Lord Pestilence the level 9 Higher Reaver by Nomadv

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassReaver
Level / Exp9 / 33%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 23)
Dexterity12 (base 11)
Constitution14 (base 12)
Magic28 (base 27)
Willpower15 (base 10)
Cunning18 (base 10)

Resources

Life255/255
Stamina136/136
Vim119/119
Healing Factor1.1572895330003
Regeneration2.6039014492508

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite4
Infravision1

Offense: Mainhand

Damage37
Accuracy36
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage19
Accuracy36
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance3%
Speed1

Offense: Mind

Mindpower19
Crit Chance3%
Speed1

Offense: Damage Bonus

Darkness+6%
Nature+5%
All0%

Defense: Base

Armour (hardiness)32.08934837382 (81.151787968034%)
Defense7
Ranged Defense7
Fatigue24
Physical Save20
Spell Save15
Mental Save11

Defense: Resistances

Nature+ 10%( 70%)
Darkness+ 9%( 70%)
Cold+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Blind Resistance15%

Inscriptions (3/3)

Runes
Infusions
Infusions

Class Talents

Corruption / Scourge1.30
1/5
2/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
2/5
0/5
0/5
Corruption / Vim1.00
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.00
2/5
0/5
0/5
0/5
Corruption / Bone1.30
0/5
0/5
0/5
0/5
Corruption / Plague1.30
1/5
3/5
1/5
0/5

Generic Talents

Race / Higher1.00
5/5
1/5
0/5
0/5
Corruption / Torment1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
3/5
1/5
0/5

Effects

talent

Quests

done
done
active
done
done

Equipment

On feet
On hands
On head
Tool
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

The Arena (Roguelike) Unlocked Arena mode.
By Lord Pestilence the Higher Reaver level 7
78th Pyre 122nd year of Ascendancy at 17:28
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

You gain 5.25 gold from the transmogrification of
quick elm wand of conjuration [power 90] (12 cooldown).
You gain 5.25 gold from the transmogrification of
extending elm wand of shielding [power 116] (20 cooldown).
You gain 8.00 gold from the transmogrification of
2 agate.
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.69 gold from the transmogrification of
cleansing iron helm (0 def, 3 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 3.95 gold from the transmogrification of
Silk Current (12 def, 0 armour).
You gain 0.99 gold from the transmogrification of
flaming iron dagger (10-14 power, 5 apr).
You gain 0.45 gold from the transmogrification of
iron greatmaul of massacre (25-38 power, 1 apr).
You gain 1.96 gold from the transmogrification of
shimmering elm vilestaff (10-12 power, 2 apr, fire element).
You gain 1.66 gold from the transmogrification of
biting gale rune of the sneak (damage 72; dur 4; cd 21).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Lord Pestilence deactivates
Ruin.
Lord Pestilence activates
Ruin.