aether bones the level 21 Skeleton Archmage by Grizllyy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceSkeleton
ClassArchmage
Level / Exp21 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity22 (base 10)
Constitution20 (base 11)
Magic65 (base 50)
Willpower53 (base 40)
Cunning21 (base 11)

Resources

Life443/443
Mana395/395
Healing Factor1.2870588855782
Regeneration6.2422355950541

Speed

Mental0%
Attack0%
Movement+46.20512205326%
Spell0%
Global+100%

Vision

Sight10
Lite5
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage29
Accuracy28
Crit Chance9%
APR11
Speed1.00

Offense: Spell

Spellpower52
Crit Chance6%
Speed1

Offense: Mind

Mindpower47
Crit Chance7%
Speed1

Offense: Damage Bonus

Lightning+24%
Light+11%
Nature+10%
Cold+24%
All+5%

Offense: Damage Penetration

Lightning+10%
Blight+15%
Cold+13%
Mind+15%
Acid+10%

Defense: Base

Armour (hardiness)6 (30%)
Defense20
Ranged Defense30
Fatigue0
Physical Save25
Spell Save36
Mental Save22

Defense: Resistances

Darkness+ 18%( 70%)
Fire+ 21%( 70%)
Nature+ 16%( 70%)
Physical+ 9%( 70%)
Cold+ 31%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance100%
Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Stun Resistance55%
Poison Resistance100%
Blind Resistance10%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
2/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
2/5
5/5
3/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.60
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
1/5
1/5
5/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Undead / Skeleton1.10
1/5
5/5
1/5
5/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
5/5
0/5

Effects

talent
talent
talent

Quests

done
active
done
done
failed
done
done
active
active
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By aether bones the Skeleton Archmage level 10
10th Mirth 122nd year of Ascendancy at 06:27
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By aether bones the Skeleton Archmage level 20
29th Dusk 122nd year of Ascendancy at 20:55
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By aether bones the Skeleton Archmage level 9
9th Mirth 122nd year of Ascendancy at 08:31
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By aether bones the Skeleton Archmage level 12
1st Flare 122nd year of Ascendancy at 11:33
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By aether bones the Skeleton Archmage level 21
31st Dusk 122nd year of Ascendancy at 11:27
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By aether bones the Skeleton Archmage level 14
10th Dusk 122nd year of Ascendancy at 17:43
see stats

Log

You gain 0.77 gold from the transmogrification of regeneration infusion (heal 93; 16 cd).
You gain 2.02 gold from the transmogrification of
movement infusion of the warrior (speed 448%; cd 13).
You gain 1.13 gold from the transmogrification of
healing infusion of the psychic (heal 152; cd 13).
There is a way to the old forest here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...

Saving done.

Aether bones deactivates
Shielding.
Aether bones activates
Shielding.
Aether bones deactivates
Feather Wind.
Aether bones activates
Feather Wind.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Disruption Shield
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Lore found:
journal entry (old forest)
You can read all your collected lore in the game menu, by pressing Escape.

Accepted quest 'Sher'Tul Fortress'! (Press 'j' to see the quest log)
Ran for 4 turns (stop reason: learnt lore).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 27 turns (stop reason: at door).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 10 turns (stop reason: at exit).