Merv the level 8 Drem Arcane Blade by dollarhide

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDrem
ClassArcane Blade
Level / Exp8 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 24)
Dexterity10 (base 9)
Constitution24 (base 14)
Magic24 (base 22)
Willpower9 (base 8)
Cunning16 (base 16)

Resources

Life288/288
Mana57/57
Stamina110/110
Healing Factor1.1172674059366
Regeneration2.5138516633573

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth16
See Invisible6

Offense: Mainhand

Damage41
Accuracy31
Crit Chance2%
APR10
Speed1.00

Offense: Spell

Spellpower26
Crit Chance5%
Speed1

Offense: Mind

Mindpower12
Crit Chance3%
Speed1

Offense: Damage Bonus

Arcane+3%
Lightning+14%
Fire+6%
Cold+9%

Offense: Damage Penetration

Arcane+3%
Lightning+4%
Fire+4%
Nature+7%

Defense: Base

Armour (hardiness)19.551211628464 (73.607947236566%)
Defense1
Ranged Defense1
Fatigue27
Physical Save21
Spell Save17
Mental Save22

Defense: Resistances

Darkness+ 3%( 70%)
Temporal+ 6%( 70%)
Physical+ 6%( 70%)
Lightning+ 42%( 70%)
Nature+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Runes
Runes
Runes
Infusions

Class Talents

Technique / Magical combat1.70
3/5
1/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
1/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
2/5
2/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
2/5
1/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Adventure / Partner1.00
0/18
1/40
1/3
1/2
1/2
0/2
Technique / Combat training1.00
0/5
3/5
0/5
3/5
2/5
0/5

Effects

talent
talent
talent

Quests

active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
Cloak
Main armor

Inventory

Achievements

The Arena Unlocked Arena mode.
By Merv the Drem Arcane Blade level 8
23rd Voratun 122nd year of Ascendancy at 03:49
see stats

Log

Merv HEALS from fire damage!
Burning from Arcane blade hits
Merv for 7 fire damage.
Merv stops burning.

You pickup 0.50 gold pieces.


Resting starts...

Merv starts to surge mana.

Merv starts regenerating health quickly.

Merv stops regenerating health quickly.

Merv stops surging mana.

Talent Rune: Manasurge is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Rush is ready to use.
Rested for 91 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: something interesting).


There is an exit to Derth here (press '' or right click to use).
Ran for 8 turns (stop reason: interesting terrain).


You gain 1.97 gold from the transmogrification of
iron dagger of paradox (10-13 power, 5 apr).
There is an exit to the worldmap here (press '' or right click to use).

Merv deactivates
Fiery Hands.
Merv activates
Fiery Hands.
Merv deactivates
Shielding.
Merv activates
Shielding.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Arcane Combat
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Movement Mode:
Passive.
Movement Mode:
Default.