Aura the level 13 Higher New Alchemist by SendHelp

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeIrrational Roguelike
SexFemale
RaceHigher
ClassNew Alchemist
Level / Exp13 / 67%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity13 (base 10)
Constitution17 (base 13)
Magic48 (base 39)
Willpower18 (base 11)
Cunning33 (base 25)

Resources

Life396/396
Mana204/204
Healing Factor1.102941519274
Regeneration3.5845599376405

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite9
Infravision5

Offense: Mainhand

Damage32
Accuracy14
Crit Chance11%
APR2
Speed1.00

Offense: Spell

Spellpower37
Crit Chance15%
Speed1

Offense: Mind

Mindpower22
Crit Chance9%
Speed1

Offense: Damage Bonus

Acid+17%
Arcane+4%
Lightning+10%

Offense: Damage Penetration

Mind+5%

Defense: Base

Armour (hardiness)14.087020021213 (30%)
Defense27
Ranged Defense27
Fatigue0
Physical Save31
Spell Save24
Mental Save21

Defense: Resistances

Acid+ 13%( 70%)
Light+ 16%( 70%)
Darkness+ 16%( 70%)
Cold+ 19%( 70%)
Lightning+ 32%( 70%)
Fire+ 19%( 70%)
All+ 7%( 70%)

Defense: Immunities

Disarm Resistance21%
Pinning Resistance17%
Blind Resistance37%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Alchemy potions1.30
0/1
3/1
0/1
3/1
0/1
3/1
0/1
0/1
0/1
Spell / Gem spell1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
2/5
1/5
1/5
Spell / Explosive admixtures1.30
4/5
1/5
3/5
0/5
Spell / Elemental alchemy1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
2/5
2/5
1/5
2/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Staff combat1.30
1/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
done
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Aura the Higher New Alchemist level 10
6th Flare 122nd year of Ascendancy at 19:27
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Aura the Higher New Alchemist level 7
79th Pyre 122nd year of Ascendancy at 05:11
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Aura the Higher New Alchemist level 11
2nd Dusk 122nd year of Ascendancy at 08:14
see stats

Log

Ran for 29 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 36 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 36 turns (stop reason: at exit).


You gain 5.25 gold from the transmogrification of
overpowered elm wand of lightning storm [power 152] (21 cooldown).
You gain 9.68 gold from the transmogrification of
Glarilaith the elm totem of stinging [power 116] (15 cooldown).
You extract
agate from iron plate armour of temporal resistance (0 def, 7 armour)
You extract
ametrine from shocking iron shield (0 def, 2 armour, 96% power, 19 block)
You extract
spinel from tundral pouch of iron shots of persecution (13/13, 113% power, 1 apr)
You gain 0.97 gold from the transmogrification of
mossy mindstar of resolve (72% power, 12 apr, mind damage).
You extract
agate from acidic iron waraxe (100% power, 2 apr)
You gain 0.25 gold from the transmogrification of
elm starstaff (100% power, 2 apr, physical element).
There is a ladder to the previous level here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.65 gold pieces.

Aura picks up (c.):
insulating linen wizard hat (1 def, 0 armour).
Ran for 3 turns (stop reason: hostile spotted to the east (shadow)).


Saving done.