APR18
Speed1.00

Offense: Spell

Spellpower11
Crit Chance5%
Speed1

Offense: Mind

Mindpower25
Crit Chance7%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+9%
All0%

Offense: Damage Penetration

Lightning+7%

Defense: Base

Armour (hardiness)7 (38.594633868923%)
Defense25
Ranged Defense25
Fatigue0
Physical Save15
Spell Save12
Mental Save16

Defense: Resistances

Temporal+ 13%( 70%)
Lightning+ 19%( 70%)
Cold+ 17%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Thoughts of iron1.30
3/5
0/5
0/5
0/5
Steamtech / Psytech gunnery1.30
2/5
1/5
0/5
0/5
Psionic / Psionic fog1.30
0/5
0/5
0/5
0/5
Psionic / Action at a distance1.30
2/5
1/5
0/5
0/5
Steamtech / Mechstar1.30
1/5
1/5
0/5
0/5
Psionic / Gestalt1.30
1/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Race / Orc1.00
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
3/5
0/5
0/5

Effects

detrimental effect

Quests

active
done
active
active
active

Equipment

On feet
Quiver
Light source
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

A Fistful of Gold (Insane (Adventure) difficulty) Buy an item from an AAA.
By THERE WILL BE BLOOD the Orc Psyshot level 9
37th Retaking 124th year of Ascendancy at 23:51
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By THERE WILL BE BLOOD the Orc Psyshot level 10
48th Retaking 124th year of Ascendancy at 23:10
see stats

Log

Sun-mage briefly catches sight of you!
Sun-mage casts
Firebeam.
Ran for 2 turns (stop reason: taken damage).

Sun-mage briefly catches sight of you!
Sun-mage casts
Firebeam.
Sun-mage hits THERE WILL BE BLOOD for 18 fire damage.
Sun-mage hits THERE WILL BE BLOOD for 24 fire damage.

THERE WILL BE BLOOD uses
Condensate.
Sun-mage shrugs off the effect 'Wet'!
THERE WILL BE BLOOD hits Something for 104 fire damage.
THERE WILL BE BLOOD hits Sun-mage for 94 fire damage.
Sun-mage casts
Searing Light.
Something hits
THERE WILL BE BLOOD for 67 light damage.
Sun-mage hits THERE WILL BE BLOOD for 101 light damage.
Sun-mage's light area effect hits Orc retaliator for
43 light damage.
Sun-mage's light area effect hits
THERE WILL BE BLOOD for 34 light damage.
Sun-mage's light area effect hits Orc retaliator for
64 light damage.
Sun-mage's light area effect hits
THERE WILL BE BLOOD for 50 light damage.
THERE WILL BE BLOOD the level 10 orc psyshot was radiated to death by a sun-mage on level 2 of Sunwall Outpost.
A psionic shield forms around THERE WILL BE BLOOD.

You have 2 life(s) left.
The psionic shield around THERE WILL BE BLOOD crumbles.

Orc retaliator deactivates
Grinding Shield.
Orc retaliator deactivates
Furnace.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Sun-mage's light area effect killed THERE WILL BE BLOOD!
Saving game...

Saving done.