Gharm The Wyldr the level 3 Krog Wyrmic by Jack of House Batty

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceKrog
ClassWyrmic
Level / Exp3 / 41%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength20 (base 16)
Dexterity9 (base 10)
Constitution15 (base 12)
Magic8 (base 10)
Willpower22 (base 20)
Cunning10 (base 10)

Resources

Life-10/165
Stamina136/136
Equilibrium10
Healing Factor1.0460311219418
Regeneration0.26150778048544

Speed

Mental0%
Attack0%
Movement+22.60995032651%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage29
Accuracy20
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower19
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)8 (30%)
Defense8
Ranged Defense8
Fatigue6
Physical Save20
Spell Save10
Mental Save11

Defense: Resistances

Lightning+ 2%( 70%)
Fire+ 11%( 70%)
Physical+ 12%( 70%)
Cold+ 17%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
2/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Race / Krog1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
0/5
0/5
0/5
0/5
Wild-gift / Antimagic1.20
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Tool
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Gharm The Wyldr uses Infusion: Healing.
Gharm The Wyldr receives 52 healing from Infusion: Healing.
The Shade is not stunned anymore.

Gharm The Wyldr is knocked back!

The Shade's cold repulsion area effect hits
Gharm The Wyldr for 6 cold, 8 physical (14 total damage).
The Shade activates his
dark staff!
The Shade hits Gharm The Wyldr for 70 physical damage.

--------------------------------

Gharm The Wyldr uses
Infusion: Regeneration.
Gharm The Wyldr starts regenerating health quickly.

Talent Stunning Blow is ready to use.
Gharm The Wyldr resists the wave!

The Shade's cold repulsion area effect hits
Gharm The Wyldr for 6 cold, 8 physical (14 total damage).
The Shade's cold repulsion area effect hits Something for
9 cold, 9 physical (18 total damage).
The Shade casts
Rune: Manasurge.
The Shade starts to surge mana.


--------------------------------

Gharm The Wyldr uses
Stunning Blow.
Gharm The Wyldr uses
Ice Claw.
Gharm The Wyldr performs a melee critical strike against The Shade!
Gharm The Wyldr hits The Shade for 68 cold, 5 fire (73 total damage).
Gharm The Wyldr is no longer attuned.

Gharm The Wyldr attunes to the damage.

Gharm The Wyldr is knocked back!

The Shade's cold repulsion area effect hits
Gharm The Wyldr for 7 cold, 8 physical (15 total damage).
The Shade casts
Manathrust.
The Shade hits Gharm The Wyldr for 73 arcane damage.
Gharm The Wyldr the level 3 krog wyrmic was dweomered to death by The Shade and left to rot on level 3 of Ruins of Kor'Pul.