Uncle Sam the level 20 Cornac Bulwark by Genie_Goblin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassBulwark
Level / Exp20 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength58 (base 48)
Dexterity14 (base 12)
Constitution69 (base 42)
Magic10 (base 10)
Willpower20 (base 10)
Cunning17 (base 10)

Resources

Life803/803
Stamina206/206
Healing Factor1.5127219866911
Regeneration13.111588882007

Speed

Mental+2.2204460492503E-14%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth7
See Invisible7

Offense: Mainhand

Damage98
Accuracy26
Crit Chance5%
APR8
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+9%
Light+12%
Nature+9%
Physical+10%
Lightning+31%
All0%

Offense: Damage Penetration

Lightning+25%
All0%

Defense: Base

Armour (hardiness)55.084537089062 (100%)
Defense22
Ranged Defense22
Fatigue19
Physical Save48
Spell Save36
Mental Save31

Defense: Resistances

Lightning+ 33%( 70%)
Nature+ 22%( 70%)
Darkness+ 28%( 70%)
Blight+ 30%( 70%)
Acid+ 22%( 70%)
Fire+ 29%( 70%)
All+ 17%( 70%)

Defense: Immunities

Stun Resistance22%
Silence Resistance24%
Instadeath Resistance100%
Confusion Resistance65%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
1/5
1/5
1/5
1/5
Technique / Shield offense1.30
1/5
5/5
1/5
1/5
Technique / Combat techniques1.30
5/5
1/5
0/5
0/5
Technique / Shield defense1.50
5/5
1/5
5/5
1/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
5/5
1/5
0/5
Technique / Combat training1.50
5/5
5/5
0/5
1/5
5/5
0/5

Effects

beneficial effect

Quests

done
active
done
done
done
done
done
done
active
done
active
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Earth Master Killed Harkor'Zun.
By Uncle Sam the Cornac Bulwark level 18
73rd Haze 122nd year of Ascendancy at 20:21
see stats
Exterminator Killed 1000 creatures.
By Uncle Sam the Cornac Bulwark level 18
8th Decay 122nd year of Ascendancy at 19:40
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Uncle Sam the Cornac Bulwark level 20
17th Regrowth 123rd year of Ascendancy at 02:38
see stats
Level 10 Got a character to level 10.
By Uncle Sam the Cornac Bulwark level 10
8th Mirth 122nd year of Ascendancy at 02:52
see stats
Level 20 Got a character to level 20.
By Uncle Sam the Cornac Bulwark level 20
2nd Wintertide 123rd year of Ascendancy at 16:51
see stats
The Arena Unlocked Arena mode.
By Uncle Sam the Cornac Bulwark level 7
78th Pyre 122nd year of Ascendancy at 18:11
see stats
The secret city Discovered the truth about mages.
By Uncle Sam the Cornac Bulwark level 11
14th Dusk 122nd year of Ascendancy at 18:27
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Uncle Sam the Cornac Bulwark level 18
8th Decay 122nd year of Ascendancy at 15:22
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: dialog is displayed).


--------------------------------

Quest 'Sher'Tul Fortress' status updated! (Press 'j' to see the quest log)
Personal New Achievement: Home sweet home!

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Lore found:
Transmogrification Chest
You can read all your collected lore in the game menu, by pressing Escape.


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You gain 2.09 gold from the transmogrification of
brass lantern of the zealot.
You gain 0.99 gold from the transmogrification of
grounding iron helm of strength (+2) (0 def, 3 armour).
You gain 4.11 gold from the transmogrification of
prismatic cured leather armour of command (11 def, 8 armour).
You gain 3.18 gold from the transmogrification of
balanced steel waraxe of massacre (20-27 power, 3 apr).
You gain 2.80 gold from the transmogrification of
shimmering ash vilestaff (15-18 power, 3 apr, blight element).

--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 15 turns (stop reason: at door).


--------------------------------

Ran for 7 turns (stop reason: interesting terrain).


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Saving game...

Saving done.