maddened darkling the level 18 Shalore Bloodriver Adherent by Grizllyy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexFemale
RaceShalore
ClassBloodriver Adherent
Level / Exp18 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity14 (base 10)
Constitution47 (base 36)
Magic63 (base 46)
Willpower68 (base 46)
Cunning40 (base 19)

Resources

Life532/532
Mana586/589
Soul10/11
Healing Factor1.2623364354647
Regeneration2.8402569797957

Speed

Mental0%
Attack0%
Movement+68.705122053262%
Spell0%
Global+100%

Vision

Sight10
Lite8
Infravision5
See Stealth37.359939435378
See Invisible37.359939435378

Offense: Mainhand

Damage26
Accuracy24
Crit Chance19%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy24
Crit Chance21%
APR15
Speed1.00

Offense: Spell

Spellpower46
Crit Chance25%
Speed1

Offense: Mind

Mindpower48
Crit Chance17%
Speed1

Offense: Damage Bonus

Cold+20%
Darkness+15%
Mind+6%
All0%

Offense: Damage Penetration

Physical+6%
Light+10%
Cold+8%

Defense: Base

Armour (hardiness)11 (33%)
Defense18
Ranged Defense28
Fatigue0
Physical Save24
Spell Save36
Mental Save37

Defense: Resistances

Blight+ 13%( 70%)
Temporal+ 10%( 70%)
Cold+ 51%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance55%
Instadeath Resistance100%
Pinning Resistance100%

Inscriptions (4/4)

Infusions
Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.60
5/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
4/5
2/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
2/5
0/5
0/5
0/5
Spell / Grave1.60
0/5
0/5
0/5
0/5
Spell / Air1.30
4/5
1/5
5/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5
Bloodriver / Arcana blood1.30
4/5
4/5
1/5
0/5
Bloodriver / Rites1.30
4/5
0/5
0/5
0/5
Bloodriver / Sihr-Mpath1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
1/5
0/5
0/5
Bloodriver / Advanced sanguine element arts1.30
0/5
0/5
0/5
0/5
0/5
4/5
0/5
5/5
Bloodriver / Sanguine spells1.30
2/5
0/5
0/5
0/5
Spell / Water1.60
4/5
0/5
0/5
0/5
Bloodriver / Totem1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Shalore1.00
2/5
3/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5
Spell / Spectre1.30
3/5
0/5
0/5
0/5
Bloodriver / Purification1.30
3/5
1/5
0/5
0/5
Bloodriver / Blood essentials1.30
3/5
5/5
5/5
4/5
Cunning / Survival1.00
1/5
1/5
3/5
0/5
Spell / Conveyance1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
2/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

done
done
done
done
done
active
done
active
done

Equipment

On feet
Light source
On head
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By maddened darkling the Shalore Bloodriver Adherent level 10
8th Mirth 122nd year of Ascendancy at 05:56
see stats
Size matters (Madness (Roguelike) difficulty) Did over 600 damage in one attack.
By maddened darkling the Shalore Bloodriver Adherent level 16
10th Mirth 122nd year of Ascendancy at 21:11
see stats
The Arena (Madness (Roguelike) difficulty) Unlocked Arena mode.
By maddened darkling the Shalore Bloodriver Adherent level 9
7th Mirth 122nd year of Ascendancy at 10:12
see stats
The secret city (Madness (Roguelike) difficulty) Discovered the truth about mages.
By maddened darkling the Shalore Bloodriver Adherent level 17
2nd Summertide 122nd year of Ascendancy at 18:57
see stats
Treasure Hunter (Madness (Roguelike) difficulty) Amassed 1000 gold pieces.
By maddened darkling the Shalore Bloodriver Adherent level 17
1st Summertide 122nd year of Ascendancy at 02:48
see stats

Log

Maddened darkling activates Erupting Shadows.
Maddened darkling deactivates
Feather Wind.
Maddened darkling activates
Feather Wind.
Maddened darkling deactivates
Automated Athame.
Maddened darkling activates
Automated Athame.
Maddened darkling deactivates
Freezing Blood.
Maddened darkling activates
Freezing Blood.
Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


--------------------------------

Talent Hiemal Shield is ready to use.
Maddened darkling activates
Hiemal Shield.
Maddened darkling picks up (q.):
quiver of elm arrows (20/20, 13-18 power, 5 apr).
Maddened darkling picks up (C.):
iron torque of gale force [power 105] (13 cooldown).
You pickup 0.65 gold pieces.

Maddened darkling picks up (h.):
insulating rough leather belt of the mystic.
Maddened darkling picks up (D.):
iron torque of clear mind 'Shinewyrd' [power 1] (22 cooldown).
Maddened darkling picks up (r.):
cleansing linen wizard hat of corrosion (+6%) (1 def, 0 armour).
Maddened darkling picks up (s.):
Behemoth Hide (4 def, 6 armour).
Maddened darkling picks up (f.):
Shantiz the Stormblade (15-20 power, 20 apr).
Lore found:
Behemoth Hide
You can read all your collected lore in the game menu, by pressing Escape.

Lore found:
Shantiz the Stormblade
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 13 turns (stop reason: dialog is displayed).


--------------------------------

Saving game...

Saving done.